Fix bugs in utf8 decoder (#3056)
Signed-off-by: Vladislav Shchapov <vladislav@shchapov.ru> Signed-off-by: Vladislav Shchapov <vladislav@shchapov.ru>
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+7
-3
@@ -2297,12 +2297,16 @@ constexpr auto to_ascii(Char c) -> underlying_t<Char> {
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return c;
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}
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template <typename Char>
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FMT_CONSTEXPR auto code_point_length_impl(Char begin) -> int {
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return "\1\1\1\1\1\1\1\1\1\1\1\1\1\1\1\1\0\0\0\0\0\0\0\0\2\2\2\2\3\3\4"
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[static_cast<unsigned char>(begin) >> 3];
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}
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template <typename Char>
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FMT_CONSTEXPR auto code_point_length(const Char* begin) -> int {
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if (const_check(sizeof(Char) != 1)) return 1;
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auto lengths =
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"\1\1\1\1\1\1\1\1\1\1\1\1\1\1\1\1\0\0\0\0\0\0\0\0\2\2\2\2\3\3\4";
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int len = lengths[static_cast<unsigned char>(*begin) >> 3];
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int len = code_point_length_impl(*begin);
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// Compute the pointer to the next character early so that the next
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// iteration can start working on the next character. Neither Clang
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+11
-10
@@ -602,25 +602,28 @@ FMT_CONSTEXPR FMT_NOINLINE auto copy_str_noinline(InputIt begin, InputIt end,
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*/
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FMT_CONSTEXPR inline auto utf8_decode(const char* s, uint32_t* c, int* e)
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-> const char* {
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constexpr const int prefix_masks[] = {0x00, 0x80, 0xe0, 0xf0, 0xf8};
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constexpr const int masks[] = {0x00, 0x7f, 0x1f, 0x0f, 0x07};
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constexpr const uint32_t mins[] = {4194304, 0, 128, 2048, 65536};
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constexpr const int shiftc[] = {0, 18, 12, 6, 0};
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constexpr const int shifte[] = {0, 6, 4, 2, 0};
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int len = code_point_length(s);
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const char* next = s + len;
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int len = code_point_length_impl(*s);
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// Compute the pointer to the next character early so that the next
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// iteration can start working on the next character. Neither Clang
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// nor GCC figure out this reordering on their own.
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const char* next = s + len + !len;
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using uchar = unsigned char;
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// Assume a four-byte character and load four bytes. Unused bits are
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// shifted out.
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*c = uint32_t(s[0] & masks[len]) << 18;
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*c |= uint32_t(s[1] & 0x3f) << 12;
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*c |= uint32_t(s[2] & 0x3f) << 6;
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*c |= uint32_t(s[3] & 0x3f) << 0;
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*c = uint32_t(uchar(s[0]) & masks[len]) << 18;
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*c |= uint32_t(uchar(s[1]) & 0x3f) << 12;
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*c |= uint32_t(uchar(s[2]) & 0x3f) << 6;
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*c |= uint32_t(uchar(s[3]) & 0x3f) << 0;
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*c >>= shiftc[len];
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// Accumulate the various error conditions.
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using uchar = unsigned char;
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*e = (*c < mins[len]) << 6; // non-canonical encoding
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*e |= ((*c >> 11) == 0x1b) << 7; // surrogate half?
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*e |= (*c > 0x10FFFF) << 8; // out of range?
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@@ -629,8 +632,6 @@ FMT_CONSTEXPR inline auto utf8_decode(const char* s, uint32_t* c, int* e)
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*e |= uchar(s[3]) >> 6;
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*e ^= 0x2a; // top two bits of each tail byte correct?
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*e >>= shifte[len];
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*e |= ((uchar(s[0]) & prefix_masks[len]) !=
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uchar((prefix_masks[len] << 1) & 0xFF)); // first byte correct?
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return next;
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}
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