CUTLASS 2.0 Substantially refactored for - Better performance, particularly for native Turing Tensor Cores - Robust and durable templates spanning the design space - Encapsulated functionality embodying modern C++11 programming techniques - Optimized containers and data types for efficient, generic, portable device code Updates to: - Quick start guide - Documentation - Utilities - CUTLASS Profiler Native Turing Tensor Cores - Efficient GEMM kernels targeting Turing Tensor Cores - Mixed-precision floating point, 8-bit integer, 4-bit integer, and binarized operands Coverage of existing CUTLASS functionality: - GEMM kernels targeting CUDA and Tensor Cores in NVIDIA GPUs - Volta Tensor Cores through native mma.sync and through WMMA API - Optimizations such as parallel reductions, threadblock rasterization, and intra-threadblock reductions - Batched GEMM operations - Complex-valued GEMMs Note: this commit and all that follow require a host compiler supporting C++11 or greater.
497 lines
16 KiB
C++
497 lines
16 KiB
C++
/***************************************************************************************************
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* Copyright (c) 2017-2019, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are permitted
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* provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright notice, this list of
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* conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
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* to endorse or promote products derived from this software without specific prior written
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* permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TOR (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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**************************************************************************************************/
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/*! \file
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\brief Metaprogram for determining the mapping of output elements to threads for epilogue tiles.
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*/
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#pragma once
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#include "cutlass/cutlass.h"
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#include "cutlass/numeric_types.h"
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#include "cutlass/array.h"
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#include "cutlass/layout/matrix.h"
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#include "cutlass/matrix_shape.h"
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#include "cutlass/tensor_ref.h"
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#include "cutlass/fast_math.h"
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////////////////////////////////////////////////////////////////////////////////
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namespace cutlass {
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namespace epilogue {
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namespace threadblock {
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////////////////////////////////////////////////////////////////////////////////
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/// Tuple defining point in output tile
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template <
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int Column,
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int Row,
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int Group,
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int Cluster,
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int Tile
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>
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struct OutputTileShape {
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static int const kColumn = Column;
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static int const kRow = Row;
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static int const kGroup = Group;
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static int const kCluster = Cluster;
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static int const kTile = Tile;
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static int const kCount = kColumn * kRow * kGroup * kCluster * kTile;
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};
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////////////////////////////////////////////////////////////////////////////////
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template <
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typename ThreadMap_,
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typename Shape_,
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typename Iterations_,
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typename Delta_,
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typename Count_
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>
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struct OutputTileThreadMap {
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/// Conventional thread map (concept: ThreadMap)
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using ThreadMap = ThreadMap_;
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/// Number of threads participating in the operation
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static int const kThreads = ThreadMap::kThreads;
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/// Number of scalar elements per access
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static int const kElementsPerAccess = ThreadMap::kElementsPerAccess;
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/// Shape of the tile
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using Shape = Shape_;
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/// Iterations performed by each thread
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using Iterations = Iterations_;
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/// Delta between accesses
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using Delta = Delta_;
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/// Number of iterator iterations
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using Count = Count_;
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/// Initial offset function
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CUTLASS_HOST_DEVICE
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static MatrixCoord initial_offset(int thread_idx) {
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using Index = typename layout::PitchLinearCoord::Index;
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layout::PitchLinearCoord coord = ThreadMap::initial_offset(thread_idx);
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Index cluster = coord.strided() / (Shape::kGroup * Shape::kRow);
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Index cluster_residual = coord.strided() % (Shape::kGroup * Shape::kRow);
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Index group = cluster_residual / (Shape::kRow);
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Index row = cluster_residual % (Shape::kRow);
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return MatrixCoord{
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row + group * Shape::kRow * Count::kRow
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+ cluster * Shape::kGroup * Count::kGroup * Shape::kRow * Count::kRow,
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coord.contiguous()
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};
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}
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};
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////////////////////////////////////////////////////////////////////////////////
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namespace detail {
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/// RowArrangement determines how one or more warps cover a region of consecutive rows.
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template <
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typename Shape,
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int WarpsRemaining,
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int ElementsPerAccess,
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int ElementSize,
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bool Is2dTile
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>
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struct RowArrangement;
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/// RowArrangement in which each warp's access is a 1D tiled arrangement.
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template <
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typename Shape,
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int WarpsRemaining,
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int ElementsPerAccess,
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int ElementSize
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>
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struct RowArrangement<Shape, WarpsRemaining, ElementsPerAccess, ElementSize, false> {
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static int const kWarpSize = 32;
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static int const kElementsPerAccess = ElementsPerAccess;
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static int const kElementSize = ElementSize;
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static int const kIterationsRow = 1;
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static int const kDeltaRow = 1;
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static int const kIterationsColumn = Shape::kColumn / kElementsPerAccess / kWarpSize;
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static int const kDeltaColumn = kWarpSize * kElementsPerAccess;
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static int const kAccessWidth = kWarpSize;
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static int const kAccessRows = 1;
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static int const kWarpPartitionsRow = 1;
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static int const kWarpPartitionsColumn = WarpsRemaining;
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};
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/// RowArrangement in which each warp's access is a 2D tiled arrangement.
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template <
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typename Shape,
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int WarpsRemaining,
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int ElementsPerAccess,
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int ElementSize
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>
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struct RowArrangement<Shape, WarpsRemaining, ElementsPerAccess, ElementSize, true> {
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static int const kMemoryAccessSize = 128;
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static int const kWarpSize = 32;
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static int const kElementsPerAccess = ElementsPerAccess;
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static int const kElementSize = ElementSize;
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struct Detail {
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static int const kShapeRow = Shape::kRow / WarpsRemaining;
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static int const kShapeWidth = Shape::kColumn / kElementsPerAccess;
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static int const kTargetMemoryAccessWidth =
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kMemoryAccessSize / (kElementsPerAccess * kElementSize / 8);
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static int const kTargetAccessRows = kWarpSize / kTargetMemoryAccessWidth;
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};
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static int const kAccessWidth =
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(Detail::kTargetAccessRows > Detail::kShapeRow ?
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kWarpSize / Detail::kShapeRow
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: const_min(
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Detail::kShapeWidth,
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const_min(kWarpSize, kMemoryAccessSize / (kElementsPerAccess * kElementSize / 8))
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));
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static int const kAccessRows =
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(Detail::kTargetAccessRows > Detail::kShapeRow ?
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Detail::kShapeRow
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: const_min(Shape::kRow, kWarpSize / kAccessWidth));
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static int const kIterationsRow = Detail::kShapeRow / kAccessRows;
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static int const kDeltaRow = kAccessRows;
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static int const kIterationsColumn = Detail::kShapeWidth / kAccessWidth;
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static int const kDeltaColumn = kAccessWidth * kElementsPerAccess;
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static_assert( kAccessWidth * kElementsPerAccess <= Shape::kColumn, "Accessing too many elements per access");
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static_assert( kIterationsColumn > 0, "Iteration Count Column must be > 0" );
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static_assert( kIterationsRow > 0, "Iteration Count Row must be > 0" );
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static int const kWarpPartitionsRow = 1;
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static int const kWarpPartitionsColumn = 1;
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};
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}
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////////////////////////////////////////////////////////////////////////////////
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/// Template metaprogram for partitioning a 4D space across warps to achieve several performance
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/// objectives:
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///
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/// - coalesced memory accesses in units of 128 Byte lines
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/// - minimal address arithmetic
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/// - minimal predicate calculations
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///
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template <
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typename Shape_,
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typename Count_,
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int Threads,
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int ElementsPerAccess,
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int ElementSize
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>
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struct OutputTileOptimalThreadMap {
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using Shape = Shape_;
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using Count = Count_;
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static int const kWarpSize = 32;
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static int const kThreads = Threads;
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static int const kWarpCount = kThreads / kWarpSize;
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static int const kElementsPerAccess = ElementsPerAccess;
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static int const kElementSize = ElementSize;
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//
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// Metaprogram computation
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//
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struct Detail {
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// Clusters
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static int const kIterationsCluster =
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((Shape::kCluster > kWarpCount) ?
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Shape::kCluster / kWarpCount
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: 1);
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static int const kDeltaCluster =
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((Shape::kCluster > kWarpCount) ?
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Shape::kRow * Count::kRow * Shape::kGroup * Count::kGroup * Shape::kCluster / kIterationsCluster
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: 1);
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static int const kCompactedDeltaCluster =
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((Shape::kCluster > kWarpCount) ?
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Shape::kRow * Shape::kGroup * Shape::kCluster / kIterationsCluster
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: 1);
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static int const kWarpPartitionsCluster =
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((Shape::kCluster > kWarpCount) ?
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kWarpCount
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: kWarpCount / Shape::kCluster);
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static int const kWarpsRemainingForGroups =
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((Shape::kCluster > kWarpCount) ? 1 : kWarpCount / Shape::kCluster);
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// Groups
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static int const kIterationsGroup =
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((Shape::kGroup > kWarpsRemainingForGroups) ?
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Shape::kGroup / kWarpsRemainingForGroups
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: 1);
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static int const kDeltaGroup =
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((Shape::kGroup > kWarpsRemainingForGroups) ?
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Shape::kRow * Count::kRow * Shape::kGroup / kIterationsGroup
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: 1);
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static int const kCompactedDeltaGroup =
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((Shape::kGroup > kWarpsRemainingForGroups) ?
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Shape::kRow * Shape::kGroup / kIterationsGroup
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: 1);
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static int const kWarpPartitionsGroup =
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((Shape::kGroup > kWarpsRemainingForGroups) ?
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1
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: kWarpsRemainingForGroups / Shape::kGroup);
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static int const kWarpsRemainingForRows =
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((Shape::kGroup > kWarpsRemainingForGroups) ?
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1
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: kWarpsRemainingForGroups / Shape::kGroup);
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// Rows
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using RowArrangement = detail::RowArrangement<
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Shape,
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kWarpsRemainingForRows,
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kElementsPerAccess,
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kElementSize,
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(Shape::kRow > kWarpsRemainingForRows)
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>;
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// Warp partitions
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using WarpPartitions = OutputTileShape<
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RowArrangement::kWarpPartitionsColumn,
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RowArrangement::kWarpPartitionsRow,
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kWarpPartitionsGroup,
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kWarpPartitionsCluster,
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1>;
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static int const kAccessWidth = RowArrangement::kAccessWidth;
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static int const kAccessRows = RowArrangement::kAccessRows;
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};
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//
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// Output
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//
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using Iterations = OutputTileShape<
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Detail::RowArrangement::kIterationsColumn,
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Detail::RowArrangement::kIterationsRow,
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Detail::kIterationsGroup,
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Detail::kIterationsCluster,
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1>;
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using Delta = OutputTileShape<
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Detail::RowArrangement::kDeltaColumn,
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Detail::RowArrangement::kDeltaRow,
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Detail::kDeltaGroup,
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Detail::kDeltaCluster,
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1>;
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/// Initial offset function
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CUTLASS_HOST_DEVICE
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static MatrixCoord initial_offset(int thread_idx) {
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int warp_idx = thread_idx / kWarpSize;
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int lane_idx = thread_idx % kWarpSize;
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// Compute warp location
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int cluster_idx = warp_idx / Detail::WarpPartitions::kCluster;
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int residual_cluster = warp_idx % Detail::WarpPartitions::kCluster;
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int group_idx = residual_cluster / Detail::WarpPartitions::kGroup;
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int residual_group = residual_cluster % Detail::WarpPartitions::kGroup;
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int row_idx = residual_group / Detail::WarpPartitions::kRow;
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int col_idx = residual_group % Detail::WarpPartitions::kRow;
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// Compute per-lane offset
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int lane_row_offset = lane_idx / Detail::kAccessWidth;
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int lane_col_offset = lane_idx % Detail::kAccessWidth;
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// Compute coordinate in output space
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int cluster_offset = cluster_idx * Shape::kRow * Count::kRow * Shape::kGroup * Count::kGroup;
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int group_offset = group_idx * Shape::kRow * Count::kRow;
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int row_offset = row_idx * Iterations::kRow * Detail::kAccessRows;
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int column_offset = col_idx * Iterations::kColumn * Detail::kAccessWidth * kElementsPerAccess;
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return MatrixCoord(
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cluster_offset + group_offset + row_offset + lane_row_offset,
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(column_offset + lane_col_offset) * kElementsPerAccess
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);
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}
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/// Compacted thread map in which the 4D region is contiguous
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struct CompactedThreadMap {
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using Shape = Shape_;
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using Iterations = OutputTileShape<
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Detail::RowArrangement::kIterationsColumn,
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Detail::RowArrangement::kIterationsRow,
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Detail::kIterationsGroup,
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Detail::kIterationsCluster,
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1>;
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using Delta = OutputTileShape<
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Detail::RowArrangement::kDeltaColumn,
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Detail::RowArrangement::kDeltaRow,
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Detail::kCompactedDeltaGroup,
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Detail::kCompactedDeltaCluster,
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1>;
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/// Number of elements within each vector access
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static int const kElementsPerAccess = ElementsPerAccess;
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/// Number of threads
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static int const kThreads = Threads;
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/// Function to compute each thread's initial offset
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CUTLASS_HOST_DEVICE
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static MatrixCoord initial_offset(int thread_idx) {
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int warp_idx = thread_idx / kWarpSize;
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int lane_idx = thread_idx % kWarpSize;
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// Compute warp location
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int cluster_idx = warp_idx / Detail::WarpPartitions::kCluster;
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int residual_cluster = warp_idx % Detail::WarpPartitions::kCluster;
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int group_idx = residual_cluster / Detail::WarpPartitions::kGroup;
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int residual_group = residual_cluster % Detail::WarpPartitions::kGroup;
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int row_idx = residual_group / Detail::WarpPartitions::kRow;
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int col_idx = residual_group % Detail::WarpPartitions::kRow;
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// Compute per-lane offset
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int lane_row_offset = lane_idx / Detail::kAccessWidth;
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int lane_col_offset = lane_idx % Detail::kAccessWidth;
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// Compute coordinate in output space
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int cluster_offset = cluster_idx * Shape::kRow * Shape::kGroup;
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int group_offset = group_idx * Shape::kRow;
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int row_offset = row_idx * Iterations::kRow * Detail::kAccessRows;
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int column_offset = col_idx * Iterations::kColumn * Detail::kAccessWidth * kElementsPerAccess;
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MatrixCoord coord(
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cluster_offset + group_offset + row_offset + lane_row_offset,
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(column_offset + lane_col_offset) * kElementsPerAccess
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);
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return coord;
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}
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};
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};
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////////////////////////////////////////////////////////////////////////////////
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/// Template metaprogram for partitioning a 3D interleaved layout across warps
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/// to achieve several performance objectives:
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///
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/// - coalesced memory accesses in units of 64 Byte lines
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/// - minimal address arithmetic
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/// - minimal predicate calculations
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///
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template <typename WarpCount_, typename MmaCount_, int Threads,
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int ElementsPerAccess, int ElementSize>
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struct InterleavedOutputTileThreadMap {
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using WarpCount = WarpCount_;
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using MmaCount = MmaCount_;
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static int const kWarpSize = 32;
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static int const kThreads = Threads;
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static int const kWarpCount = kThreads / kWarpSize;
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static int const kElementsPerAccess = ElementsPerAccess;
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static int const kElementSize = ElementSize;
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//
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// Metaprogram computation
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//
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struct Detail {};
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//
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// Output
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//
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using Iterations = MmaCount;
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using Delta = layout::PitchLinearShape<kWarpSize * kElementsPerAccess, 1>;
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/// Initial offset function
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CUTLASS_HOST_DEVICE
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static layout::PitchLinearCoord initial_offset(int thread_idx) {
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int warp_idx = thread_idx / kWarpSize;
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int lane_idx = thread_idx % kWarpSize;
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// Compute warp location
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layout::PitchLinearCoord warp_footprint{
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Delta::kContiguous * Iterations::kContiguous,
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Delta::kStrided * Iterations::kStrided};
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layout::PitchLinearCoord warp_offset{warp_idx % WarpCount::kContiguous,
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warp_idx / WarpCount::kContiguous};
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// Compute per-lane offset
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layout::PitchLinearCoord thread_offset_in_warp{
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lane_idx * kElementsPerAccess, 0};
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layout::PitchLinearCoord thread_offset_in_threadblock_tile =
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warp_footprint * warp_offset + thread_offset_in_warp;
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return thread_offset_in_threadblock_tile;
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}
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};
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////////////////////////////////////////////////////////////////////////////////
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} // namespace threadblock
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} // namespace epilogue
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} // namespace cutlass
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