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cutlass/tools/library/src/reference/gemm_f4_f4_f32.cu
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/***************************************************************************************************
* Copyright (c) 2024 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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/* \file
\brief Instantiates GEMM reference implementations for FP8.
*/
#include "cutlass/cutlass.h"
#include "cutlass/library/library.h"
#include "cutlass/library/manifest.h"
#include "gemm_reference_operation.h"
/////////////////////////////////////////////////////////////////////////////////////////////////
namespace cutlass {
namespace library {
///////////////////////////////////////////////////////////////////////////////////////////////////
// A/B : float_e2m1_t (not support float_e0m2_t to reduce ref kernel compile time)
// Acc: f32
// C/D : some variance
// 1. e2m1_e2m1_f32_f16_e4m3
// 2. e2m1_e2m1_f32_f16_e5m2
// 3. e2m1_e2m1_f32_f16_f16
// 4. e2m1_e2m1_f32_f32_f32
void initialize_gemm_reference_operations_f4_f4_f32(Manifest &manifest) {
// 1.
make_gemm_real_canonical_layouts<
float_e2m1_t, // ElementA
float_e2m1_t, // ElementB
half_t, // ElementC
float, // ElementScalar
float, // ElementAccumulator
float_e4m3_t // ElementD
>(manifest);
// 2.
make_gemm_real_canonical_layouts<
float_e2m1_t, // ElementA
float_e2m1_t, // ElementB
half_t, // ElementC
float, // ElementScalar
float, // ElementAccumulator
float_e5m2_t // ElementD
>(manifest);
// 3.
make_gemm_real_canonical_layouts<
float_e2m1_t, // ElementA
float_e2m1_t, // ElementB
half_t, // ElementC
float, // ElementScalar
float, // ElementAccumulator
half_t // ElementD
>(manifest);
// 4.
make_gemm_real_canonical_layouts<
float_e2m1_t, // ElementA
float_e2m1_t, // ElementB
float, // ElementC
float, // ElementScalar
float, // ElementAccumulator
float // ElementD
>(manifest);
// 1.
make_gemm_real_canonical_layouts<
float_e2m1_t, // ElementA
float_e2m1_t, // ElementB
void, // ElementC
float, // ElementScalar
float, // ElementAccumulator
float_e4m3_t // ElementD
>(manifest);
// 2.
make_gemm_real_canonical_layouts<
float_e2m1_t, // ElementA
float_e2m1_t, // ElementB
void, // ElementC
float, // ElementScalar
float, // ElementAccumulator
float_e5m2_t // ElementD
>(manifest);
// 3.
make_gemm_real_canonical_layouts<
float_e2m1_t, // ElementA
float_e2m1_t, // ElementB
void, // ElementC
float, // ElementScalar
float, // ElementAccumulator
half_t // ElementD
>(manifest);
// 4.
make_gemm_real_canonical_layouts<
float_e2m1_t, // ElementA
float_e2m1_t, // ElementB
void, // ElementC
float, // ElementScalar
float, // ElementAccumulator
float // ElementD
>(manifest);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
} // namespace library
} // namespace cutlass
///////////////////////////////////////////////////////////////////////////////////////////////////