@@ -1,6 +1,6 @@
|
||||
#################################################################################################
|
||||
#
|
||||
# Copyright (c) 2023 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2023 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
+13
-2
@@ -2,6 +2,17 @@
|
||||
|
||||
# CUTLASS 4.x
|
||||
|
||||
## [4.3.5](https://github.com/NVIDIA/cutlass/releases/tag/v4.3.5) (2026-01-09)
|
||||
|
||||
### CuTe DSL
|
||||
* Bug fixing and improvements
|
||||
- Fixed the unexpected CPU overhead issue introduced by 4.3.4
|
||||
* Update copyright to 2026.
|
||||
|
||||
### CUTLASS C++
|
||||
* Update copyright to 2026.
|
||||
* Use CUDA Driver Get Version Runtime APIs Rather than Driver APIs.
|
||||
|
||||
## [4.3.4](https://github.com/NVIDIA/cutlass/releases/tag/v4.3.4) (2025-12-22)
|
||||
|
||||
### CuTe DSL
|
||||
@@ -14,7 +25,7 @@
|
||||
- Fixed order issue in `make_smem_layout_a` in utils/hopper_helpers.py
|
||||
|
||||
### CUTLASS C++
|
||||
* Work around a driver TMA descriptor related bug which will cause occasionally errors on Blackwell when the tensor's backing memory allocation is less than 128KB and it is not a dense non-overlapping tensor.
|
||||
* Work around a driver bug which will cause occasionally errors when executing kernels.
|
||||
|
||||
## [4.3.3](https://github.com/NVIDIA/cutlass/releases/tag/v4.3.3) (2025-12-12)
|
||||
|
||||
@@ -910,7 +921,7 @@
|
||||
|
||||
## Copyright
|
||||
|
||||
Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
SPDX-License-Identifier: BSD-3-Clause
|
||||
|
||||
```
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
+1
-1
@@ -172,7 +172,7 @@ Sean Treichler<br />
|
||||
|
||||
# Copyright
|
||||
|
||||
Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
SPDX-License-Identifier: BSD-3-Clause
|
||||
|
||||
```
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
SPDX-License-Identifier: BSD-3-Clause
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
|
||||
+1
-1
@@ -73,7 +73,7 @@
|
||||
|
||||
## Copyright
|
||||
|
||||
Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
SPDX-License-Identifier: BSD-3-Clause
|
||||
|
||||
```
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||

|
||||
# Overview
|
||||
|
||||
# CUTLASS 4.3.4
|
||||
# CUTLASS 4.3.5
|
||||
|
||||
_CUTLASS 4.3.4 - Dec 2025_
|
||||
_CUTLASS 4.3.5 - Jan 2026_
|
||||
|
||||
CUTLASS is a collection of abstractions for implementing high-performance matrix-matrix multiplication (GEMM)
|
||||
and related computations at all levels and scales within CUDA. It incorporates strategies for
|
||||
@@ -110,6 +110,8 @@ To get started quickly - please refer :
|
||||
- Fixed a frame refcnt issue with cuda graph
|
||||
- Enhancement for tvm-ffi AoT case for earlier module unload
|
||||
- Fixed order issue in make_smem_layout_a in utils/hopper_helpers.py
|
||||
- Fixed the unexpected CPU overhead issue introduced by 4.3.4
|
||||
* Update copyright to 2026.
|
||||
|
||||
## CUTLASS C++
|
||||
* Further enhance Blackwell SM100 Attention kernels in [example 77](https://github.com/NVIDIA/cutlass/tree/main/examples/77_blackwell_fmha/).
|
||||
@@ -143,12 +145,14 @@ To get started quickly - please refer :
|
||||
- Fix a few bugs in distributed gemm API and examples.
|
||||
- Fix handling negative zero in sparse compressor.
|
||||
- Add missing `wait_on_dependent_grids` for PDL use case.
|
||||
- Work around a driver TMA descriptor related bug which will cause occasionally errors on Blackwell when the tensor's backing memory allocation is less than 128KB and it is not a dense non-overlapping tensor.
|
||||
- Work around a driver bug which will cause occasionally errors when executing kernels.
|
||||
- Use CUDA Driver Get Version Runtime APIs Rather than Driver APIs.
|
||||
* Fix some profiler issues:
|
||||
- Add some missing reference kernels.
|
||||
- Support VoidC reference kernels.
|
||||
- Add calculation of scale factor A and B in function `bytes_with_problem_shape` of block scaled profiler.
|
||||
- Fix an issue when epilogue tile N is not divided by default subtile N.
|
||||
* Update copyright to 2026.
|
||||
|
||||
Note: CUTLASS 4.x builds are known to be down on Windows platforms for all CUDA toolkits.
|
||||
CUTLASS team is working on a fix.
|
||||
@@ -675,7 +679,7 @@ The official list of CUTLASS developers and contributors is available here: [CON
|
||||
|
||||
# Copyright
|
||||
|
||||
Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
SPDX-License-Identifier: BSD-3-Clause
|
||||
|
||||
```
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
# Copyright (c) 2019 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2019 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
|
||||
# Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
# SPDX-License-Identifier: BSD-3-Clause
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -86,7 +86,7 @@ threadblock. Typically this requires the 2nd Convolution uses 1x1 filter without
|
||||
|
||||
# Copyright
|
||||
|
||||
Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
SPDX-License-Identifier: BSD-3-Clause
|
||||
|
||||
```
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2023 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2023 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2023 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2023 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2023 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2023 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2023 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2023 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2017 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2023 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* Copyright (c) 2023 - 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user