* CUTLASS 3.7 * clean up changelog --------- Co-authored-by: yuzhai <yuzhai@nvidia.com> Co-authored-by: Haicheng Wu <haichengw@nvidia.com>
236 lines
6.6 KiB
C++
236 lines
6.6 KiB
C++
/***************************************************************************************************
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* Copyright (c) 2017 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: BSD-3-Clause
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* 3. Neither the name of the copyright holder nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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**************************************************************************************************/
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/*! \file
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\brief Kernel performing a reduction over densely packed tensors in global memory
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*/
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#pragma once
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#include "cutlass/cutlass.h"
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#include "cutlass/tensor_ref.h"
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#include "cutlass/numeric_types.h"
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#include "cutlass/array.h"
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#include "cutlass/functional.h"
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#include "cutlass/numeric_conversion.h"
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/////////////////////////////////////////////////////////////////////////////////////////////////
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namespace cutlass {
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namespace reduction {
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namespace thread {
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/////////////////////////////////////////////////////////////////////////////////////////////////
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/// Mixed-precision reduction
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template <
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typename ElementAccumulator_,
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typename Element_,
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int Count = 1
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>
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struct ReduceAdd {
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//
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// Type definitions
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//
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using ElementAccumulator = ElementAccumulator_;
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using Element = Element_;
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static int const kCount = Count;
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using FragmentAccumulator = cutlass::Array<ElementAccumulator, kCount>;
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using FragmentElement = cutlass::Array<Element, kCount>;
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struct Params { };
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//
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// Data members
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//
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/// Parameters object
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Params params;
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//
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// Methods
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//
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/// Constructor
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CUTLASS_HOST_DEVICE
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ReduceAdd(Params params_ = Params()): params(params_) { }
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/// Operator
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CUTLASS_HOST_DEVICE
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FragmentAccumulator operator()(
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FragmentAccumulator accumulator,
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FragmentElement element) const {
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plus<FragmentAccumulator> op;
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NumericArrayConverter<
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ElementAccumulator,
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Element,
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kCount,
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PreferredRoundingMode<ElementAccumulator, Element>::kRound> converter;
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return op(accumulator, converter(element));
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}
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};
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/////////////////////////////////////////////////////////////////////////////////////////////////
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namespace detail {
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/// Special handling for binary operators
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template <typename ReductionOp, typename Element, int N>
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struct VectorizeArrayOperation {
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using ValueType = Array<Element, N>;
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CUTLASS_HOST_DEVICE
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ValueType operator()(
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ReductionOp const &reduction_op,
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ValueType const &lhs,
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ValueType const &rhs) const {
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ValueType result;
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CUTLASS_PRAGMA_UNROLL
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for (int i = 0; i < N; ++i) {
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result[i] = reduction_op(lhs[i], rhs[i]);
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}
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return result;
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}
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};
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/////////////////////////////////////////////////////////////////////////////////////////////////
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template <typename ReductionOp, typename Element, int N>
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struct ReduceArrayOperation {
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using ArrayType = Array<Element, N>;
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CUTLASS_HOST_DEVICE
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Element operator()(
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ReductionOp const &reduction_op,
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ArrayType const &array) const {
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Element item = reduction_op(array[0], array[1]);
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CUTLASS_PRAGMA_UNROLL
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for (int i = 2; i < N; ++i) {
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item = reduction_op(item, array[i]);
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}
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return item;
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}
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};
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template <int N>
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struct ReduceArrayOperation<logical_and<uint1b_t>, uint1b_t, N> {
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using ArrayType = Array<uint1b_t, N>;
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CUTLASS_HOST_DEVICE
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uint1b_t operator()(
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logical_and<uint1b_t> const &reduction_op,
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ArrayType const &array) const {
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uint8_t const *ptr = reinterpret_cast<uint8_t const *>(&array);
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bool item = false;
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CUTLASS_PRAGMA_UNROLL
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for (int byte = 0; byte < (N + 7) / 8; ++byte) {
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uint8_t bits = ptr[byte];
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item = (item || !bits);
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}
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return uint1b_t{!item};
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}
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};
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template <int N>
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struct ReduceArrayOperation<logical_or<uint1b_t>, uint1b_t, N> {
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using ArrayType = Array<uint1b_t, N>;
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CUTLASS_HOST_DEVICE
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uint1b_t operator()(
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logical_and<uint1b_t> const &reduction_op,
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ArrayType const &array) const {
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uint8_t const *ptr = reinterpret_cast<uint8_t const *>(&array);
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bool item = true;
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CUTLASS_PRAGMA_UNROLL
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for (int byte = 0; byte < (N + 7) / 8; ++byte) {
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uint8_t bits = ptr[byte];
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item = (item || bits);
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}
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return uint1b_t{item};
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}
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};
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/////////////////////////////////////////////////////////////////////////////////////////////////
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/// Helper function to infer template argument types
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template <typename ReductionOp, typename Element, int N>
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CUTLASS_HOST_DEVICE
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Array<Element, N> ApplyArrayOperator(
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ReductionOp const &reduction_op,
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Array<Element, N> const &lhs,
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Array<Element, N> const &rhs) {
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VectorizeArrayOperation<ReductionOp, Element, N> vectorize_op;
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return vectorize_op(reduction_op, lhs, rhs);
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}
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/// Helper to reduce an array
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template <typename ReductionOp, typename Element, int N>
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Element ReduceArray(ReductionOp const &reduction_op, Array<Element, N> const &array) {
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ReduceArrayOperation<ReductionOp, Element, N> reduce_array_op;
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return reduce_array_op(reduction_op, array);
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}
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/////////////////////////////////////////////////////////////////////////////////////////////////
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} // namespace detail
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/////////////////////////////////////////////////////////////////////////////////////////////////
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} // namespace thread
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} // namespace reduction
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} // namespace cutlass
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/////////////////////////////////////////////////////////////////////////////////////////////////
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