CUTLASS 2.0 (#62)

CUTLASS 2.0

Substantially refactored for

- Better performance, particularly for native Turing Tensor Cores
- Robust and durable templates spanning the design space
- Encapsulated functionality embodying modern C++11 programming techniques
- Optimized containers and data types for efficient, generic, portable device code

Updates to:
- Quick start guide
- Documentation
- Utilities
- CUTLASS Profiler

Native Turing Tensor Cores
- Efficient GEMM kernels targeting Turing Tensor Cores
- Mixed-precision floating point, 8-bit integer, 4-bit integer, and binarized operands

Coverage of existing CUTLASS functionality:
- GEMM kernels targeting CUDA and Tensor Cores in NVIDIA GPUs
- Volta Tensor Cores through native mma.sync and through WMMA API
- Optimizations such as parallel reductions, threadblock rasterization, and intra-threadblock reductions
- Batched GEMM operations
- Complex-valued GEMMs

Note: this commit and all that follow require a host compiler supporting C++11 or greater.
This commit is contained in:
Andrew Kerr
2019-11-19 16:55:34 -08:00
committed by GitHub
parent b5cab177a9
commit fb335f6a5f
5434 changed files with 599799 additions and 250176 deletions
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/***************************************************************************************************
* Copyright (c) 2017-2019, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TOR (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
/*! \file
\brief Epilogue for threadblock scoped GEMMs using Tensor Ops.
The epilogue rearranges the result of a matrix product through shared memory to match canonical
tensor layouts in global memory. Epilogues support conversion and reduction operations.
*/
#pragma once
#include "cutlass/cutlass.h"
#include "cutlass/numeric_types.h"
#include "cutlass/array.h"
#include "cutlass/layout/matrix.h"
#include "cutlass/matrix_shape.h"
#include "cutlass/tensor_ref.h"
#include "cutlass/epilogue/threadblock/output_tile_thread_map.h"
/////////////////////////////////////////////////////////////////////////////////////////////////
namespace cutlass {
namespace epilogue {
namespace threadblock {
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Tile iterator used to load output tile from shared memory in epilogue.
///
/// Satisfies: ReadableTileIterator
///
template <
typename ThreadMap_, ///< Thread map (conept: OutputTileThreadMap)
typename Element_, ///< Element data type
int MaxAlignment = ThreadMap_::kElementsPerAccess * sizeof_bits<Element_>::value / 8
>
class SharedLoadIterator {
public:
using ThreadMap = ThreadMap_;
using Shape = typename ThreadMap::Shape;
using Element = Element_;
using Layout = layout::RowMajor;
using TensorRef = TensorRef<Element, Layout>;
using ConstTensorRef = typename TensorRef::ConstTensorRef;
using Index = typename Layout::Index;
using LongIndex = typename Layout::LongIndex;
using TensorCoord = MatrixCoord;
static int const kElementsPerAccess = ThreadMap::kElementsPerAccess;
static int const kMinAlignment = ThreadMap_::kElementsPerAccess * sizeof_bits<Element_>::value / 8;
static int const kAlignment = (MaxAlignment < kMinAlignment ? MaxAlignment : kMinAlignment);
static int const kThreads = ThreadMap::kThreads;
/// Fragment object
using Fragment = Array<
Element,
ThreadMap::Iterations::kColumn *
ThreadMap::Iterations::kRow *
ThreadMap::Iterations::kGroup *
ThreadMap::Iterations::kCluster *
ThreadMap::kElementsPerAccess>;
/// Memory access size
using AccessType = AlignedArray<
Element,
ThreadMap::kElementsPerAccess,
kAlignment>;
private:
//
// Data members
//
/// Byte-level pointer
uint8_t *byte_pointer_;
/// Stride along adjacent rows
int stride_;
public:
//
// Methods
//
/// Constructor
CUTLASS_DEVICE
SharedLoadIterator(
TensorRef ref,
int thread_idx
):
byte_pointer_(reinterpret_cast<uint8_t *>(ref.data())),
stride_((ref.stride(0) * sizeof_bits<Element>::value) / 8) {
TensorCoord thread_offset = ThreadMap::initial_offset(thread_idx);
// Initialize pointer
byte_pointer_ +=
thread_offset.row() * stride_ +
thread_offset.column() * sizeof(AccessType) / kElementsPerAccess;
int byte_offset = thread_offset.row() * stride_ +
thread_offset.column() * sizeof(AccessType) / kElementsPerAccess;
}
/// Adds a pointer offset in units of Element
CUTLASS_HOST_DEVICE
void add_pointer_offset(LongIndex pointer_offset) {
byte_pointer_ += pointer_offset * sizeof_bits<Element>::value / 8;
}
CUTLASS_DEVICE
void add_tile_offset(TensorCoord const &offset) {
add_pointer_offset(offset.row() * stride_ / (sizeof_bits<Element>::value / 8) + offset.column() * Shape::kColumn);
}
/// Loads a fragment from memory
CUTLASS_DEVICE
void load_with_pointer_offset(Fragment &frag, Index pointer_offset) {
AccessType *frag_ptr = reinterpret_cast<AccessType *>(&frag);
CUTLASS_PRAGMA_UNROLL
for (int cluster = 0; cluster < ThreadMap::Iterations::kCluster; ++cluster) {
CUTLASS_PRAGMA_UNROLL
for (int group = 0; group < ThreadMap::Iterations::kGroup; ++group) {
CUTLASS_PRAGMA_UNROLL
for (int row = 0; row < ThreadMap::Iterations::kRow; ++row) {
uint8_t const *byte_pointer = byte_pointer_ +
row * ThreadMap::Delta::kRow * stride_ +
group * ThreadMap::Delta::kGroup* stride_ +
cluster * ThreadMap::Delta::kCluster * stride_ +
pointer_offset * sizeof_bits<Element>::value / 8;
int frag_row_idx =
(row + ThreadMap::Iterations::kRow * (group + ThreadMap::Iterations::kGroup * cluster));
AccessType const *memory_pointer = reinterpret_cast<AccessType const *>(byte_pointer);
CUTLASS_PRAGMA_UNROLL
for (int column = 0; column < ThreadMap::Iterations::kColumn; ++column) {
int frag_idx = frag_row_idx * ThreadMap::Iterations::kColumn + column;
frag_ptr[frag_idx] =
memory_pointer[column * ThreadMap::Delta::kColumn / kElementsPerAccess];
}
}
}
}
}
/// Loads a fragment
CUTLASS_DEVICE
void load(Fragment &frag) {
load_with_pointer_offset(frag, 0);
}
};
/////////////////////////////////////////////////////////////////////////////////////////////////
} // namespace threadblock
} // namespace epilogue
} // namespace cutlass
/////////////////////////////////////////////////////////////////////////////////////////////////