CUTLASS 2.9 (#468)

This commit is contained in:
Andrew Kerr
2022-04-23 15:02:38 -04:00
committed by GitHub
parent dd571f0edb
commit 12f4108ac2
1100 changed files with 94818 additions and 20385 deletions
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@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2022, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
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/***************************************************************************************************
* Copyright (c) 2017-2022, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
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/***************************************************************************************************
* Copyright (c) 2017-2022, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -1142,6 +1148,208 @@ public:
///////////////////////////////////////////////////////////////////////////////////////////////////
template <typename Operator_>
class GemmGroupedOperation : public GemmOperationBase<Operator_> {
public:
using Operator = Operator_;
using ElementA = typename Operator::ElementA;
using LayoutA = typename Operator::LayoutA;
using ElementB = typename Operator::ElementB;
using LayoutB = typename Operator::LayoutB;
using ElementC = typename Operator::ElementC;
using LayoutC = typename Operator::LayoutC;
using ElementAccumulator = typename Operator::ElementAccumulator;
using ElementCompute = typename Operator::EpilogueOutputOp::ElementCompute;
using OperatorArguments = typename Operator::Arguments;
public:
/// Constructor
GemmGroupedOperation(char const *name = "unknown_gemm"):
GemmOperationBase<Operator_>(name) {
this->description_.gemm_kind = GemmKind::kGrouped;
}
protected:
/// Constructs the arguments structure given the configuration and arguments
static Status construct_arguments_(
OperatorArguments &op_args,
GemmGroupedConfiguration const *config) {
op_args.problem_count = config->problem_count;
op_args.threadblock_count = config->threadblock_count;
return Status::kSuccess;
}
/// Constructs the arguments structure given the configuration and arguments
static Status update_arguments_(
OperatorArguments &op_args,
GemmGroupedArguments const *arguments) {
if (arguments->pointer_mode == ScalarPointerMode::kHost) {
typename Operator::EpilogueOutputOp::Params params(
*static_cast<ElementCompute const *>(arguments->alpha),
*static_cast<ElementCompute const *>(arguments->beta)
);
op_args.output_op = params;
}
else if (arguments->pointer_mode == ScalarPointerMode::kDevice) {
typename Operator::EpilogueOutputOp::Params params(
static_cast<ElementCompute const *>(arguments->alpha),
static_cast<ElementCompute const *>(arguments->beta)
);
op_args.output_op = params;
}
else {
return Status::kErrorInvalidProblem;
}
op_args.problem_sizes = arguments->problem_sizes;
op_args.ptr_A = static_cast<ElementA **>(arguments->ptr_A);
op_args.ptr_B = static_cast<ElementB **>(arguments->ptr_B);
op_args.ptr_C = static_cast<ElementC **>(arguments->ptr_C);
op_args.ptr_D = static_cast<ElementC **>(arguments->ptr_D);
op_args.lda = arguments->lda;
op_args.ldb = arguments->ldb;
op_args.ldc = arguments->ldc;
op_args.ldd = arguments->ldd;
return Status::kSuccess;
}
public:
/// Returns success if the operation can proceed
virtual Status can_implement(
void const *configuration_ptr,
void const *arguments_ptr) const {
GemmGroupedConfiguration const *configuration =
static_cast<GemmGroupedConfiguration const *>(configuration_ptr);
GemmGroupedArguments const *arguments =
static_cast<GemmGroupedArguments const *>(arguments_ptr);
OperatorArguments args;
Status status = construct_arguments_(args, configuration);
if (status != Status::kSuccess) {
return status;
}
status = update_arguments_(args, arguments);
if (status != Status::kSuccess) {
return status;
}
return Operator::can_implement(args);
}
/// Gets the host-side workspace
virtual uint64_t get_host_workspace_size(
void const *configuration) const {
return sizeof(Operator);
}
/// Gets the device-side workspace
virtual uint64_t get_device_workspace_size(
void const *configuration_ptr,
void const *arguments_ptr) const {
OperatorArguments args;
Status status = construct_arguments_(
args,
static_cast<GemmGroupedConfiguration const *>(configuration_ptr));
if (status != Status::kSuccess) {
return 0;
}
status = update_arguments_(
args,
static_cast<GemmGroupedArguments const *>(arguments_ptr));
if (status != Status::kSuccess) {
return 0;
}
uint64_t size = Operator::get_workspace_size(args);
return size;
}
/// Initializes the workspace
virtual Status initialize(
void const *configuration_ptr,
void *host_workspace,
void *device_workspace,
cudaStream_t stream = nullptr) const {
OperatorArguments args;
Status status = construct_arguments_(
args,
static_cast<GemmGroupedConfiguration const *>(configuration_ptr));
if (status != Status::kSuccess) {
return status;
}
Operator *op = new (host_workspace) Operator;
status = op->initialize(args, device_workspace, stream);
return status;
}
/// Runs the kernel
virtual Status run(
void const *arguments_ptr,
void *host_workspace,
void *device_workspace = nullptr,
cudaStream_t stream = nullptr) const {
OperatorArguments args;
Status status = update_arguments_(
args,
static_cast<GemmGroupedArguments const *>(arguments_ptr));
if (status != Status::kSuccess) {
return status;
}
Operator *op = static_cast<Operator *>(host_workspace);
status = op->update(args, device_workspace);
if (status != Status::kSuccess) {
return status;
}
status = op->run(stream);
return status;
}
};
///////////////////////////////////////////////////////////////////////////////////////////////////
} // namespace library
} // namespace cutlass
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/***************************************************************************************************
* Copyright (c) 2017-2022, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -648,6 +654,7 @@ Status Handle::gemm_universal(
}
// Run the operator
return operation->run(&arguments, host_workspace, workspace_, stream_);
}
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/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -318,6 +324,15 @@ template <> struct IteratorAlgorithmMap<conv::IteratorAlgorithm::kAnalytic> {
template <> struct IteratorAlgorithmMap<conv::IteratorAlgorithm::kOptimized> {
static IteratorAlgorithmID const kId = IteratorAlgorithmID::kOptimized;
};
template <> struct IteratorAlgorithmMap<conv::IteratorAlgorithm::kFixedChannels> {
static IteratorAlgorithmID const kId = IteratorAlgorithmID::kFixedChannels;
};
template <> struct IteratorAlgorithmMap<conv::IteratorAlgorithm::kFewChannels> {
static IteratorAlgorithmID const kId = IteratorAlgorithmID::kFewChannels;
};
/////////////////////////////////////////////////////////////////////////////////////////////////
template <typename Element, typename Layout>
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@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
+24 -19
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@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -75,7 +81,6 @@ void OperationTable::append(Manifest const &manifest) {
gemm_operations[functional_key][preference_key].push_back(op);
}
// insert all conv2d or conv3d operation into operation table
if (desc.kind == OperationKind::kConv2d || desc.kind == OperationKind::kConv3d) {
auto &conv_desc = static_cast<library::ConvDescription const &>(desc);
+373
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@@ -0,0 +1,373 @@
/***************************************************************************************************
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
/* \file
\brief Defines operations for all Rank 2K operation kinds (Syr2k, Her2k)
in CUTLASS Library.
*/
#pragma once
#include <iostream>
#include "cutlass/cutlass.h"
#include "cutlass/gemm/device/rank_2k.h"
#include "cutlass/gemm/kernel/default_rank_2k_universal.h"
#include "cutlass/library/library.h"
#include "library_internal.h"
#include "cutlass/core_io.h"
///////////////////////////////////////////////////////////////////////////////////////////////////
namespace cutlass {
namespace library {
///////////////////////////////////////////////////////////////////////////////////////////////////
template <typename Operator_>
class Rank2KOperationBase : public Operation {
public:
using Operator = Operator_;
using ElementA = typename Operator::ElementA;
using LayoutA = typename Operator::LayoutA;
using ElementB = typename Operator::ElementB;
using LayoutB = typename Operator::LayoutB;
using ElementC = typename Operator::ElementC;
using LayoutC = typename Operator::LayoutC;
using ElementAccumulator = typename Operator::ElementAccumulator;
using ElementCompute = typename Operator::EpilogueOutputOp::ElementCompute;
static BlasMode const kBlasMode = Operator::kBlasMode;
static int const kUpdateRank = Operator::kUpdateRank;
static FillMode const kFillModeC = Operator::kFillModeC;
using OperatorArguments = typename Operator::Arguments;
protected:
///
RankKDescription description_;
public:
/// Constructor
Rank2KOperationBase(char const *name = "unknown_rank_k") {
description_.name = name;
description_.provider = Provider::kCUTLASS;
description_.rank_k_kind = RankKKind::kUniversal;
description_.fill_mode = kFillModeC;
description_.blas_mode = kBlasMode;
description_.num_ranks = kUpdateRank;
description_.kind = OperationKind::kRank2K;
description_.tile_description.threadblock_shape = make_Coord(
Operator::ThreadblockShape::kM,
Operator::ThreadblockShape::kN,
Operator::ThreadblockShape::kK);
description_.tile_description.threadblock_stages = Operator::kStages;
description_.tile_description.warp_count = make_Coord(
Operator::Rank2Kkernel::WarpCount::kM,
Operator::Rank2Kkernel::WarpCount::kN,
Operator::Rank2Kkernel::WarpCount::kK);
description_.tile_description.math_instruction.instruction_shape = make_Coord(
Operator::InstructionShape::kM,
Operator::InstructionShape::kN,
Operator::InstructionShape::kK);
description_.tile_description.math_instruction.element_accumulator =
NumericTypeMap<ElementAccumulator>::kId;
description_.tile_description.math_instruction.opcode_class =
OpcodeClassMap<typename Operator::OperatorClass>::kId;
description_.tile_description.math_instruction.math_operation =
MathOperationMap<typename Operator::Operator>::kId;
description_.tile_description.minimum_compute_capability =
ArchMap<typename Operator::ArchTag, typename Operator::OperatorClass>::kMin;
description_.tile_description.maximum_compute_capability =
ArchMap<typename Operator::ArchTag, typename Operator::OperatorClass>::kMax;
description_.A = make_TensorDescription<ElementA, LayoutA>(Operator::kAlignmentA);
description_.B = make_TensorDescription<ElementB, LayoutB>(Operator::kAlignmentB);
description_.C = make_TensorDescription<ElementC, LayoutC>(Operator::kAlignmentC);
description_.element_epilogue = NumericTypeMap<ElementCompute>::kId;
description_.split_k_mode = SplitKMode::kNone;
description_.transform_A = ComplexTransformMap<Operator::kTransformA>::kId;
description_.transform_B = ComplexTransformMap<Operator::kTransformB>::kId;
}
/// Returns the description of the SYRK operation
virtual OperationDescription const & description() const {
return description_;
}
};
///////////////////////////////////////////////////////////////////////////////////////////////////
template <typename Operator_>
class Rank2KOperation : public Rank2KOperationBase<Operator_> {
public:
using Operator = Operator_;
using ElementA = typename Operator::ElementA;
using LayoutA = typename Operator::LayoutA;
using ElementB = typename Operator::ElementB;
using LayoutB = typename Operator::LayoutB;
using ElementC = typename Operator::ElementC;
using LayoutC = typename Operator::LayoutC;
using ElementAccumulator = typename Operator::ElementAccumulator;
using ElementCompute = typename Operator::EpilogueOutputOp::ElementCompute;
static BlasMode const kBlasMode = Operator::kBlasMode;
static int const kUpdateRank = Operator::kUpdateRank;
static FillMode const kFillModeC = Operator::kFillModeC;
using OperatorArguments = typename Operator::Arguments;
public:
/// Constructor
Rank2KOperation(char const *name = "unknown_rank_2k"):
Rank2KOperationBase<Operator_>(name) {
this->description_.rank_k_kind = RankKKind::kUniversal;
}
protected:
/// Constructs the arguments structure given the configuration and arguments
static Status construct_arguments_(
OperatorArguments &operator_args,
RankKConfiguration const *configuration) {
//operator_args.mode = configuration->mode;
operator_args.problem_size = configuration->problem_size;
operator_args.batch_count = configuration->batch_count;
operator_args.lda = int(configuration->lda);
operator_args.ldb = int(configuration->ldb);
operator_args.ldc = int(configuration->ldc);
operator_args.ldd = int(configuration->ldd);
return Status::kSuccess;
}
/// Constructs the arguments structure given the configuration and arguments
static Status update_arguments_(
OperatorArguments &operator_args,
RankKArguments const *arguments) {
if (arguments->pointer_mode == ScalarPointerMode::kHost) {
typename Operator::EpilogueOutputOp::Params params(
*static_cast<ElementCompute const *>(arguments->alpha),
*static_cast<ElementCompute const *>(arguments->beta)
);
operator_args.epilogue = params;
}
else if (arguments->pointer_mode == ScalarPointerMode::kDevice){
typename Operator::EpilogueOutputOp::Params params(
static_cast<ElementCompute const *>(arguments->alpha),
static_cast<ElementCompute const *>(arguments->beta)
);
operator_args.epilogue = params;
}
else {
return Status::kErrorInvalidProblem;
}
// update arguments
operator_args.ptr_A = arguments->A;
operator_args.ptr_B = arguments->B;
operator_args.ptr_C = arguments->C;
operator_args.ptr_D = arguments->D;
operator_args.batch_stride_A = arguments->batch_stride_A;
operator_args.batch_stride_B = arguments->batch_stride_B;
operator_args.batch_stride_C = arguments->batch_stride_C;
operator_args.batch_stride_D = arguments->batch_stride_D;
return Status::kSuccess;
}
public:
/// Returns success if the operation can proceed
virtual Status can_implement(
void const *configuration_ptr,
void const *arguments_ptr) const {
RankKConfiguration const *configuration =
static_cast<RankKConfiguration const *>(configuration_ptr);
RankKArguments const *arguments =
static_cast<RankKArguments const *>(arguments_ptr);
OperatorArguments args;
Status status = construct_arguments_(args, configuration);
if (status != Status::kSuccess) {
return status;
}
status = update_arguments_(args, arguments);
if (status != Status::kSuccess) {
return status;
}
return Operator::can_implement(args);
}
/// Gets the host-side workspace
virtual uint64_t get_host_workspace_size(
void const *configuration) const {
return sizeof(Operator);
}
/// Gets the device-side workspace
virtual uint64_t get_device_workspace_size(
void const *configuration_ptr,
void const *arguments_ptr = nullptr) const {
OperatorArguments args;
Status status = construct_arguments_(
args,
static_cast<RankKConfiguration const *>(configuration_ptr));
if (status != Status::kSuccess) {
return 0;
}
uint64_t size = Operator::get_workspace_size(args);
return size;
}
/// Initializes the workspace
virtual Status initialize(
void const *configuration_ptr,
void *host_workspace,
void *device_workspace,
cudaStream_t stream = nullptr) const {
OperatorArguments args;
Status status = construct_arguments_(
args,
static_cast<RankKConfiguration const *>(configuration_ptr));
if (status != Status::kSuccess) {
return status;
}
Operator *op = new (host_workspace) Operator;
//std::cout << "initialize() library::Rank2KOperation" << std::endl;
//print_operator_args(args);
status = op->initialize(args, device_workspace, stream);
return status;
}
/// Runs the kernel
virtual Status run(
void const *arguments_ptr,
void *host_workspace,
void *device_workspace = nullptr,
cudaStream_t stream = nullptr) const {
OperatorArguments args;
Status status = update_arguments_(
args,
static_cast<RankKArguments const *>(arguments_ptr));
if (status != Status::kSuccess) {
return status;
}
Operator *op = static_cast<Operator *>(host_workspace);
status = op->update(args, device_workspace);
if (status != Status::kSuccess) {
return status;
}
//std::cout << "run() library::Rank2KOperation" << std::endl;
//print_operator_args(args);
status = op->run(stream);
return status;
}
/// Call print_operator_args from the Conv2dOperation::initialize()
// to dump arguments passed on to cutlass operator for debugging
void print_operator_args(OperatorArguments &operator_args) const {
std::cout << "Rank2KOperation::OperatorArguments" << std::endl
<< " problem_size:" << std::endl
<< operator_args.problem_size << std::endl
<< " epilouge (alpha, beta): "
<< operator_args.epilogue.alpha << ", "
<< operator_args.epilogue.beta << std::endl
<< " ref_A (ptr, {stride}): "
<< operator_args.ptr_A << ", {"
<< operator_args.lda << "}" << std::endl
<< " ref_B (ptr, {stride}): "
<< operator_args.ptr_B << ", {"
<< operator_args.ldb << "}" << std::endl
<< " ref_C (ptr, {stride}): "
<< operator_args.ptr_C << ", {"
<< operator_args.ldc << "}" << std::endl
<< " ref_D (ptr, {stride}): "
<< operator_args.ptr_D << ", {"
<< operator_args.ldd << "}" << std::endl;
}
};
///////////////////////////////////////////////////////////////////////////////////////////////////
} // namespace library
} // namespace cutlass
///////////////////////////////////////////////////////////////////////////////////////////////////
+344
View File
@@ -0,0 +1,344 @@
/***************************************************************************************************
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
/* \file
\brief Defines operations for all Rank K operation kinds (Syrk, Herk)
in CUTLASS Library.
*/
#pragma once
#include "cutlass/cutlass.h"
#include "cutlass/gemm/device/rank_k.h"
#include "cutlass/gemm/kernel/default_rank_k_universal.h"
#include "cutlass/library/library.h"
#include "library_internal.h"
///////////////////////////////////////////////////////////////////////////////////////////////////
namespace cutlass {
namespace library {
///////////////////////////////////////////////////////////////////////////////////////////////////
template <typename Operator_>
class RankKOperationBase : public Operation {
public:
using Operator = Operator_;
using ElementA = typename Operator::ElementA;
using LayoutA = typename Operator::LayoutA;
using ElementB = typename Operator::ElementA;
using LayoutB = typename Operator::LayoutA;
using ElementC = typename Operator::ElementC;
using LayoutC = typename Operator::LayoutC;
using ElementAccumulator = typename Operator::ElementAccumulator;
using ElementCompute = typename Operator::EpilogueOutputOp::ElementCompute;
static BlasMode const kBlasMode = Operator::kBlasMode;
static int const kUpdateRank = Operator::kUpdateRank;
static FillMode const kFillModeC = Operator::kFillModeC;
using OperatorArguments = typename Operator::Arguments;
protected:
///
RankKDescription description_;
public:
/// Constructor
RankKOperationBase(char const *name = "unknown_rank_k") {
description_.name = name;
description_.provider = Provider::kCUTLASS;
description_.rank_k_kind = RankKKind::kUniversal;
description_.fill_mode = kFillModeC;
description_.blas_mode = kBlasMode;
description_.num_ranks = kUpdateRank;
description_.kind = OperationKind::kRankK;
description_.tile_description.threadblock_shape = make_Coord(
Operator::ThreadblockShape::kM,
Operator::ThreadblockShape::kN,
Operator::ThreadblockShape::kK);
description_.tile_description.threadblock_stages = Operator::kStages;
description_.tile_description.warp_count = make_Coord(
Operator::RankKkernel::WarpCount::kM,
Operator::RankKkernel::WarpCount::kN,
Operator::RankKkernel::WarpCount::kK);
description_.tile_description.math_instruction.instruction_shape = make_Coord(
Operator::InstructionShape::kM,
Operator::InstructionShape::kN,
Operator::InstructionShape::kK);
description_.tile_description.math_instruction.element_accumulator =
NumericTypeMap<ElementAccumulator>::kId;
description_.tile_description.math_instruction.opcode_class =
OpcodeClassMap<typename Operator::OperatorClass>::kId;
description_.tile_description.math_instruction.math_operation =
MathOperationMap<typename Operator::Operator>::kId;
description_.tile_description.minimum_compute_capability =
ArchMap<typename Operator::ArchTag, typename Operator::OperatorClass>::kMin;
description_.tile_description.maximum_compute_capability =
ArchMap<typename Operator::ArchTag, typename Operator::OperatorClass>::kMax;
description_.A = make_TensorDescription<ElementA, LayoutA>(Operator::kAlignmentA);
description_.B = make_TensorDescription<ElementA, LayoutA>(Operator::kAlignmentA);
description_.C = make_TensorDescription<ElementC, LayoutC>(Operator::kAlignmentC);
description_.element_epilogue = NumericTypeMap<ElementCompute>::kId;
description_.split_k_mode = SplitKMode::kNone;
description_.transform_A = ComplexTransformMap<Operator::kTransformA>::kId;
description_.transform_B = ComplexTransformMap<Operator::kTransformA>::kId;
}
/// Returns the description of the SYRK operation
virtual OperationDescription const & description() const {
return description_;
}
};
///////////////////////////////////////////////////////////////////////////////////////////////////
template <typename Operator_>
class RankKOperation : public RankKOperationBase<Operator_> {
public:
using Operator = Operator_;
using ElementA = typename Operator::ElementA;
using LayoutA = typename Operator::LayoutA;
using ElementB = typename Operator::ElementA;
using LayoutB = typename Operator::LayoutA;
using ElementC = typename Operator::ElementC;
using LayoutC = typename Operator::LayoutC;
using ElementAccumulator = typename Operator::ElementAccumulator;
using ElementCompute = typename Operator::EpilogueOutputOp::ElementCompute;
static BlasMode const kBlasMode = Operator::kBlasMode;
static int const kUpdateRank = Operator::kUpdateRank;
static FillMode const kFillModeC = Operator::kFillModeC;
using OperatorArguments = typename Operator::Arguments;
public:
/// Constructor
RankKOperation(char const *name = "unknown_rank_k"):
RankKOperationBase<Operator_>(name) {
this->description_.rank_k_kind = RankKKind::kUniversal;
}
protected:
/// Constructs the arguments structure given the configuration and arguments
static Status construct_arguments_(
OperatorArguments &operator_args,
RankKConfiguration const *configuration) {
//operator_args.mode = configuration->mode;
operator_args.problem_size = configuration->problem_size;
operator_args.batch_count = configuration->batch_count;
operator_args.lda = int(configuration->lda);
operator_args.ldb = int(configuration->lda);
operator_args.ldc = int(configuration->ldc);
operator_args.ldd = int(configuration->ldd);
return Status::kSuccess;
}
/// Constructs the arguments structure given the configuration and arguments
static Status update_arguments_(
OperatorArguments &operator_args,
RankKArguments const *arguments) {
if (arguments->pointer_mode == ScalarPointerMode::kHost) {
typename Operator::EpilogueOutputOp::Params params(
*static_cast<ElementCompute const *>(arguments->alpha),
*static_cast<ElementCompute const *>(arguments->beta)
);
operator_args.epilogue = params;
}
else if (arguments->pointer_mode == ScalarPointerMode::kDevice){
typename Operator::EpilogueOutputOp::Params params(
static_cast<ElementCompute const *>(arguments->alpha),
static_cast<ElementCompute const *>(arguments->beta)
);
operator_args.epilogue = params;
}
else {
return Status::kErrorInvalidProblem;
}
// update arguments
operator_args.ptr_A = arguments->A;
operator_args.ptr_C = arguments->C;
operator_args.ptr_D = arguments->D;
operator_args.batch_stride_A = arguments->batch_stride_A;
operator_args.batch_stride_C = arguments->batch_stride_C;
operator_args.batch_stride_D = arguments->batch_stride_D;
return Status::kSuccess;
}
public:
/// Returns success if the operation can proceed
virtual Status can_implement(
void const *configuration_ptr,
void const *arguments_ptr) const {
RankKConfiguration const *configuration =
static_cast<RankKConfiguration const *>(configuration_ptr);
RankKArguments const *arguments =
static_cast<RankKArguments const *>(arguments_ptr);
OperatorArguments args;
Status status = construct_arguments_(args, configuration);
if (status != Status::kSuccess) {
return status;
}
status = update_arguments_(args, arguments);
if (status != Status::kSuccess) {
return status;
}
return Operator::can_implement(args);
}
/// Gets the host-side workspace
virtual uint64_t get_host_workspace_size(
void const *configuration) const {
return sizeof(Operator);
}
/// Gets the device-side workspace
virtual uint64_t get_device_workspace_size(
void const *configuration_ptr,
void const *arguments_ptr = nullptr) const {
OperatorArguments args;
Status status = construct_arguments_(
args,
static_cast<RankKConfiguration const *>(configuration_ptr));
if (status != Status::kSuccess) {
return 0;
}
uint64_t size = Operator::get_workspace_size(args);
return size;
}
/// Initializes the workspace
virtual Status initialize(
void const *configuration_ptr,
void *host_workspace,
void *device_workspace,
cudaStream_t stream = nullptr) const {
OperatorArguments args;
Status status = construct_arguments_(
args,
static_cast<RankKConfiguration const *>(configuration_ptr));
if (status != Status::kSuccess) {
return status;
}
Operator *op = new (host_workspace) Operator;
status = op->initialize(args, device_workspace, stream);
return status;
}
/// Runs the kernel
virtual Status run(
void const *arguments_ptr,
void *host_workspace,
void *device_workspace = nullptr,
cudaStream_t stream = nullptr) const {
OperatorArguments args;
Status status = update_arguments_(
args,
static_cast<RankKArguments const *>(arguments_ptr));
if (status != Status::kSuccess) {
return status;
}
Operator *op = static_cast<Operator *>(host_workspace);
status = op->update(args, device_workspace);
if (status != Status::kSuccess) {
return status;
}
status = op->run(stream);
return status;
}
};
///////////////////////////////////////////////////////////////////////////////////////////////////
} // namespace library
} // namespace cutlass
///////////////////////////////////////////////////////////////////////////////////////////////////
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2022, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -38,6 +44,7 @@ namespace library {
///////////////////////////////////////////////////////////////////////////////////////////////
void initialize_reduce_add_linear_combination_f32_f32_f16(Manifest &manifest);
void initialize_reduce_add_linear_combination_f32_f32_f32(Manifest &manifest);
void initialize_reduce_add_linear_combination_f64_f64_f64(Manifest &manifest);
void initialize_reduce_add_linear_combination_cf32_cf32_cf32(Manifest &manifest);
//
@@ -47,6 +54,7 @@ void initialize_all_reduction_op(Manifest &manifest) {
initialize_reduce_add_linear_combination_f32_f32_f16(manifest);
initialize_reduce_add_linear_combination_f32_f32_f32(manifest);
initialize_reduce_add_linear_combination_f64_f64_f64(manifest);
initialize_reduce_add_linear_combination_cf32_cf32_cf32(manifest);
}
+58 -18
View File
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2022, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -106,6 +112,40 @@ void initialize_reduce_add_linear_combination_f32_f32_f32(Manifest &manifest) {
));
}
void initialize_reduce_add_linear_combination_f64_f64_f64(Manifest &manifest) {
using ElementWorkspace = double;
using ElementAccumulator = double;
using ElementOutput = double;
using ElementCompute = double;
using EpilogueOutputOp = cutlass::epilogue::thread::LinearCombination<
ElementOutput,
128 / cutlass::sizeof_bits<ElementWorkspace>::value,
ElementAccumulator,
ElementCompute
>;
using ReductionOp = cutlass::reduction::thread::ReduceAdd<
ElementAccumulator,
typename EpilogueOutputOp::ElementAccumulator,
EpilogueOutputOp::kCount
>;
using Operation_reduce_add_linear_combination_f64_f64_f64 = cutlass::reduction::device::ReduceSplitK<
cutlass::reduction::kernel::ReduceSplitK<
cutlass::MatrixShape<4, 32 * EpilogueOutputOp::kCount>,
EpilogueOutputOp,
ReductionOp
>
>;
manifest.append(new ReductionOperation<
Operation_reduce_add_linear_combination_f64_f64_f64>(
"reduce_add_linear_combination_f64_f64_f64"
));
}
void initialize_reduce_add_linear_combination_cf32_cf32_cf32(Manifest &manifest) {
using ElementWorkspace = cutlass::complex<float>;
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2019, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
+24 -18
View File
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
+24 -18
View File
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2022, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
+24 -18
View File
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2022, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
+24 -19
View File
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -60,4 +66,3 @@ Singleton const & Singleton::get() {
} // namespace cutlass
/////////////////////////////////////////////////////////////////////////////////////////////////
+379
View File
@@ -0,0 +1,379 @@
/***************************************************************************************************
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
/* \file
\brief Defines operations for all Symm operation kinds (Symm, Hemm)
in CUTLASS Library.
*/
#pragma once
#include <iostream>
#include "cutlass/cutlass.h"
#include "cutlass/gemm/device/symm.h"
#include "cutlass/gemm/kernel/default_symm_universal.h"
#include "cutlass/library/library.h"
#include "library_internal.h"
#include "cutlass/core_io.h"
///////////////////////////////////////////////////////////////////////////////////////////////////
namespace cutlass {
namespace library {
///////////////////////////////////////////////////////////////////////////////////////////////////
template <typename Operator_>
class SymmOperationBase : public Operation {
public:
using Operator = Operator_;
using ElementA = typename Operator::ElementA;
using LayoutA = typename Operator::LayoutA;
using ElementB = typename Operator::ElementB;
using LayoutB = typename Operator::LayoutB;
using ElementC = typename Operator::ElementC;
using LayoutC = typename Operator::LayoutC;
using ElementAccumulator = typename Operator::ElementAccumulator;
using ElementCompute = typename Operator::EpilogueOutputOp::ElementCompute;
static BlasMode const kBlasMode = Operator::kBlasMode;
static SideMode const kSideModeA = Operator::kSideModeA;
static FillMode const kFillModeA = Operator::kFillModeA;
using OperatorArguments = typename Operator::Arguments;
protected:
///
SymmDescription description_;
public:
/// Constructor
SymmOperationBase(char const *name = "unknown_symm") {
description_.name = name;
description_.provider = Provider::kCUTLASS;
description_.symm_kind = SymmKind::kUniversal;
description_.side_mode = kSideModeA;
description_.fill_mode = kFillModeA;
description_.blas_mode = kBlasMode;
description_.kind = OperationKind::kSymm;
description_.tile_description.threadblock_shape = make_Coord(
Operator::ThreadblockShape::kM,
Operator::ThreadblockShape::kN,
Operator::ThreadblockShape::kK);
description_.tile_description.threadblock_stages = Operator::kStages;
description_.tile_description.warp_count = make_Coord(
Operator::SymmKernel::WarpCount::kM,
Operator::SymmKernel::WarpCount::kN,
Operator::SymmKernel::WarpCount::kK);
description_.tile_description.math_instruction.instruction_shape = make_Coord(
Operator::InstructionShape::kM,
Operator::InstructionShape::kN,
Operator::InstructionShape::kK);
description_.tile_description.math_instruction.element_accumulator =
NumericTypeMap<ElementAccumulator>::kId;
description_.tile_description.math_instruction.opcode_class =
OpcodeClassMap<typename Operator::OperatorClass>::kId;
description_.tile_description.math_instruction.math_operation =
MathOperationMap<typename Operator::Operator>::kId;
description_.tile_description.minimum_compute_capability =
ArchMap<typename Operator::ArchTag, typename Operator::OperatorClass>::kMin;
description_.tile_description.maximum_compute_capability =
ArchMap<typename Operator::ArchTag, typename Operator::OperatorClass>::kMax;
description_.A = make_TensorDescription<ElementA, LayoutA>(Operator::kAlignmentA);
description_.B = make_TensorDescription<ElementB, LayoutB>(Operator::kAlignmentB);
description_.C = make_TensorDescription<ElementC, LayoutC>(Operator::kAlignmentC);
description_.element_epilogue = NumericTypeMap<ElementCompute>::kId;
description_.split_k_mode = SplitKMode::kNone;
}
/// Returns the description of the SYMM operation
virtual OperationDescription const & description() const {
return description_;
}
};
///////////////////////////////////////////////////////////////////////////////////////////////////
template <typename Operator_>
class SymmOperation : public SymmOperationBase<Operator_> {
public:
using Operator = Operator_;
using ElementA = typename Operator::ElementA;
using LayoutA = typename Operator::LayoutA;
using ElementB = typename Operator::ElementB;
using LayoutB = typename Operator::LayoutB;
using ElementC = typename Operator::ElementC;
using LayoutC = typename Operator::LayoutC;
using ElementAccumulator = typename Operator::ElementAccumulator;
using ElementCompute = typename Operator::EpilogueOutputOp::ElementCompute;
static BlasMode const kBlasMode = Operator::kBlasMode;
static SideMode const kSideModeA = Operator::kSideModeA;
static FillMode const kFillModeA = Operator::kFillModeA;
using OperatorArguments = typename Operator::Arguments;
public:
/// Constructor
SymmOperation(char const *name = "unknown_symm"):
SymmOperationBase<Operator_>(name) {
this->description_.symm_kind = SymmKind::kUniversal;
}
protected:
/// Constructs the arguments structure given the configuration and arguments
static Status construct_arguments_(
OperatorArguments &operator_args,
SymmConfiguration const *configuration) {
//operator_args.mode = configuration->mode;
operator_args.problem_size = configuration->problem_size;
operator_args.batch_count = configuration->batch_count;
operator_args.lda = int(configuration->lda);
operator_args.ldb = int(configuration->ldb);
operator_args.ldc = int(configuration->ldc);
operator_args.ldd = int(configuration->ldd);
return Status::kSuccess;
}
/// Constructs the arguments structure given the configuration and arguments
static Status update_arguments_(
OperatorArguments &operator_args,
SymmArguments const *arguments) {
if (arguments->pointer_mode == ScalarPointerMode::kHost) {
typename Operator::EpilogueOutputOp::Params params(
*static_cast<ElementCompute const *>(arguments->alpha),
*static_cast<ElementCompute const *>(arguments->beta)
);
operator_args.epilogue = params;
}
else if (arguments->pointer_mode == ScalarPointerMode::kDevice){
typename Operator::EpilogueOutputOp::Params params(
static_cast<ElementCompute const *>(arguments->alpha),
static_cast<ElementCompute const *>(arguments->beta)
);
operator_args.epilogue = params;
}
else {
return Status::kErrorInvalidProblem;
}
// update arguments
operator_args.ptr_A = arguments->A;
operator_args.ptr_B = arguments->B;
operator_args.ptr_C = arguments->C;
operator_args.ptr_D = arguments->D;
operator_args.batch_stride_A = arguments->batch_stride_A;
operator_args.batch_stride_B = arguments->batch_stride_B;
operator_args.batch_stride_C = arguments->batch_stride_C;
operator_args.batch_stride_D = arguments->batch_stride_D;
return Status::kSuccess;
}
public:
/// Returns success if the operation can proceed
virtual Status can_implement(
void const *configuration_ptr,
void const *arguments_ptr) const {
SymmConfiguration const *configuration =
static_cast<SymmConfiguration const *>(configuration_ptr);
SymmArguments const *arguments =
static_cast<SymmArguments const *>(arguments_ptr);
OperatorArguments args;
Status status = construct_arguments_(args, configuration);
if (status != Status::kSuccess) {
return status;
}
status = update_arguments_(args, arguments);
if (status != Status::kSuccess) {
return status;
}
return Operator::can_implement(args);
}
/// Gets the host-side workspace
virtual uint64_t get_host_workspace_size(
void const *configuration) const {
return sizeof(Operator);
}
/// Gets the device-side workspace
virtual uint64_t get_device_workspace_size(
void const *configuration_ptr,
void const *arguments_ptr = nullptr) const {
OperatorArguments args;
Status status = construct_arguments_(
args,
static_cast<SymmConfiguration const *>(configuration_ptr));
if (status != Status::kSuccess) {
return 0;
}
uint64_t size = Operator::get_workspace_size(args);
return size;
}
/// Initializes the workspace
virtual Status initialize(
void const *configuration_ptr,
void *host_workspace,
void *device_workspace,
cudaStream_t stream = nullptr) const {
OperatorArguments args;
Status status = construct_arguments_(
args,
static_cast<SymmConfiguration const *>(configuration_ptr));
if (status != Status::kSuccess) {
return status;
}
Operator *op = new (host_workspace) Operator;
//std::cout << "initialize() library::SymmOperation" << std::endl;
//print_operator_args(args);
status = op->initialize(args, device_workspace, stream);
return status;
}
/// Runs the kernel
virtual Status run(
void const *arguments_ptr,
void *host_workspace,
void *device_workspace = nullptr,
cudaStream_t stream = nullptr) const {
OperatorArguments args;
Status status = update_arguments_(
args,
static_cast<SymmArguments const *>(arguments_ptr));
if (status != Status::kSuccess) {
return status;
}
Operator *op = static_cast<Operator *>(host_workspace);
bool need_swapped_matrices = (kSideModeA == SideMode::kLeft &&
std::is_same<typename Operator::LayoutC, layout::ColumnMajor>::value) ||
(kSideModeA == SideMode::kRight &&
std::is_same<typename Operator::LayoutC, layout::RowMajor>::value);
if (need_swapped_matrices) {
status = op->update(args.swapped_matrices(), device_workspace);
} else {
status = op->update(args, device_workspace);
}
if (status != Status::kSuccess) {
return status;
}
//std::cout << "run() library::SymmOperation" << std::endl;
//print_operator_args(args);
status = op->run(stream);
return status;
}
/// Call print_operator_args from the Conv2dOperation::initialize()
// to dump arguments passed on to cutlass operator for debugging
void print_operator_args(OperatorArguments &operator_args) const {
std::cout << "SymmOperation::OperatorArguments" << std::endl
<< " problem_size:" << std::endl
<< operator_args.problem_size << std::endl
<< " epilouge (alpha, beta): "
<< operator_args.epilogue.alpha << ", "
<< operator_args.epilogue.beta << std::endl
<< " ref_A (ptr, {stride}): "
<< operator_args.ptr_A << ", {"
<< operator_args.lda << "}" << std::endl
<< " ref_B (ptr, {stride}): "
<< operator_args.ptr_B << ", {"
<< operator_args.ldb << "}" << std::endl
<< " ref_C (ptr, {stride}): "
<< operator_args.ptr_C << ", {"
<< operator_args.ldc << "}" << std::endl
<< " ref_D (ptr, {stride}): "
<< operator_args.ptr_D << ", {"
<< operator_args.ldd << "}" << std::endl;
}
};
///////////////////////////////////////////////////////////////////////////////////////////////////
} // namespace library
} // namespace cutlass
///////////////////////////////////////////////////////////////////////////////////////////////////
+346
View File
@@ -0,0 +1,346 @@
/***************************************************************************************************
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
/* \file
\brief Defines operations for all TRMM operation kinds in CUTLASS Library.
*/
#pragma once
#include "cutlass/cutlass.h"
#include "cutlass/gemm/device/trmm.h"
#include "cutlass/gemm/kernel/default_trmm_universal.h"
#include "cutlass/gemm/kernel/trmm_universal.h"
#include "cutlass/library/library.h"
#include "library_internal.h"
///////////////////////////////////////////////////////////////////////////////////////////////////
namespace cutlass {
namespace library {
///////////////////////////////////////////////////////////////////////////////////////////////////
template <typename Operator_>
class TrmmOperationBase : public Operation {
public:
using Operator = Operator_;
using ElementA = typename Operator::ElementA;
using LayoutA = typename Operator::LayoutA;
static SideMode const kSideMode = Operator::kSideMode;
static FillMode const kFillMode = Operator::kFillMode;
static DiagType const kDiagType = Operator::kDiagType;
using ElementB = typename Operator::ElementB;
using LayoutB = typename Operator::LayoutB;
using ElementC = typename Operator::ElementC;
using LayoutC = typename Operator::LayoutC;
using ElementAccumulator = typename Operator::ElementAccumulator;
using ElementCompute = typename Operator::EpilogueOutputOp::ElementCompute;
using OperatorArguments = typename Operator::Arguments;
protected:
///
TrmmDescription description_;
public:
/// Constructor
TrmmOperationBase(char const *name = "unknown_trmm") {
description_.name = name;
description_.provider = Provider::kCUTLASS;
description_.kind = OperationKind::kTrmm;
description_.trmm_kind = TrmmKind::kUniversal;
description_.side_mode = kSideMode;
description_.fill_mode = kFillMode;
description_.diag_type = kDiagType;
description_.tile_description.threadblock_shape = make_Coord(
Operator::ThreadblockShape::kM,
Operator::ThreadblockShape::kN,
Operator::ThreadblockShape::kK);
description_.tile_description.threadblock_stages = Operator::kStages;
description_.tile_description.warp_count = make_Coord(
Operator::TrmmKernel::WarpCount::kM,
Operator::TrmmKernel::WarpCount::kN,
Operator::TrmmKernel::WarpCount::kK);
description_.tile_description.math_instruction.instruction_shape = make_Coord(
Operator::InstructionShape::kM,
Operator::InstructionShape::kN,
Operator::InstructionShape::kK);
description_.tile_description.math_instruction.element_accumulator =
NumericTypeMap<ElementAccumulator>::kId;
description_.tile_description.math_instruction.opcode_class =
OpcodeClassMap<typename Operator::OperatorClass>::kId;
description_.tile_description.math_instruction.math_operation =
MathOperationMap<typename Operator::Operator>::kId;
description_.tile_description.minimum_compute_capability =
ArchMap<typename Operator::ArchTag, typename Operator::OperatorClass>::kMin;
description_.tile_description.maximum_compute_capability =
ArchMap<typename Operator::ArchTag, typename Operator::OperatorClass>::kMax;
description_.A = make_TensorDescription<ElementA, LayoutA>(Operator::kAlignmentA);
description_.B = make_TensorDescription<ElementB, LayoutB>(Operator::kAlignmentB);
description_.D = make_TensorDescription<ElementC, LayoutC>(Operator::kAlignmentC);
description_.element_epilogue = NumericTypeMap<ElementCompute>::kId;
description_.split_k_mode = SplitKMode::kNone;
description_.transform_A = ComplexTransformMap<Operator::kTransformA>::kId;
}
/// Returns the description of the TRMM operation
virtual OperationDescription const & description() const {
return description_;
}
};
///////////////////////////////////////////////////////////////////////////////////////////////////
template <typename Operator_>
class TrmmOperation : public TrmmOperationBase<Operator_> {
public:
using Operator = Operator_;
using ElementA = typename Operator::ElementA;
using LayoutA = typename Operator::LayoutA;
static SideMode const kSideMode = Operator::kSideMode;
static FillMode const kFillMode = Operator::kFillMode;
static DiagType const kDiagType = Operator::kDiagType;
using ElementB = typename Operator::ElementB;
using LayoutB = typename Operator::LayoutB;
using ElementC = typename Operator::ElementC;
using LayoutC = typename Operator::LayoutC;
using ElementAccumulator = typename Operator::ElementAccumulator;
using ElementCompute = typename Operator::EpilogueOutputOp::ElementCompute;
using OperatorArguments = typename Operator::Arguments;
public:
/// Constructor
TrmmOperation(char const *name = "unknown_trmm"):
TrmmOperationBase<Operator_>(name) {
this->description_.trmm_kind = TrmmKind::kUniversal;
}
protected:
/// Constructs the arguments structure given the configuration and arguments
static Status construct_arguments_(
OperatorArguments &operator_args,
TrmmConfiguration const *configuration) {
//operator_args.mode = configuration->mode;
operator_args.problem_size = configuration->problem_size;
operator_args.batch_count = configuration->batch_count;
operator_args.lda = int(configuration->lda);
operator_args.ldb = int(configuration->ldb);
operator_args.ldd = int(configuration->ldd);
return Status::kSuccess;
}
/// Constructs the arguments structure given the configuration and arguments
static Status update_arguments_(
OperatorArguments &operator_args,
TrmmArguments const *arguments) {
if (arguments->pointer_mode == ScalarPointerMode::kHost) {
typename Operator::EpilogueOutputOp::Params params(
*static_cast<ElementCompute const *>(arguments->alpha),
*static_cast<ElementCompute const *>(arguments->beta)
);
operator_args.epilogue = params;
}
else if (arguments->pointer_mode == ScalarPointerMode::kDevice){
typename Operator::EpilogueOutputOp::Params params(
static_cast<ElementCompute const *>(arguments->alpha),
static_cast<ElementCompute const *>(arguments->beta)
);
operator_args.epilogue = params;
}
else {
return Status::kErrorInvalidProblem;
}
// update arguments
operator_args.ptr_A = arguments->A;
operator_args.ptr_B = arguments->B;
operator_args.batch_stride_A = arguments->batch_stride_A;
operator_args.batch_stride_B = arguments->batch_stride_B;
operator_args.ptr_D = arguments->D;
operator_args.batch_stride_D = arguments->batch_stride_D;
return Status::kSuccess;
}
public:
/// Returns success if the operation can proceed
virtual Status can_implement(
void const *configuration_ptr,
void const *arguments_ptr) const {
TrmmConfiguration const *configuration =
static_cast<TrmmConfiguration const *>(configuration_ptr);
TrmmArguments const *arguments =
static_cast<TrmmArguments const *>(arguments_ptr);
OperatorArguments args;
Status status = construct_arguments_(args, configuration);
if (status != Status::kSuccess) {
return status;
}
status = update_arguments_(args, arguments);
if (status != Status::kSuccess) {
return status;
}
return Operator::can_implement(args);
}
/// Gets the host-side workspace
virtual uint64_t get_host_workspace_size(
void const *configuration) const {
return sizeof(Operator);
}
/// Gets the device-side workspace
virtual uint64_t get_device_workspace_size(
void const *configuration_ptr,
void const *arguments_ptr = nullptr) const {
OperatorArguments args;
Status status = construct_arguments_(
args,
static_cast<TrmmConfiguration const *>(configuration_ptr));
if (status != Status::kSuccess) {
return 0;
}
uint64_t size = Operator::get_workspace_size(args);
return size;
}
/// Initializes the workspace
virtual Status initialize(
void const *configuration_ptr,
void *host_workspace,
void *device_workspace,
cudaStream_t stream = nullptr) const {
OperatorArguments args;
Status status = construct_arguments_(
args,
static_cast<TrmmConfiguration const *>(configuration_ptr));
if (status != Status::kSuccess) {
return status;
}
Operator *op = new (host_workspace) Operator;
status = op->initialize(args, device_workspace, stream);
return status;
}
/// Runs the kernel
virtual Status run(
void const *arguments_ptr,
void *host_workspace,
void *device_workspace = nullptr,
cudaStream_t stream = nullptr) const {
OperatorArguments args;
Status status = update_arguments_(
args,
static_cast<TrmmArguments const *>(arguments_ptr));
if (status != Status::kSuccess) {
return status;
}
Operator *op = static_cast<Operator *>(host_workspace);
bool need_swapped_matrices = (kSideMode == SideMode::kLeft &&
std::is_same<typename Operator::LayoutC, layout::ColumnMajor>::value) ||
(kSideMode == SideMode::kRight &&
std::is_same<typename Operator::LayoutC, layout::RowMajor>::value);
if (need_swapped_matrices) {
status = op->update(args.swapped_matrices(), device_workspace);
} else {
status = op->update(args, device_workspace);
}
if (status != Status::kSuccess) {
return status;
}
status = op->run(stream);
return status;
}
};
///////////////////////////////////////////////////////////////////////////////////////////////////
} // namespace library
} // namespace cutlass
///////////////////////////////////////////////////////////////////////////////////////////////////
+230 -18
View File
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -28,6 +34,8 @@
#include "cutlass/cutlass.h"
#include "cutlass/numeric_types.h"
#include "cutlass/complex.h"
#include "cutlass/blas3.h"
#include "cutlass/layout/matrix.h"
#include "cutlass/library/library.h"
@@ -97,6 +105,7 @@ GemmKind_enumerants[] = {
{"universal", "<Universal>", GemmKind::kUniversal},
{"planar_complex", "<PlanarComplex>", GemmKind::kPlanarComplex},
{"planar_complex_array", "<PlanarComplexArray>", GemmKind::kPlanarComplexArray},
{"grouped", "<Grouped>", GemmKind::kGrouped},
};
/// Converts a GemmKind enumerant to a string
@@ -118,6 +127,203 @@ char const *to_string(GemmKind type, bool pretty) {
///////////////////////////////////////////////////////////////////////////////////////////////////
static struct {
char const *text;
char const *pretty;
RankKKind enumerant;
}
RankKKind_enumerants[] = {
{"universal", "<Universal>", RankKKind::kUniversal},
};
/// Converts a SyrkKind enumerant to a string
char const *to_string(RankKKind type, bool pretty) {
for (auto const & possible :RankKKind_enumerants) {
if (type == possible.enumerant) {
if (pretty) {
return possible.pretty;
}
else {
return possible.text;
}
}
}
return pretty ? "Invalid" : "invalid";
}
///////////////////////////////////////////////////////////////////////////////////////////////////
static struct {
char const *text;
char const *pretty;
TrmmKind enumerant;
}
TrmmKind_enumerants[] = {
{"universal", "<Universal>", TrmmKind::kUniversal},
};
/// Converts a TrmmKind enumerant to a string
char const *to_string(TrmmKind type, bool pretty) {
for (auto const & possible :TrmmKind_enumerants) {
if (type == possible.enumerant) {
if (pretty) {
return possible.pretty;
}
else {
return possible.text;
}
}
}
return pretty ? "Invalid" : "invalid";
}
///////////////////////////////////////////////////////////////////////////////////////////////////
static struct {
char const *text;
char const *pretty;
SymmKind enumerant;
}
SymmKind_enumerants[] = {
{"universal", "<Universal>", SymmKind::kUniversal},
};
/// Converts a SymmKind enumerant to a string
char const *to_string(SymmKind type, bool pretty) {
for (auto const & possible :SymmKind_enumerants) {
if (type == possible.enumerant) {
if (pretty) {
return possible.pretty;
}
else {
return possible.text;
}
}
}
return pretty ? "Invalid" : "invalid";
}
///////////////////////////////////////////////////////////////////////////////////////////////////
static struct {
char const *text;
char const *pretty;
SideMode enumerant;
}
SideMode_enumerants[] = {
{"left", "Left", SideMode::kLeft},
{"right", "Right", SideMode::kRight}
};
/// Converts a SideMode enumerant to a string
char const *to_string(SideMode type, bool pretty) {
for (auto const & possible :SideMode_enumerants) {
if (type == possible.enumerant) {
if (pretty) {
return possible.pretty;
}
else {
return possible.text;
}
}
}
return pretty ? "Invalid" : "invalid";
}
///////////////////////////////////////////////////////////////////////////////////////////////////
static struct {
char const *text;
char const *pretty;
FillMode enumerant;
}
FillMode_enumerants[] = {
{"lower", "Lower", FillMode::kLower},
{"upper", "Upper", FillMode::kUpper}
};
/// Converts a FillMode enumerant to a string
char const *to_string(FillMode type, bool pretty) {
for (auto const & possible :FillMode_enumerants) {
if (type == possible.enumerant) {
if (pretty) {
return possible.pretty;
}
else {
return possible.text;
}
}
}
return pretty ? "Invalid" : "invalid";
}
///////////////////////////////////////////////////////////////////////////////////////////////////
static struct {
char const *text;
char const *pretty;
BlasMode enumerant;
}
BlasMode_enumerants[] = {
{"symmetric", "Symmetric", BlasMode::kSymmetric},
{"hermitian", "Hermitian", BlasMode::kHermitian}
};
/// Converts a BlasMode enumerant to a string
char const *to_string(BlasMode type, bool pretty) {
for (auto const & possible :BlasMode_enumerants) {
if (type == possible.enumerant) {
if (pretty) {
return possible.pretty;
}
else {
return possible.text;
}
}
}
return pretty ? "Invalid" : "invalid";
}
///////////////////////////////////////////////////////////////////////////////////////////////////
static struct {
char const *text;
char const *pretty;
DiagType enumerant;
}
DiagType_enumerants[] = {
{"nonunit", "NonUnit", DiagType::kNonUnit},
{"unit", "Unit", DiagType::kUnit}
};
/// Converts a DiagType enumerant to a string
char const *to_string(DiagType type, bool pretty) {
for (auto const & possible :DiagType_enumerants) {
if (type == possible.enumerant) {
if (pretty) {
return possible.pretty;
}
else {
return possible.text;
}
}
}
return pretty ? "Invalid" : "invalid";
}
/////////////////////////////////////////////////////////////////////////////////////////////////
static struct {
@@ -128,6 +334,10 @@ static struct {
OperationKind_enumerants[] = {
{"eq_gemm", "EqGemm", OperationKind::kEqGemm},
{"gemm", "Gemm", OperationKind::kGemm},
{"rank_k", "RankK", OperationKind::kRankK},
{"rank_2k", "Rank2K", OperationKind::kRank2K},
{"trmm", "Trmm", OperationKind::kTrmm},
{"symm", "Symm", OperationKind::kSymm},
{"conv2d", "Conv2d", OperationKind::kConv2d},
{"conv3d", "Conv3d", OperationKind::kConv3d},
{"spgemm", "SparseGemm", OperationKind::kSparseGemm},
@@ -706,6 +916,8 @@ IteratorAlgorithmID_enumerants[] = {
{"none", "<none>", IteratorAlgorithmID::kNone},
{"analytic", "<analytic>", IteratorAlgorithmID::kAnalytic},
{"optimized", "<optimized>", IteratorAlgorithmID::kOptimized},
{"fixed_channels", "<fixed_channels>", IteratorAlgorithmID::kFixedChannels},
{"few_channels", "<few_channels>", IteratorAlgorithmID::kFewChannels},
};
/// Converts a ConvModeID enumerant to a string