@@ -51,6 +51,8 @@ namespace thread {
|
||||
template <
|
||||
typename ElementOutput_, ///< Data type used to load and store tensors
|
||||
int Count, ///< Number of elements computed per operation
|
||||
///< Usually it is 128/sizeof_bits<ElementOutput_>,
|
||||
///< but we use 64 or 32 sometimes when there are not enough data to store
|
||||
typename ElementAccumulator_ = ElementOutput_, ///< Accumulator data type
|
||||
typename ElementCompute_ = ElementOutput_, ///< Data type used to compute linear combination
|
||||
FloatRoundStyle Round = FloatRoundStyle::round_to_nearest
|
||||
|
||||
Reference in New Issue
Block a user