134 lines
6.2 KiB
Plaintext
134 lines
6.2 KiB
Plaintext
/***************************************************************************************************
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* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: BSD-3-Clause
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* 3. Neither the name of the copyright holder nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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**************************************************************************************************/
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/* \file
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\brief Instantiates GEMM reference implementations.
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*/
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#include "cutlass/cutlass.h"
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#include "cutlass/library/library.h"
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#include "cutlass/library/manifest.h"
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#include "block_scaled_gemm_reference_operation.h"
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/////////////////////////////////////////////////////////////////////////////////////////////////
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namespace cutlass {
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namespace library {
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///////////////////////////////////////////////////////////////////////////////////////////////////
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void initialize_block_scaled_gemm_reference_operations_fp4a_vs16(Manifest &manifest) {
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//////////////////////////////////////////////////////////////////////////////////////////////////////////
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// SFVectorSize = 16 with MxF4NvF4 instructions
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//////////////////////////////////////////////////////////////////////////////////////////////////////////
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// (float_e2m1_t * float_ue4m3_t) * (float_e2m1_t * float_ue4m3_t)
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make_block_scaled_gemm_tn<
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float_e2m1_t /*A*/, float_ue4m3_t /*SFA*/, float_e2m1_t /*B*/, float_ue4m3_t /*SFB*/,
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void /*C*/, float /*Compute*/, void /*SFD*/, float /*Accum*/, float /*D*/, 16 /*SFVecSize*/
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>(manifest);
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make_block_scaled_gemm_tn<
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float_e2m1_t /*A*/, float_ue4m3_t /*SFA*/, float_e2m1_t /*B*/, float_ue4m3_t /*SFB*/,
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void /*C*/, float /*Compute*/, void /*SFD*/, float /*Accum*/, float_e5m2_t /*D*/, 16 /*SFVecSize*/
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>(manifest);
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make_block_scaled_gemm_tn<
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float_e2m1_t /*A*/, float_ue4m3_t /*SFA*/, float_e2m1_t /*B*/, float_ue4m3_t /*SFB*/,
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half_t /*C*/, float /*Compute*/, void /*SFD*/, float /*Accum*/, float_e5m2_t /*D*/, 16 /*SFVecSize*/
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>(manifest);
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make_block_scaled_gemm_tn<
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float_e2m1_t /*A*/, float_ue4m3_t /*SFA*/, float_e2m1_t /*B*/, float_ue4m3_t /*SFB*/,
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void /*C*/, float /*Compute*/, float_ue8m0_t /*SFD*/, float /*Accum*/, float_e2m1_t /*D*/, 16 /*SFVecSize*/,
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16 /*EpilogueSFVecSize*/
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>(manifest);
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make_block_scaled_gemm_tn<
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float_e2m1_t /*A*/, float_ue4m3_t /*SFA*/, float_e2m1_t /*B*/, float_ue4m3_t /*SFB*/,
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void /*C*/, float /*Compute*/, void /*SFD*/, float /*Accum*/, bfloat16_t /*D*/, 16 /*SFVecSize*/
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>(manifest);
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make_block_scaled_gemm_tn<
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float_e2m1_t /*A*/, float_ue4m3_t /*SFA*/, float_e2m1_t /*B*/, float_ue4m3_t /*SFB*/,
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half_t /*C*/, float /*Compute*/, float_ue8m0_t /*SFD*/, float /*Accum*/, float_e2m1_t /*D*/, 16 /*SFVecSize*/,
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32 /*EpilogueSFVecSize*/
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>(manifest);
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// (float_e2m1_t * float_ue8m0_t) * (float_e2m1_t * float_ue8m0_t)
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make_block_scaled_gemm_tn<
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float_e2m1_t /*A*/, float_ue8m0_t /*SFA*/, float_e2m1_t /*B*/, float_ue8m0_t /*SFB*/,
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void /*C*/, float /*Compute*/, void /*SFD*/, float /*Accum*/, float /*D*/, 16 /*SFVecSize*/
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>(manifest);
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make_block_scaled_gemm_tn<
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float_e2m1_t /*A*/, float_ue8m0_t /*SFA*/, float_e2m1_t /*B*/, float_ue8m0_t /*SFB*/,
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void /*C*/, float /*Compute*/, void /*SFD*/, float /*Accum*/, float_e5m2_t /*D*/, 16 /*SFVecSize*/
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>(manifest);
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make_block_scaled_gemm_tn<
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float_e2m1_t /*A*/, float_ue8m0_t /*SFA*/, float_e2m1_t /*B*/, float_ue8m0_t /*SFB*/,
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half_t /*C*/, float /*Compute*/, void /*SFD*/, float /*Accum*/, float_e5m2_t /*D*/, 16 /*SFVecSize*/
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>(manifest);
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make_block_scaled_gemm_tn<
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float_e2m1_t /*A*/, float_ue8m0_t /*SFA*/, float_e2m1_t /*B*/, float_ue8m0_t /*SFB*/,
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void /*C*/, float /*Compute*/, float_ue8m0_t /*SFD*/, float /*Accum*/, float_e2m1_t /*D*/, 16 /*SFVecSize*/,
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16 /*EpilogueSFVecSize*/
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>(manifest);
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make_block_scaled_gemm_tn<
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float_e2m1_t /*A*/, float_ue8m0_t /*SFA*/, float_e2m1_t /*B*/, float_ue8m0_t /*SFB*/,
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half_t /*C*/, float /*Compute*/, float_ue8m0_t /*SFD*/, float /*Accum*/, float_e2m1_t /*D*/, 16 /*SFVecSize*/,
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16 /*EpilogueSFVecSize*/
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>(manifest);
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make_block_scaled_gemm_tn<
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float_e2m1_t /*A*/, float_ue8m0_t /*SFA*/, float_e2m1_t /*B*/, float_ue8m0_t /*SFB*/,
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half_t /*C*/, float /*Compute*/, float_ue8m0_t /*SFD*/, float /*Accum*/, float_e2m1_t /*D*/, 16 /*SFVecSize*/,
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32 /*EpilogueSFVecSize*/
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>(manifest);
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make_block_scaled_gemm_tn<
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float_e2m1_t /*A*/, float_ue8m0_t /*SFA*/, float_e2m1_t /*B*/, float_ue8m0_t /*SFB*/,
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void /*C*/, float /*Compute*/, float_ue8m0_t /*SFD*/, float /*Accum*/, float_e2m1_t /*D*/, 16 /*SFVecSize*/,
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32 /*EpilogueSFVecSize*/
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>(manifest);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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} // namespace library
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} // namespace cutlass
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///////////////////////////////////////////////////////////////////////////////////////////////////
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