CUTLASS 2.9 (#468)

This commit is contained in:
Andrew Kerr
2022-04-23 15:02:38 -04:00
committed by GitHub
parent dd571f0edb
commit 12f4108ac2
1100 changed files with 94818 additions and 20385 deletions
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -0,0 +1,264 @@
/***************************************************************************************************
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
/*! \file
\brief Epilogue for threadblock scoped complex GEMMs using Tensor Ops.
The epilogue rearranges the result of a matrix product through shared memory to match canonical
tensor layouts in global memory. Epilogues support conversion and reduction operations.
*/
#pragma once
#include "cutlass/cutlass.h"
#include "cutlass/numeric_types.h"
#include "cutlass/array.h"
#include "cutlass/gemm/gemm.h"
#include "cutlass/epilogue/thread/linear_combination.h"
#include "cutlass/epilogue/thread/linear_combination_relu.h"
#include "cutlass/epilogue/thread/linear_combination_gelu.h"
#include "cutlass/epilogue/thread/linear_combination_sigmoid.h"
#include "cutlass/epilogue/thread/linear_combination_planar_complex.h"
#include "cutlass/epilogue/thread/conversion_op.h"
#include "cutlass/epilogue/thread/reduction_op.h"
#include "cutlass/transform/threadblock/regular_tile_iterator_pitch_linear.h"
#include "cutlass/epilogue/warp/fragment_iterator_complex_tensor_op.h"
#include "cutlass/epilogue/warp/fragment_iterator_gaussian_complex_tensor_op.h"
#include "cutlass/epilogue/warp/tile_iterator_tensor_op.h"
#include "cutlass/epilogue/threadblock/default_thread_map_tensor_op.h"
#include "cutlass/epilogue/threadblock/predicated_tile_iterator_blas3.h"
#include "cutlass/epilogue/threadblock/shared_load_iterator.h"
#include "cutlass/epilogue/threadblock/epilogue.h"
////////////////////////////////////////////////////////////////////////////////
namespace cutlass {
namespace epilogue {
namespace threadblock {
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Specialization and defines sensible defaults for epilogues for complex*complex case
// 4 real-valued mma operations (Complex)
// A = (ar + j ai), B (br +j bi), D = AB
// D = dr + j di = (ar*br - ai*bi) + j (ar*bi + ai*br)
/////////////////////////////////////////////////////////////////////////////////////////////////
template <
/// Epilouge Shape
typename Shape_,
/// Warp-level mma operator
typename WarpMmaTensorOp_,
/// Number of k partitions
int PartitionsK,
/// Epilogue output operator
typename OutputOp_,
/// Elements accessed by inner-most loop of AccumulatorFragmentIterator::load()
int ElementsPerAccess,
/// Multiply-add operator
/// Selects between (arch::OpMultiplyAddComplex, arch::OpMultiplyGaussianComplex)
typename Operator_ = arch::OpMultiplyAddComplex,
/// Is for a symmetric kernel
BlasMode BlasMode_ = BlasMode::kGemm
>
struct DefaultEpilogueComplexTensorOpBlas3 {
using Shape = Shape_;
using WarpMmaTensorOp = WarpMmaTensorOp_;
static int const kPartitionsK = PartitionsK;
using OutputOp = OutputOp_;
static int const kElementsPerAccess = ElementsPerAccess;
using Operator = Operator_;
static BlasMode const kBlasMode = BlasMode_;
using ElementOutput = typename OutputOp::ElementOutput;
using LayoutC = typename WarpMmaTensorOp::LayoutC;
using ElementAccumulator = typename WarpMmaTensorOp::ElementC;
//
// Thread map
//
using OutputTileThreadMap = typename cutlass::epilogue::threadblock::DefaultThreadMapTensorOp<
Shape,
typename WarpMmaTensorOp::Shape,
kPartitionsK,
ElementOutput,
kElementsPerAccess
>::Type;
using OutputTileIterator = cutlass::epilogue::threadblock::PredicatedTileIteratorBlas3<
OutputTileThreadMap,
ElementOutput
, kBlasMode
>;
using AccumulatorFragmentIterator = cutlass::epilogue::warp::FragmentIteratorComplexTensorOp<
typename WarpMmaTensorOp::Shape,
typename WarpMmaTensorOp::Policy::Operator::Shape,
typename WarpMmaTensorOp::Policy::Operator::ElementC,
typename WarpMmaTensorOp::Policy::Operator::FragmentC,
LayoutC
>;
using WarpTileIterator = cutlass::epilogue::warp::TileIteratorTensorOp<
typename WarpMmaTensorOp::Shape,
typename WarpMmaTensorOp::Policy::Operator::Shape,
ElementAccumulator,
LayoutC
>;
using SharedLoadIterator = cutlass::epilogue::threadblock::SharedLoadIterator<
typename OutputTileThreadMap::CompactedThreadMap,
ElementAccumulator
>;
/// Hard-coded padding elements added
using Padding = cutlass::MatrixShape<0, 0>;
//
// Define the epilogue
//
using Epilogue = cutlass::epilogue::threadblock::Epilogue<
Shape,
WarpMmaTensorOp,
kPartitionsK,
OutputTileIterator,
AccumulatorFragmentIterator,
WarpTileIterator,
SharedLoadIterator,
OutputOp,
Padding
>;
};
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Partial specialization and defines sensible defaults for epilogues for complex*complex case
// 3 real-valued mma operations (Gaussian Complex)
// A = (ar + j ai), B = (br +j bi), D = AB
// P1 = (ar + ai) * br, P2 = - ar * (br - bi), P3 = ai * (br + bi)
// D = dr + j di = (P1 - P3) + j (P1 + P2)
/////////////////////////////////////////////////////////////////////////////////////////////////
template <
typename Shape_,
typename WarpMmaTensorOp_,
int PartitionsK,
typename OutputOp_,
int ElementsPerAccess,
BlasMode BlasMode_
>
struct DefaultEpilogueComplexTensorOpBlas3 <Shape_, WarpMmaTensorOp_, PartitionsK,
OutputOp_, ElementsPerAccess,
arch::OpMultiplyAddGaussianComplex
, BlasMode_
> {
using Shape = Shape_;
using WarpMmaTensorOp = WarpMmaTensorOp_;
static int const kPartitionsK = PartitionsK;
using OutputOp = OutputOp_;
static int const kElementsPerAccess = ElementsPerAccess;
using Operator = arch::OpMultiplyAddGaussianComplex;
static BlasMode const kBlasMode = BlasMode_;
using ElementOutput = typename OutputOp::ElementOutput;
using LayoutC = typename WarpMmaTensorOp::LayoutC;
using ElementAccumulator = typename WarpMmaTensorOp::ElementC;
//
// Thread map
//
using OutputTileThreadMap = typename cutlass::epilogue::threadblock::DefaultThreadMapTensorOp<
Shape,
typename WarpMmaTensorOp::Shape,
kPartitionsK,
ElementOutput,
kElementsPerAccess
>::Type;
using OutputTileIterator = cutlass::epilogue::threadblock::PredicatedTileIteratorBlas3<
OutputTileThreadMap,
ElementOutput,
kBlasMode
>;
using AccumulatorFragmentIterator = cutlass::epilogue::warp::FragmentIteratorGaussianComplexTensorOp<
typename WarpMmaTensorOp::Shape,
typename WarpMmaTensorOp::Policy::Operator::Shape,
typename WarpMmaTensorOp::Policy::Operator::ElementC,
typename WarpMmaTensorOp::Policy::Operator::FragmentC,
LayoutC
>;
using WarpTileIterator = cutlass::epilogue::warp::TileIteratorTensorOp<
typename WarpMmaTensorOp::Shape,
typename WarpMmaTensorOp::Policy::Operator::Shape,
ElementAccumulator,
LayoutC
>;
using SharedLoadIterator = cutlass::epilogue::threadblock::SharedLoadIterator<
typename OutputTileThreadMap::CompactedThreadMap,
ElementAccumulator
>;
/// Hard-coded padding elements added
using Padding = cutlass::MatrixShape<0, 0>;
//
// Define the epilogue
//
using Epilogue = cutlass::epilogue::threadblock::Epilogue<
Shape,
WarpMmaTensorOp,
kPartitionsK,
OutputTileIterator,
AccumulatorFragmentIterator,
WarpTileIterator,
SharedLoadIterator,
OutputOp,
Padding
>;
};
////////////////////////////////////////////////////////////////////////////////
} // namespace threadblock
} // namespace epilogue
} // namespace cutlass
////////////////////////////////////////////////////////////////////////////////
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -72,7 +78,8 @@ template <
typename Shape_,
typename WarpMmaSimt_,
typename OutputOp_,
int ElementsPerAccess
int ElementsPerAccess,
bool ScatterD = false
>
struct DefaultEpilogueSimt {
@@ -101,7 +108,8 @@ struct DefaultEpilogueSimt {
using OutputTileIterator = cutlass::epilogue::threadblock::PredicatedTileIterator<
OutputTileThreadMap,
ElementOutput
ElementOutput,
ScatterD
>;
using AccumulatorFragmentIterator = cutlass::epilogue::warp::FragmentIteratorSimt<
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2022, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -128,6 +134,30 @@ struct DefaultIteratorsTensorOp<float, float, 4, ThreadblockShape, WarpShape, In
static int const kFragmentsPerIteration = 2;
};
/// Partial specialization for int32_t <= int32_t x 4
template <
typename ThreadblockShape,
typename WarpShape,
typename InstructionShape,
typename ThreadMap
>
struct DefaultIteratorsTensorOp<int32_t, int32_t, 4, ThreadblockShape, WarpShape, InstructionShape, ThreadMap> {
using WarpTileIterator = cutlass::epilogue::warp::TileIteratorTensorOp<
WarpShape,
InstructionShape,
int32_t,
layout::RowMajor
>;
using SharedLoadIterator = cutlass::epilogue::threadblock::SharedLoadIterator<
ThreadMap,
int32_t
>;
static int const kFragmentsPerIteration = 1;
};
/// Partial specialization for half <= float x 8 epilogues avoids shared memory bank conflicts.
template <
typename ThreadblockShape,
@@ -166,117 +196,77 @@ struct DefaultIteratorsTensorOp<
static int const kFragmentsPerIteration = 2;
};
/// Partial specialization for int8_t x 16 <= int32_t x 16 epilogues avoids shared memory bank conflicts.
/// Partial specialization for int8/int4b_t <= int32 x 16/8 epilogues avoids shared memory bank conflicts.
/// Threadblock::kN = 256 still has bank conflicts.
template <
int K,
typename ElementOutput,
int ElementsPerAccess,
typename ThreadblockShape,
typename WarpShape,
typename InstructionShape,
typename ThreadMap
>
struct DefaultIteratorsTensorOp<
int8_t,
ElementOutput,
int32_t,
16,
gemm::GemmShape<128, 128, K>,
gemm::GemmShape<64, 64, K>,
ElementsPerAccess,
ThreadblockShape,
WarpShape,
InstructionShape,
ThreadMap> {
static_assert(cutlass::platform::is_same<ElementOutput, cutlass::int4b_t>::value ||
cutlass::platform::is_same<ElementOutput, cutlass::uint4b_t>::value ||
cutlass::platform::is_same<ElementOutput, int8_t>::value ||
cutlass::platform::is_same<ElementOutput, uint8_t>::value,
"ElementOutput needs to be 4 or 8 bit (unsigned) int.");
static_assert((ElementsPerAccess == 16 || ElementsPerAccess == 8),
"ElementsPerAccess needs to be 16 or 8.");
using WarpTileIterator = cutlass::epilogue::warp::TileIteratorTensorOpMixed<
gemm::GemmShape<64, 64, K>,
using WarpTileIteratorMixed = cutlass::epilogue::warp::TileIteratorTensorOpMixed<
WarpShape,
InstructionShape,
int32_t,
32,
8,
16,
cutlass::sizeof_bits<ElementOutput>::value,
ElementsPerAccess,
8
>;
using SharedLoadIterator = cutlass::epilogue::threadblock::SharedLoadIteratorMixed<
ThreadMap,
int32_t,
32,
8,
16,
8
>;
static int const kFragmentsPerIteration = 1;
};
/// Partial specialization for int8_t x 8 <= int32_t x 8 epilogues avoids shared memory bank conflicts.
template <
int K,
typename InstructionShape,
typename ThreadMap
>
struct DefaultIteratorsTensorOp<
int8_t,
int32_t,
8,
gemm::GemmShape<128, 64, K>,
gemm::GemmShape<64, 32, K>,
InstructionShape,
ThreadMap> {
using WarpTileIterator = cutlass::epilogue::warp::TileIteratorTensorOpMixed<
gemm::GemmShape<64, 32, K>,
using WarpTileIteratorNotMixed = cutlass::epilogue::warp::TileIteratorTensorOp<
WarpShape,
InstructionShape,
int32_t,
32,
8,
8,
8
layout::RowMajor
>;
using SharedLoadIterator = cutlass::epilogue::threadblock::SharedLoadIteratorMixed<
using WarpTileIterator = typename cutlass::platform::conditional<
(ThreadblockShape::kN == 256),
WarpTileIteratorNotMixed,
WarpTileIteratorMixed>::type;
using SharedLoadIteratorMixed = cutlass::epilogue::threadblock::SharedLoadIteratorMixed<
ThreadMap,
int32_t,
32,
8,
8,
cutlass::sizeof_bits<ElementOutput>::value,
ElementsPerAccess,
8
>;
static int const kFragmentsPerIteration = 1;
};
/// Partial specialization for int8_t x 8 <= int32_t x 8 epilogues avoids shared memory bank conflicts.
template <
int K,
typename InstructionShape,
typename ThreadMap
>
struct DefaultIteratorsTensorOp<
int8_t,
int32_t,
8,
gemm::GemmShape<64, 64, K>,
gemm::GemmShape<32, 32, K>,
InstructionShape,
ThreadMap> {
using WarpTileIterator = cutlass::epilogue::warp::TileIteratorTensorOpMixed<
gemm::GemmShape<32, 32, K>,
InstructionShape,
int32_t,
32,
8,
8,
8
>;
using SharedLoadIterator = cutlass::epilogue::threadblock::SharedLoadIteratorMixed<
using SharedLoadIteratorNotMixed = cutlass::epilogue::threadblock::SharedLoadIterator<
ThreadMap,
int32_t,
32,
8,
8,
8
int32_t
>;
using SharedLoadIterator = typename cutlass::platform::conditional<
(ThreadblockShape::kN == 256),
SharedLoadIteratorNotMixed,
SharedLoadIteratorMixed>::type;
static int const kFragmentsPerIteration = 1;
};
} // namespace detail
////////////////////////////////////////////////////////////////////////////////
@@ -287,7 +277,8 @@ template <
typename WarpMmaTensorOp_,
int PartitionsK,
typename OutputOp_,
int ElementsPerAccess
int ElementsPerAccess,
bool ScatterD = false
>
struct DefaultEpilogueTensorOp {
@@ -318,10 +309,11 @@ struct DefaultEpilogueTensorOp {
using OutputTileIterator = cutlass::epilogue::threadblock::PredicatedTileIterator<
OutputTileThreadMap,
ElementOutput,
ScatterD,
UseCUDAStore
>;
using AccumulatorFragmentIterator = typename std::conditional<is_complex<ElementOutput>::value,
using AccumulatorFragmentIterator = typename platform::conditional<is_complex<ElementOutput>::value,
cutlass::epilogue::warp::FragmentIteratorComplexTensorOp<
typename WarpMmaTensorOp::Shape,
typename WarpMmaTensorOp::Policy::Operator::Shape,
@@ -410,7 +402,7 @@ struct DefaultEpilogueTensorOpStridedDgrad {
ElementOutput
>;
using AccumulatorFragmentIterator = typename std::conditional<is_complex<ElementOutput>::value,
using AccumulatorFragmentIterator = typename platform::conditional<is_complex<ElementOutput>::value,
cutlass::epilogue::warp::FragmentIteratorComplexTensorOp<
typename WarpMmaTensorOp::Shape,
typename WarpMmaTensorOp::Policy::Operator::Shape,
@@ -503,7 +495,7 @@ struct DefaultEpilogueTensorOpAffineRankN {
>;
// Map to the row major iterator since the iterator selection for affineN is the same.
using AccumulatorFragmentIterator = typename std::conditional<is_complex<ElementOutput>::value,
using AccumulatorFragmentIterator = typename platform::conditional<is_complex<ElementOutput>::value,
cutlass::epilogue::warp::FragmentIteratorComplexTensorOp<
typename WarpMmaTensorOp::Shape,
typename WarpMmaTensorOp::Policy::Operator::Shape,
@@ -0,0 +1,175 @@
/***************************************************************************************************
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
/*! \file
\brief Epilogue for threadblock scoped GEMMs using Tensor Ops.
The epilogue rearranges the result of a matrix product through shared memory to match canonical
tensor layouts in global memory. Epilogues support conversion and reduction operations.
*/
#pragma once
#include "cutlass/cutlass.h"
#include "cutlass/numeric_types.h"
#include "cutlass/array.h"
#include "cutlass/gemm/gemm.h"
#include "cutlass/epilogue/thread/linear_combination.h"
#include "cutlass/epilogue/thread/linear_combination_clamp.h"
#include "cutlass/epilogue/thread/linear_combination_relu.h"
#include "cutlass/epilogue/thread/linear_combination_gelu.h"
#include "cutlass/epilogue/thread/linear_combination_sigmoid.h"
#include "cutlass/epilogue/thread/linear_combination_planar_complex.h"
#include "cutlass/epilogue/thread/conversion_op.h"
#include "cutlass/epilogue/thread/reduction_op.h"
#include "cutlass/transform/threadblock/regular_tile_iterator_pitch_linear.h"
#include "cutlass/epilogue/warp/fragment_iterator_tensor_op.h"
#include "cutlass/epilogue/warp/fragment_iterator_complex_tensor_op.h"
#include "cutlass/epilogue/warp/tile_iterator_tensor_op.h"
#include "cutlass/epilogue/warp/tile_iterator_tensor_op_mixed.h"
#include "cutlass/epilogue/threadblock/default_thread_map_tensor_op.h"
#include "cutlass/epilogue/threadblock/predicated_tile_iterator_blas3.h"
#include "cutlass/epilogue/threadblock/shared_load_iterator.h"
#include "cutlass/epilogue/threadblock/shared_load_iterator_mixed.h"
#include "cutlass/epilogue/threadblock/default_epilogue_tensor_op.h"
#include "cutlass/epilogue/threadblock/epilogue.h"
#include "cutlass/epilogue/threadblock/interleaved_epilogue.h"
////////////////////////////////////////////////////////////////////////////////
namespace cutlass {
namespace epilogue {
namespace threadblock {
////////////////////////////////////////////////////////////////////////////////
/// Defines sensible defaults for epilogues for TensorOps.
template <
typename Shape_,
typename WarpMmaTensorOp_,
int PartitionsK,
typename OutputOp_,
int ElementsPerAccess,
/// Is for a symmetric kernel
BlasMode BlasMode_ = BlasMode::kGemm
>
struct DefaultEpilogueTensorOpBlas3 {
using Shape = Shape_;
using WarpMmaTensorOp = WarpMmaTensorOp_;
static int const kPartitionsK = PartitionsK;
using OutputOp = OutputOp_;
static int const kElementsPerAccess = ElementsPerAccess;
static BlasMode const kBlasMode = BlasMode_;
using ElementOutput = typename OutputOp::ElementOutput;
using LayoutC = typename WarpMmaTensorOp::LayoutC;
using ElementAccumulator = typename WarpMmaTensorOp::ElementC;
//
// Thread map
//
using OutputTileThreadMap = typename cutlass::epilogue::threadblock::DefaultThreadMapTensorOp<
Shape,
typename WarpMmaTensorOp::Shape,
kPartitionsK,
ElementOutput,
kElementsPerAccess
>::Type;
using OutputTileIterator = cutlass::epilogue::threadblock::PredicatedTileIteratorBlas3<
OutputTileThreadMap,
ElementOutput,
kBlasMode
>;
using AccumulatorFragmentIterator = typename std::conditional<is_complex<ElementOutput>::value,
cutlass::epilogue::warp::FragmentIteratorComplexTensorOp<
typename WarpMmaTensorOp::Shape,
typename WarpMmaTensorOp::Policy::Operator::Shape,
typename WarpMmaTensorOp::Policy::Operator::ElementC,
typename WarpMmaTensorOp::Policy::Operator::FragmentC,
LayoutC>,
cutlass::epilogue::warp::FragmentIteratorTensorOp<
typename WarpMmaTensorOp::Shape,
typename WarpMmaTensorOp::Policy::Operator::Shape,
typename WarpMmaTensorOp::Policy::Operator::ElementC,
typename WarpMmaTensorOp::Policy::Operator::FragmentC,
LayoutC> >::type;
/// Support several implementations depending on structure of epilogue
using DefaultIterators = detail::DefaultIteratorsTensorOp<
ElementOutput,
ElementAccumulator,
kElementsPerAccess,
Shape,
typename WarpMmaTensorOp::Shape,
typename WarpMmaTensorOp::Policy::Operator::Shape,
typename OutputTileThreadMap::CompactedThreadMap
>;
using WarpTileIterator = typename DefaultIterators::WarpTileIterator;
using SharedLoadIterator = typename DefaultIterators::SharedLoadIterator;
/// Hard-coded padding elements added
using Padding = cutlass::MatrixShape<0, 64 / sizeof_bits<ElementAccumulator>::value * 4>;
//
// Define the epilogue
//
using Epilogue = cutlass::epilogue::threadblock::Epilogue<
Shape,
WarpMmaTensorOp,
kPartitionsK,
OutputTileIterator,
AccumulatorFragmentIterator,
WarpTileIterator,
SharedLoadIterator,
OutputOp,
Padding
>;
};
////////////////////////////////////////////////////////////////////////////////
} // namespace threadblock
} // namespace epilogue
} // namespace cutlass
////////////////////////////////////////////////////////////////////////////////
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -74,7 +80,8 @@ template <
typename WarpMmaTensorOp_,
int PartitionsK,
typename OutputOp_,
int ElementsPerAccess
int ElementsPerAccess,
bool ScatterD = false
>
struct DefaultEpilogueVoltaTensorOp {
@@ -103,7 +110,8 @@ struct DefaultEpilogueVoltaTensorOp {
using OutputTileIterator = cutlass::epilogue::threadblock::PredicatedTileIterator<
OutputTileThreadMap,
ElementOutput
ElementOutput,
ScatterD
>;
using AccumulatorFragmentIterator = cutlass::epilogue::warp::FragmentIteratorVoltaTensorOp<
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -60,7 +66,8 @@ template <
typename ElementTensor,
typename ElementVector,
typename OutputOp,
int ElementsPerAccess
int ElementsPerAccess,
bool ScatterD = false
>
struct DefaultEpilogueWithBroadcastTensorOp {
@@ -78,7 +85,8 @@ struct DefaultEpilogueWithBroadcastTensorOp {
//
using OutputTileIterator = cutlass::epilogue::threadblock::PredicatedTileIterator<
typename Base::OutputTileThreadMap,
ElementOutput
ElementOutput,
ScatterD
>;
//
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -60,7 +66,8 @@ template <
typename ElementOutput,
typename OutputOp,
typename ReductionOp,
int ElementsPerAccess
int ElementsPerAccess,
bool ScatterD = false
>
struct DefaultEpilogueWithReductionTensorOp {
@@ -81,7 +88,8 @@ struct DefaultEpilogueWithReductionTensorOp {
using OutputTileIterator = cutlass::epilogue::threadblock::PredicatedTileIterator<
typename Base::OutputTileThreadMap,
ElementOutput
ElementOutput,
ScatterD
>;
/// Define the epilogue
@@ -111,7 +119,8 @@ template <
typename ElementOutput,
typename OutputOp,
typename ReductionOp,
int ElementsPerAccess
int ElementsPerAccess,
bool ScatterD = false
>
struct DefaultEpilogueWithReductionVoltaTensorOp {
@@ -132,7 +141,8 @@ struct DefaultEpilogueWithReductionVoltaTensorOp {
using OutputTileIterator = cutlass::epilogue::threadblock::PredicatedTileIterator<
typename Base::OutputTileThreadMap,
ElementOutput
ElementOutput,
ScatterD
>;
/// Define the epilogue
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -72,7 +78,8 @@ template <
typename WarpMmaTensorOp_,
int PartitionsK,
typename OutputOp_,
int ElementsPerAccess
int ElementsPerAccess,
bool ScatterD = false
>
struct DefaultEpilogueWmmaTensorOp {
@@ -101,7 +108,8 @@ struct DefaultEpilogueWmmaTensorOp {
using OutputTileIterator = cutlass::epilogue::threadblock::PredicatedTileIterator<
OutputTileThreadMap,
ElementOutput
ElementOutput,
ScatterD
>;
using AccumulatorFragmentIterator = cutlass::epilogue::warp::FragmentIteratorWmmaTensorOp<
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -114,7 +120,8 @@ public:
Element *pointer_,
TensorCoord extent_,
int thread_idx_,
TensorCoord threadblock_offset_ = TensorCoord()
TensorCoord threadblock_offset_ = TensorCoord(),
int const * indices = nullptr
):
pointer(pointer_),
stride(params.stride / sizeof(Element)),
+25 -20
View File
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -54,7 +60,7 @@
#include "cutlass/epilogue/threadblock/epilogue_base.h"
#include "cutlass/epilogue/threadblock/predicated_tile_iterator.h"
#include "cutlass/util/index_sequence.h"
#include "cutlass/numeric_types.h"
////////////////////////////////////////////////////////////////////////////////
@@ -149,7 +155,6 @@ public:
public:
static_assert(SharedLoadIterator::Fragment::kElements == OutputTileIterator::Fragment::kElements,
"Mismatch between shared load iterator and output tile iterator.");
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -54,7 +60,7 @@
#include "cutlass/epilogue/threadblock/epilogue_base.h"
#include "cutlass/epilogue/threadblock/predicated_tile_iterator.h"
#include "cutlass/util/index_sequence.h"
#include "cutlass/numeric_types.h"
namespace cutlass {
namespace epilogue {
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -32,8 +38,6 @@
#pragma once
#include <assert.h>
#include "cutlass/cutlass.h"
#include "cutlass/numeric_types.h"
#include "cutlass/array.h"
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -140,6 +146,7 @@ public:
FragmentSmemAccessType * smem_frag_ptr =
reinterpret_cast<FragmentSmemAccessType *>(&tb_frag_smem);
CUTLASS_PRAGMA_UNROLL
for (int idx = 0; idx < AccumulatorFragmentIterator::kIterationsPerTile; ++idx) {
frag_iterator_accum.load(tb_frag_accum);
++frag_iterator_accum;
@@ -161,6 +168,56 @@ public:
}
}
}
/// Streams the result to shared memory
CUTLASS_DEVICE
void operator()(
OutputOp const &output_op, ///< Output operator
SmemTileIterator smem_iterator, ///< Tile iterator for destination in shared memory
AccumulatorTile const &accumulator) { ///< Complete warp-level accumulator tile
/// Fragment Iterator to load slice of accumulator tile
AccumulatorFragmentIterator frag_iterator_accum(accumulator);
FragmentAccumulator tb_frag_accum;
/// Epilogue output fragment
typename SmemTileIterator::Fragment tb_frag_smem;
/// Iterate over the accumulator tile and store to shared memory
CUTLASS_PRAGMA_UNROLL
for (int rid = 0; rid < AccumulatorFragmentIterator::TileIterations::kRow; ++rid) {
CUTLASS_PRAGMA_UNROLL
for (int cid = 0; cid < AccumulatorFragmentIterator::TileIterations::kColumn; ++cid) {
using AccumulatorAccessType = typename OutputOp::FragmentAccumulator;
using FragmentSmemAccessType = typename OutputOp::FragmentOutput;
FragmentSmemAccessType * smem_frag_ptr =
reinterpret_cast<FragmentSmemAccessType *>(&tb_frag_smem);
CUTLASS_PRAGMA_UNROLL
for (int idx = 0; idx < AccumulatorFragmentIterator::kIterationsPerTile; ++idx) {
frag_iterator_accum.load(tb_frag_accum);
++frag_iterator_accum;
AccumulatorAccessType const * accumulator_frag_ptr =
reinterpret_cast<AccumulatorAccessType const *>(&tb_frag_accum);
const int kOutputIterations = FragmentAccumulator::kElements / OutputOp::kCount;
CUTLASS_PRAGMA_UNROLL
for (int it = 0; it < kOutputIterations; it++) {
smem_frag_ptr[idx * kOutputIterations + it] = output_op(accumulator_frag_ptr[it]);
}
}
smem_iterator.store(tb_frag_smem);
++smem_iterator;
}
}
}
};
////////////////////////////////////////////////////////////////////////////////
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -59,7 +65,7 @@
#include "cutlass/epilogue/threadblock/epilogue_base.h"
#include "cutlass/epilogue/threadblock/predicated_tile_iterator.h"
#include "cutlass/util/index_sequence.h"
#include "cutlass/numeric_types.h"
/////////////////////////////////////////////////////////////////////////////////////////////////
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -32,8 +38,6 @@
#pragma once
#include <assert.h>
#include "cutlass/cutlass.h"
#include "cutlass/numeric_types.h"
#include "cutlass/array.h"
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -66,6 +72,58 @@ struct OutputTileShape {
////////////////////////////////////////////////////////////////////////////////
template <typename Iterations, typename Delta>
struct OutputTileThreadMapHelpers {
/// Determines the iteration index of a vector access according to the thread map
CUTLASS_HOST_DEVICE
static void iteration_index(
int &column_idx,
int &row_idx,
int &group_idx,
int &cluster_idx,
int &tile_idx,
int iter_idx) {
column_idx = iter_idx % Iterations::kColumn;
int residual = iter_idx / Iterations::kColumn;
row_idx = residual % Iterations::kRow;
residual = residual / Iterations::kRow;
group_idx = residual % Iterations::kGroup;
residual = residual / Iterations::kGroup;
cluster_idx = residual % Iterations::kCluster;
tile_idx = residual / Iterations::kCluster;
}
/// Computes the offset of a given vector access
CUTLASS_HOST_DEVICE
static MatrixCoord iteration_offset(int iter_idx) {
int column_idx;
int row_idx;
int group_idx;
int cluster_idx;
int tile_idx;
iteration_index(column_idx, row_idx, group_idx, cluster_idx, tile_idx, iter_idx);
return
MatrixCoord(
row_idx * Delta::kRow +
group_idx * Delta::kGroup +
cluster_idx * Delta::kCluster +
tile_idx * Delta::kTile,
column_idx * Delta::kColumn);
}
};
/////////////////////////////////////////////////////////////////////////////////////////////////
template <
typename ThreadMap_,
typename Shape_,
@@ -73,7 +131,7 @@ template <
typename Delta_,
typename Count_
>
struct OutputTileThreadMap {
struct OutputTileThreadMap : public OutputTileThreadMapHelpers<Iterations_, Delta_> {
/// Conventional thread map (concept: ThreadMap)
using ThreadMap = ThreadMap_;
@@ -365,6 +423,12 @@ struct OutputTileOptimalThreadMap {
);
}
/// Computes the offset of a given vector access
CUTLASS_HOST_DEVICE
static MatrixCoord iteration_offset(int iter_idx) {
return OutputTileThreadMapHelpers<Iterations, Delta>::iteration_offset(iter_idx);
}
/// Compacted thread map in which the 4D region is contiguous
struct CompactedThreadMap {
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -63,6 +69,7 @@ namespace threadblock {
template <
typename ThreadMap_, ///< Thread map (conept: OutputTileThreadMap)
typename Element_, ///< Element data type
bool ScatterD = false, ///< Scatter D operand or not
bool UseCUDAStore = false
>
class PredicatedTileIterator {
@@ -175,11 +182,20 @@ private:
/// Extent of the matrix tile in rows
Index extent_row_;
/// Extent of the matrix tile in rows
Index extent_column_;
/// A thread's starting row position (assuming steady-state predicates have been computed)
Index thread_start_row_;
/// A thread's starting column
Index thread_start_column_;
/// Internal state counter
int state_[3];
/// Scatter indices
int const *indices_;
//
// Static asserts about internal strides
@@ -208,15 +224,19 @@ public:
Element *pointer,
TensorCoord extent,
int thread_idx,
TensorCoord threadblock_offset = TensorCoord()
TensorCoord threadblock_offset = TensorCoord(),
int const *indices = nullptr
):
params_(params)
params_(params), indices_(indices)
{
TensorCoord thread_offset = ThreadMap::initial_offset(thread_idx) + threadblock_offset;
extent_row_ = extent.row();
extent_column_ = extent.column();
thread_start_row_ = thread_offset.row();
thread_start_column_ = thread_offset.column();
// Initialize predicates
CUTLASS_PRAGMA_UNROLL
@@ -231,11 +251,20 @@ public:
mask_.clear();
}
if (ScatterD && !indices) {
mask_.clear();
}
// Initialize pointer
byte_pointer_ = reinterpret_cast<uint8_t *>(pointer) +
LongIndex(thread_offset.row()) * LongIndex(params_.stride) +
LongIndex(thread_offset.column()) * sizeof(AccessType) / kElementsPerAccess;
if (ScatterD) {
byte_pointer_ = reinterpret_cast<uint8_t *>(pointer) +
LongIndex(thread_offset.column()) * sizeof(AccessType) / kElementsPerAccess;
}
// Initialize internal state counter
state_[0] = state_[1] = state_[2] = 0;
}
@@ -273,6 +302,13 @@ public:
AccessType *memory_pointer = reinterpret_cast<AccessType *>(byte_pointer + byte_offset);
if (ScatterD && row_guard) {
assert(indices_);
memory_pointer = reinterpret_cast<AccessType *>(byte_pointer + byte_offset +
LongIndex(indices_[row_offset + thread_start_row_]) * LongIndex(params_.stride));
}
CUTLASS_PRAGMA_UNROLL
for (int column = 0; column < ThreadMap::Iterations::kColumn; ++column) {
@@ -290,7 +326,9 @@ public:
}
if (row + 1 < ThreadMap::Iterations::kRow) {
byte_pointer += params_.increment_row;
if (!ScatterD) {
byte_pointer += params_.increment_row;
}
}
}
@@ -304,6 +342,7 @@ public:
}
}
}
/// Loads a fragment from memory
CUTLASS_DEVICE
void load(Fragment &frag) const {
@@ -337,6 +376,13 @@ public:
AccessType *memory_pointer = reinterpret_cast<AccessType *>(byte_pointer + byte_offset);
if (ScatterD && row_guard) {
assert(indices_);
memory_pointer = reinterpret_cast<AccessType *>(byte_pointer + byte_offset +
LongIndex(indices_[row_offset + thread_start_row_]) * LongIndex(params_.stride));
}
CUTLASS_PRAGMA_UNROLL
for (int column = 0; column < ThreadMap::Iterations::kColumn; ++column) {
@@ -355,6 +401,85 @@ public:
}
}
if (row + 1 < ThreadMap::Iterations::kRow) {
if (!ScatterD) {
byte_pointer += params_.increment_row;
}
}
}
if (group + 1 < ThreadMap::Iterations::kGroup) {
byte_pointer += params_.increment_group;
}
}
if (cluster + 1 < ThreadMap::Iterations::kCluster) {
byte_pointer += params_.increment_cluster;
}
}
}
/// Stores a fragment to memory
CUTLASS_DEVICE
void store(Fragment const &frag) const {
store_with_byte_offset(frag, 0);
}
/// Loads a fragment from memory
CUTLASS_DEVICE
void downsample_load_with_byte_offset(Fragment &frag, int64_t byte_offset, int convolution_P, int convolution_Q, int add_P, int add_Q, int problem_N) const {
uint8_t *byte_pointer = byte_pointer_;
AccessType *frag_ptr = reinterpret_cast<AccessType *>(&frag);
CUTLASS_PRAGMA_UNROLL
for (int cluster = 0; cluster < ThreadMap::Iterations::kCluster; ++cluster) {
CUTLASS_PRAGMA_UNROLL
for (int group = 0; group < ThreadMap::Iterations::kGroup; ++group) {
CUTLASS_PRAGMA_UNROLL
for (int row = 0; row < ThreadMap::Iterations::kRow; ++row) {
int frag_row_idx =
(row + ThreadMap::Iterations::kRow * (group + ThreadMap::Iterations::kGroup * cluster));
int row_offset = row * ThreadMap::Delta::kRow
+ group * ThreadMap::Delta::kGroup
+ cluster * ThreadMap::Delta::kCluster;
bool row_guard = ((row_offset + thread_start_row_) < extent_row_);
int output_row = row_offset + thread_start_row_;
int output_N = output_row / (convolution_P * convolution_Q);
int output_PQ = output_row % (convolution_P * convolution_Q);
int output_P = output_PQ / convolution_Q;
int output_Q = output_PQ % convolution_Q;
int input_row = output_N * 2 * convolution_P * 2 * convolution_Q +
(2 * output_P + add_P) * 2 * convolution_Q + 2 * output_Q + add_Q;
int64_t byte_offset = (input_row-output_row)*problem_N*sizeof(float);
AccessType *memory_pointer = reinterpret_cast<AccessType *>(byte_pointer + byte_offset);
CUTLASS_PRAGMA_UNROLL
for (int column = 0; column < ThreadMap::Iterations::kColumn; ++column) {
bool guard = row_guard && mask_.predicates[column];
cutlass::arch::global_load<
AccessType,
sizeof(AccessType)
>(
frag_ptr[frag_row_idx * ThreadMap::Iterations::kColumn +
column],
(void *)&memory_pointer[column * ThreadMap::Delta::kColumn /
kElementsPerAccess],
guard);
}
if (row + 1 < ThreadMap::Iterations::kRow) {
byte_pointer += params_.increment_row;
}
@@ -371,12 +496,83 @@ public:
}
}
/// Stores a fragment to memory
/// Loads a fragment from memory
CUTLASS_DEVICE
void store(Fragment const &frag) const {
void upsample_load_with_byte_offset(Fragment &frag, int64_t byte_offset, int convolution_P, int convolution_Q, int add_P, int add_Q, int problem_N) const {
store_with_byte_offset(frag, 0);
uint8_t *byte_pointer = byte_pointer_;
AccessType *frag_ptr = reinterpret_cast<AccessType *>(&frag);
CUTLASS_PRAGMA_UNROLL
for (int cluster = 0; cluster < ThreadMap::Iterations::kCluster; ++cluster) {
CUTLASS_PRAGMA_UNROLL
for (int group = 0; group < ThreadMap::Iterations::kGroup; ++group) {
CUTLASS_PRAGMA_UNROLL
for (int row = 0; row < ThreadMap::Iterations::kRow; ++row) {
int frag_row_idx =
(row + ThreadMap::Iterations::kRow * (group + ThreadMap::Iterations::kGroup * cluster));
int row_offset = row * ThreadMap::Delta::kRow
+ group * ThreadMap::Delta::kGroup
+ cluster * ThreadMap::Delta::kCluster;
bool row_guard = ((row_offset + thread_start_row_) < extent_row_);
int output_row = row_offset + thread_start_row_;
int output_N = output_row / (convolution_P * convolution_Q);
int output_PQ = output_row % (convolution_P * convolution_Q);
int output_P = output_PQ / convolution_Q;
int output_Q = output_PQ % convolution_Q;
int row_add_P = add_P;
int row_add_Q = add_Q;
if (output_P > convolution_P - 2) row_add_P = 0;
if (output_Q > convolution_Q - 2) row_add_Q = 0;
int input_row = output_N * (convolution_P/2) * (convolution_Q/2) +
((output_P + row_add_P)/2) * (convolution_Q/2) + (output_Q + row_add_Q)/2;
int64_t byte_offset = (input_row-output_row)*problem_N*sizeof(float);
AccessType *memory_pointer = reinterpret_cast<AccessType *>(byte_pointer + byte_offset);
CUTLASS_PRAGMA_UNROLL
for (int column = 0; column < ThreadMap::Iterations::kColumn; ++column) {
bool guard = row_guard && mask_.predicates[column];
cutlass::arch::global_load<
AccessType,
sizeof(AccessType)
>(
frag_ptr[frag_row_idx * ThreadMap::Iterations::kColumn +
column],
(void *)&memory_pointer[column * ThreadMap::Delta::kColumn /
kElementsPerAccess],
guard);
}
if (row + 1 < ThreadMap::Iterations::kRow) {
byte_pointer += params_.increment_row;
}
}
if (group + 1 < ThreadMap::Iterations::kGroup) {
byte_pointer += params_.increment_group;
}
}
if (cluster + 1 < ThreadMap::Iterations::kCluster) {
byte_pointer += params_.increment_cluster;
}
}
}
CUTLASS_DEVICE
MatrixCoord thread_start() const {
return MatrixCoord(thread_start_row_, thread_start_column_);
}
/// Need to get the thread start row from the tile iterator
@@ -385,18 +581,34 @@ public:
return thread_start_row_;
}
/// Need to get the thread start row from the tile iterator
CUTLASS_DEVICE
int32_t thread_start_column() const {
return thread_start_column_;
}
/// Extent of the matrix in rows
CUTLASS_DEVICE
Index extent_row() const {
return extent_row_;
}
/// Extent of the matrix in columns
CUTLASS_DEVICE
Index extent_column() const {
return extent_column_;
}
/// Advances to the next position to load or store
CUTLASS_HOST_DEVICE
PredicatedTileIterator &operator++() {
++state_[0];
byte_pointer_ += params_.advance_row;
if (!ScatterD) {
byte_pointer_ += params_.advance_row;
}
thread_start_row_ += ThreadMap::Shape::kRow;
if (state_[0] == ThreadMap::Count::kRow) {
@@ -582,7 +794,8 @@ public:
Element *pointer,
TensorCoord extent,
int thread_idx,
TensorCoord threadblock_offset
TensorCoord threadblock_offset,
int const *indices = nullptr ///< gather/scatter indices, note no support for gather/scatter at this specialization
):
params_(params) {
TensorCoord thread_offset = ThreadMap::initial_offset(thread_idx) +
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -252,7 +258,7 @@ private:
/// Extent of the matrix tile in rows
Index extent_row_;
/// Extent of the matrix tile in rows
/// Extent of the matrix tile in columns
Index extent_col_;
/// A thread's starting row position (assuming steady-state predicates have been computed)
@@ -263,6 +269,9 @@ private:
/// Internal state counter
int state_[3];
/// Offsets in columns, cached for performance
int64_t offset_modes_n_[ThreadMap::Iterations::kColumn];
//
// Static asserts about internal strides
@@ -290,7 +299,8 @@ public:
Element *pointer,
MatrixCoord extent,
int thread_idx,
MatrixCoord threadblock_offset = MatrixCoord()
MatrixCoord threadblock_offset = MatrixCoord(),
int const *indices = nullptr ///< gather/scatter indices, note no support for gather/scatter at this specialization
):
params_(params)
{
@@ -307,10 +317,34 @@ public:
// Initialize predicates
CUTLASS_PRAGMA_UNROLL
for (int c = 0; c < ThreadMap::Iterations::kColumn; ++c) {
mask_.predicates[c] = ((thread_offset.column()
+ ThreadMap::Delta::kColumn * c) < extent.column());
//
// Compute coordinate and decompose into N modes
//
int coord_n = thread_start_column_ + c * ThreadMap::Delta::kColumn;
mask_.predicates[c] = coord_n < extent.column();
Coord<Layout::kRank / 2, Index> modes_n;
int64_t offset_modes_n = 0;
if (kBigEndian) {
modes_n = CoordinateDecomposition<Layout::kRank / 2>(coord_n, params_.divmod_n);
offset_modes_n = dot(modes_n, params_.stride_n);
}
else {
modes_n = CoordinateDecompositionLittleEndian<Layout::kRank / 2>(coord_n, params_.divmod_n);
offset_modes_n = dot(modes_n, params_.stride_n);
}
offset_modes_n_[c] = offset_modes_n;
}
if (!pointer) {
mask_.clear();
}
@@ -382,18 +416,8 @@ public:
// Compute coordinate and decompose into N modes
//
int coord_n = thread_start_column_ + column * ThreadMap::Delta::kColumn;
Coord<Layout::kRank / 2, Index> modes_n;
if (Layout::kRank > 2) {
if (kBigEndian) {
modes_n = CoordinateDecomposition<Layout::kRank / 2>(coord_n, params_.divmod_n);
} else {
modes_n = CoordinateDecompositionLittleEndian<Layout::kRank / 2>(coord_n, params_.divmod_n);
}
offset_modes_n = dot(modes_n, params_.stride_n);
offset_modes_n = offset_modes_n_[column];
}
//
@@ -490,19 +514,8 @@ public:
// Compute coordinate and decompose into N modes
//
int coord_n = thread_start_column_ + column * ThreadMap::Delta::kColumn;
Coord<Layout::kRank / 2, Index> modes_n;
if (Layout::kRank > 2) {
if (kBigEndian) {
modes_n = CoordinateDecomposition<Layout::kRank / 2>(coord_n, params_.divmod_n);
}
else {
modes_n = CoordinateDecompositionLittleEndian<Layout::kRank / 2>(coord_n, params_.divmod_n);
}
offset_modes_n = dot(modes_n, params_.stride_n);
offset_modes_n = offset_modes_n_[column];
}
//
@@ -0,0 +1,633 @@
/***************************************************************************************************
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
/*! \file
\brief Epilogue for threadblock scoped GEMMs using Tensor Ops.
The epilogue rearranges the result of a matrix product through shared memory to match canonical
tensor layouts in global memory. Epilogues support conversion and reduction operations.
*/
#pragma once
#include "cutlass/cutlass.h"
#include "cutlass/numeric_types.h"
#include "cutlass/array.h"
#include "cutlass/layout/matrix.h"
#include "cutlass/layout/tensor.h"
#include "cutlass/matrix_shape.h"
#include "cutlass/tensor_ref.h"
#include "cutlass/transform/pitch_linear_thread_map.h"
#include "cutlass/epilogue/threadblock/output_tile_thread_map.h"
#include "cutlass/arch/arch.h"
#include "cutlass/arch/memory.h"
#include "cutlass/epilogue/threadblock/predicated_tile_iterator_params.h"
////////////////////////////////////////////////////////////////////////////////
namespace cutlass {
////////////////////////////////////////////////////////////////////////////////
namespace epilogue {
namespace threadblock {
////////////////////////////////////////////////////////////////////////////////
/// Tile iterator used to load and store output tile from global memory in epilogue.
///
/// Satisfies: ReadableTileIterator | PredicatedTileIterator | ForwardTileIterator
///
template <
typename ThreadMap_, ///< Thread map (conept: OutputTileThreadMap)
typename Element_, ///< Element data type
BlasMode BlasMode_ = BlasMode::kGemm ///< Tile Iterator for a Symmetric or Hermitian Kernel
>
class PredicatedTileIteratorBlas3 {
public:
using ThreadMap = ThreadMap_;
using Shape = typename ThreadMap::Shape;
using Element = Element_;
using Layout = layout::RowMajor;
using TensorRef = TensorRef<Element, Layout>;
using ConstTensorRef = typename TensorRef::ConstTensorRef;
using Index = typename Layout::Index;
using LongIndex = typename Layout::LongIndex;
using TensorCoord = MatrixCoord;
static BlasMode const kBlasMode = BlasMode_;
static int const kElementsPerAccess = ThreadMap::kElementsPerAccess;
static int const kThreads = ThreadMap::kThreads;
static int const kIterations = ThreadMap::Count::kTile;
static_assert( ThreadMap::Iterations::kRow > 0,"ThreadMap::Iterations::kRow must be > 0");
static_assert( ThreadMap::Iterations::kGroup > 0,"ThreadMap::Iterations::kGroup must be > 0");
static_assert( ThreadMap::Iterations::kCluster > 0,"ThreadMap::Iterations::kCluster must be > 0");
static_assert( ThreadMap::Iterations::kColumn > 0,"ThreadMap::Iterations::kColumn must be > 0");
/// Fragment object
using Fragment = Array<
Element,
ThreadMap::Iterations::kColumn *
ThreadMap::Iterations::kRow *
ThreadMap::Iterations::kGroup *
ThreadMap::Iterations::kCluster * ThreadMap::kElementsPerAccess>;
/// Memory access size
using AccessType = AlignedArray<Element, ThreadMap::kElementsPerAccess>;
static_assert( AccessType::kElements == 1, "BLAS3 Epilogue must use AccessType::kElements as 1");
//
// Parameters struct
//
/// Uses a non-template class
struct Params : PredicatedTileIteratorParams {
CUTLASS_HOST_DEVICE
Params() { }
CUTLASS_HOST_DEVICE
Params(Layout const &layout):
PredicatedTileIteratorParams(
layout.stride(0) * int(sizeof(AccessType)) / kElementsPerAccess,
make_OutputTileThreadMapDesc<ThreadMap>()
)
{
}
};
/// Mask object
struct Mask {
static int const kCount = ThreadMap::Iterations::kColumn;
/// Predicate state
bool predicates[kCount];
//
// Mask
//
CUTLASS_HOST_DEVICE
Mask() {
enable();
}
///< Efficiently disables all accesses guarded by mask
CUTLASS_HOST_DEVICE void clear() {
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < kCount; ++i) {
predicates[i] = false;
}
}
///< CUTLASS_HOST_DEVICE enables all accesses guarded by mask
CUTLASS_DEVICE void enable() {
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < kCount; ++i) {
predicates[i] = true;
}
}
};
private:
//
// Data members
//
/// Parameters structure containing reference and precomputed state.
PredicatedTileIteratorParams params_;
/// Byte-level pointer
uint8_t *byte_pointer_;
/// Fill Mode for a tile on diagonal of a symmetric kernel
cutlass::FillMode fill_mode;
/// Array of boolean values to contain steady-state predicates
Mask mask_;
/// Extent of the matrix tile in rows
Index extent_row_;
/// A thread's starting row position (assuming steady-state predicates have been computed)
Index thread_start_row_;
/// Internal state counter
int state_[3];
/// Starting address of the matrix
size_t matrix_start_addr;
static_assert((kBlasMode == BlasMode::kSymmetric || kBlasMode == BlasMode::kHermitian),
"Unsupported blas3 mode.");
private:
//
// Methods
//
public:
//
// Methods
//
/// Constructor
CUTLASS_DEVICE
PredicatedTileIteratorBlas3(
PredicatedTileIteratorParams const & params,
Element *pointer,
TensorCoord extent,
int thread_idx,
TensorCoord threadblock_offset
, cutlass::FillMode fill_mode
):
params_(params), fill_mode(fill_mode)
{
TensorCoord thread_offset = ThreadMap::initial_offset(thread_idx) + threadblock_offset;
extent_row_ = extent.row();
thread_start_row_ = thread_offset.row();
// Initialize predicates
CUTLASS_PRAGMA_UNROLL
for (int c = 0; c < ThreadMap::Iterations::kColumn; ++c) {
mask_.predicates[c] = ((thread_offset.column()
+ ThreadMap::Delta::kColumn * c) < extent.column());
}
// Check Symmetric kernel modes (Lower and Upper - for diagonal CTAs, None for rest CTAs)
if ((kBlasMode == BlasMode::kSymmetric || kBlasMode == BlasMode::kHermitian) &&
fill_mode == cutlass::FillMode::kInvalid) {
arch::device_breakpoint();
}
// Starting address of the matrix
matrix_start_addr = reinterpret_cast<size_t>(pointer);
// Initialize pointer
byte_pointer_ = reinterpret_cast<uint8_t *>(pointer) +
LongIndex(thread_offset.row()) * LongIndex(params_.stride) +
LongIndex(thread_offset.column()) * sizeof(AccessType) / kElementsPerAccess;
// Initialize internal state counter
state_[0] = state_[1] = state_[2] = 0;
}
/// Adds a pointer offset in units of Element
CUTLASS_HOST_DEVICE
void add_pointer_offset(LongIndex pointer_offset) {
byte_pointer_ += pointer_offset * sizeof_bits<Element>::value / 8;
}
/// Loads a fragment from memory
CUTLASS_DEVICE
void load_with_byte_offset(Fragment &frag, int64_t byte_offset) {
uint8_t *byte_pointer = byte_pointer_;
AccessType *frag_ptr = reinterpret_cast<AccessType *>(&frag);
CUTLASS_PRAGMA_UNROLL
for (int cluster = 0; cluster < ThreadMap::Iterations::kCluster; ++cluster) {
CUTLASS_PRAGMA_UNROLL
for (int group = 0; group < ThreadMap::Iterations::kGroup; ++group) {
CUTLASS_PRAGMA_UNROLL
for (int row = 0; row < ThreadMap::Iterations::kRow; ++row) {
int frag_row_idx =
(row + ThreadMap::Iterations::kRow * (group + ThreadMap::Iterations::kGroup * cluster));
int row_offset = row * ThreadMap::Delta::kRow
+ group * ThreadMap::Delta::kGroup
+ cluster * ThreadMap::Delta::kCluster;
bool row_guard = ((row_offset + thread_start_row_) < extent_row_);
AccessType *memory_pointer = reinterpret_cast<AccessType *>(byte_pointer + byte_offset);
CUTLASS_PRAGMA_UNROLL
for (int column = 0; column < ThreadMap::Iterations::kColumn; ++column) {
bool guard = row_guard && mask_.predicates[column];
cutlass::arch::global_load<
AccessType,
sizeof(AccessType)
>(
frag_ptr[frag_row_idx * ThreadMap::Iterations::kColumn +
column],
(void *)&memory_pointer[column * ThreadMap::Delta::kColumn /
kElementsPerAccess],
guard);
}
if (row + 1 < ThreadMap::Iterations::kRow) {
byte_pointer += params_.increment_row;
}
}
if (group + 1 < ThreadMap::Iterations::kGroup) {
byte_pointer += params_.increment_group;
}
}
if (cluster + 1 < ThreadMap::Iterations::kCluster) {
byte_pointer += params_.increment_cluster;
}
}
}
/// Loads a fragment on the diagonal of a symmetric kernel to memory
CUTLASS_DEVICE
void load_symmetric_with_byte_offset(Fragment &frag, int64_t byte_offset) {
uint8_t *byte_pointer = byte_pointer_;
AccessType *frag_ptr = reinterpret_cast<AccessType *>(&frag);
bool isLowerMode = (fill_mode == cutlass::FillMode::kLower) ? true : false;
CUTLASS_PRAGMA_UNROLL
for (int cluster = 0; cluster < ThreadMap::Iterations::kCluster; ++cluster) {
CUTLASS_PRAGMA_UNROLL
for (int group = 0; group < ThreadMap::Iterations::kGroup; ++group) {
CUTLASS_PRAGMA_UNROLL
for (int row = 0; row < ThreadMap::Iterations::kRow; ++row) {
int frag_row_idx =
(row + ThreadMap::Iterations::kRow * (group + ThreadMap::Iterations::kGroup * cluster));
int row_offset = row * ThreadMap::Delta::kRow
+ group * ThreadMap::Delta::kGroup
+ cluster * ThreadMap::Delta::kCluster;
bool row_guard = ((row_offset + thread_start_row_) < extent_row_);
AccessType *memory_pointer = reinterpret_cast<AccessType *>(byte_pointer + byte_offset);
// Offset of row from beginning of the matrix per thread
size_t row_start_offset = (size_t)memory_pointer - matrix_start_addr;
// Absolute row index
int row_index = int(row_start_offset/params_.stride);
CUTLASS_PRAGMA_UNROLL
for (int column = 0; column < ThreadMap::Iterations::kColumn; ++column) {
bool guard = row_guard && mask_.predicates[column];
// Offset of column from beginning of row per thread
size_t col_start_offset = row_start_offset +
(column * ThreadMap::Delta::kColumn / kElementsPerAccess) * sizeof(AccessType);
// Absolute column index
size_t col_index = (col_start_offset%params_.stride)/sizeof(AccessType);
guard = guard && ( (isLowerMode && row_index >= col_index) ||
(!isLowerMode && row_index <= col_index) );
cutlass::arch::global_load<
AccessType,
sizeof(AccessType)
>(
frag_ptr[frag_row_idx * ThreadMap::Iterations::kColumn +
column],
(void *)&memory_pointer[column * ThreadMap::Delta::kColumn /
kElementsPerAccess],
guard);
// The imaginary parts of the diagonal elements of a complex element are assumed and set to zero
if (guard && kBlasMode == BlasMode::kHermitian && cutlass::is_complex<Element>::value) {
Element *scalar_ptr = reinterpret_cast<Element *>(frag_ptr);
if (row_index == col_index) {
scalar_ptr[frag_row_idx * ThreadMap::Iterations::kColumn + column] =
real(scalar_ptr[frag_row_idx * ThreadMap::Iterations::kColumn + column]);
}
}
}
if (row + 1 < ThreadMap::Iterations::kRow) {
byte_pointer += params_.increment_row;
}
}
if (group + 1 < ThreadMap::Iterations::kGroup) {
byte_pointer += params_.increment_group;
}
}
if (cluster + 1 < ThreadMap::Iterations::kCluster) {
byte_pointer += params_.increment_cluster;
}
}
}
/// Loads a fragment from memory
CUTLASS_DEVICE
void load(Fragment &frag) {
if (fill_mode == cutlass::FillMode::kNone) {
load_with_byte_offset(frag, 0);
}
else {
load_symmetric_with_byte_offset(frag, 0);
}
}
/// Stores a fragment to memory
CUTLASS_DEVICE
void store_with_byte_offset(Fragment const &frag, int64_t byte_offset) {
uint8_t *byte_pointer = byte_pointer_;
AccessType const *frag_ptr = reinterpret_cast<AccessType const *>(&frag);
CUTLASS_PRAGMA_UNROLL
for (int cluster = 0; cluster < ThreadMap::Iterations::kCluster; ++cluster) {
CUTLASS_PRAGMA_UNROLL
for (int group = 0; group < ThreadMap::Iterations::kGroup; ++group) {
CUTLASS_PRAGMA_UNROLL
for (int row = 0; row < ThreadMap::Iterations::kRow; ++row) {
int frag_row_idx =
(row + ThreadMap::Iterations::kRow * (group + ThreadMap::Iterations::kGroup * cluster));
int row_offset = row * ThreadMap::Delta::kRow
+ group * ThreadMap::Delta::kGroup
+ cluster * ThreadMap::Delta::kCluster;
bool row_guard = ((row_offset + thread_start_row_) < extent_row_);
AccessType *memory_pointer = reinterpret_cast<AccessType *>(byte_pointer + byte_offset);
CUTLASS_PRAGMA_UNROLL
for (int column = 0; column < ThreadMap::Iterations::kColumn; ++column) {
bool guard = row_guard && mask_.predicates[column];
cutlass::arch::global_store<AccessType, sizeof(AccessType)>(
frag_ptr[frag_row_idx * ThreadMap::Iterations::kColumn + column],
(void *)&memory_pointer[column * ThreadMap::Delta::kColumn / kElementsPerAccess],
guard);
}
if (row + 1 < ThreadMap::Iterations::kRow) {
byte_pointer += params_.increment_row;
}
}
if (group + 1 < ThreadMap::Iterations::kGroup) {
byte_pointer += params_.increment_group;
}
}
if (cluster + 1 < ThreadMap::Iterations::kCluster) {
byte_pointer += params_.increment_cluster;
}
}
}
/// Stores a fragment on the diagonal of a symmetric kernel to memory
CUTLASS_DEVICE
void store_symmetric_with_byte_offset(Fragment const &frag, int64_t byte_offset) {
uint8_t *byte_pointer = byte_pointer_;
AccessType const *frag_ptr = reinterpret_cast<AccessType const *>(&frag);
bool isLowerMode = (fill_mode == cutlass::FillMode::kLower) ? true : false;
CUTLASS_PRAGMA_UNROLL
for (int cluster = 0; cluster < ThreadMap::Iterations::kCluster; ++cluster) {
CUTLASS_PRAGMA_UNROLL
for (int group = 0; group < ThreadMap::Iterations::kGroup; ++group) {
CUTLASS_PRAGMA_UNROLL
for (int row = 0; row < ThreadMap::Iterations::kRow; ++row) {
int frag_row_idx =
(row + ThreadMap::Iterations::kRow * (group + ThreadMap::Iterations::kGroup * cluster));
int row_offset = row * ThreadMap::Delta::kRow
+ group * ThreadMap::Delta::kGroup
+ cluster * ThreadMap::Delta::kCluster;
bool row_guard = ((row_offset + thread_start_row_) < extent_row_);
AccessType *memory_pointer = reinterpret_cast<AccessType *>(byte_pointer + byte_offset);
// Offset of row from beginning of the matrix per thread
size_t row_start_offset = (size_t)memory_pointer - matrix_start_addr;
// Absolute row index
int row_index = int(row_start_offset/params_.stride);
CUTLASS_PRAGMA_UNROLL
for (int column = 0; column < ThreadMap::Iterations::kColumn; ++column) {
bool guard = row_guard && mask_.predicates[column];
// Offset of column from beginning of row per thread
size_t col_start_offset = row_start_offset +
(column * ThreadMap::Delta::kColumn / kElementsPerAccess) * sizeof(AccessType);
// Absolute column index
size_t col_index = (col_start_offset%params_.stride)/sizeof(AccessType);
guard = guard && ( (isLowerMode && row_index >= col_index) ||
(!isLowerMode && row_index <= col_index) );
// The imaginary parts of the diagonal elements of a complex element are assumed and set to zero
if (guard && kBlasMode == BlasMode::kHermitian && cutlass::is_complex<Element>::value) {
AccessType *frag_ptr_modify = const_cast<AccessType *>(frag_ptr);
Element *scalar_ptr = reinterpret_cast<Element *>(frag_ptr_modify);
if (row_index == col_index) {
scalar_ptr[frag_row_idx * ThreadMap::Iterations::kColumn + column] =
real(scalar_ptr[frag_row_idx * ThreadMap::Iterations::kColumn + column]);
}
}
cutlass::arch::global_store<AccessType, sizeof(AccessType)>(
frag_ptr[frag_row_idx * ThreadMap::Iterations::kColumn +
column],
(void *)&memory_pointer[column * ThreadMap::Delta::kColumn /
kElementsPerAccess],
guard);
}
if (row + 1 < ThreadMap::Iterations::kRow) {
byte_pointer += params_.increment_row;
}
}
if (group + 1 < ThreadMap::Iterations::kGroup) {
byte_pointer += params_.increment_group;
}
}
if (cluster + 1 < ThreadMap::Iterations::kCluster) {
byte_pointer += params_.increment_cluster;
}
}
}
/// Stores a fragment to memory
CUTLASS_DEVICE
void store(Fragment const &frag) {
if (fill_mode == cutlass::FillMode::kNone) {
store_with_byte_offset(frag, 0);
}
else {
store_symmetric_with_byte_offset(frag, 0);
}
}
/// Advances to the next position to load or store
CUTLASS_HOST_DEVICE
PredicatedTileIteratorBlas3 &operator++() {
++state_[0];
byte_pointer_ += params_.advance_row;
thread_start_row_ += ThreadMap::Shape::kRow;
if (state_[0] == ThreadMap::Count::kRow) {
state_[0] = 0;
++state_[1];
byte_pointer_ += params_.advance_group;
thread_start_row_ += (ThreadMap::Shape::kGroup - 1) *
ThreadMap::Shape::kRow * ThreadMap::Count::kRow;
if (state_[1] == ThreadMap::Count::kGroup) {
state_[1] = 0;
++state_[2];
byte_pointer_ += params_.advance_cluster;
thread_start_row_ += ThreadMap::Count::kGroup *
ThreadMap::Shape::kGroup * ThreadMap::Count::kRow * ThreadMap::Shape::kRow;
if (state_[2] == ThreadMap::Count::kCluster) {
state_[2] = 0;
byte_pointer_ += params_.advance_tile;
}
}
}
return *this;
}
///< Efficiently disables all accesses guarded by mask
CUTLASS_DEVICE void clear_mask() {
mask_.clear();
}
///< Efficiently enables all accesses guarded by mask
CUTLASS_DEVICE void enable_mask() {
mask_.enable();
}
///< Sets the mask
CUTLASS_DEVICE void get_mask(Mask &mask) {
mask = mask_;
}
///< Sets the mask
CUTLASS_DEVICE void set_mask(Mask const &mask) {
mask_ = mask;
}
};
///////////////////////////////////////////////////////////////////////////////
} // namespace threadblock
} // namespace epilogue
} // namespace cutlass
////////////////////////////////////////////////////////////////////////////////
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -74,6 +80,13 @@ struct OutputTileShapeDesc {
int count() const {
return column * row * group * cluster * tile;
}
#if 0
CUTLASS_HOST_DEVICE
void print() const {
printf("{%d, %d, %d, %d, %d}", column, row, group, cluster, tile);
}
#endif
};
/// Helper template to construct an OutputTileShapeDesc from a OutputTileShape template.
@@ -122,7 +135,10 @@ struct OutputTileThreadMapDesc {
shape(shape_),
iterations(iterations_),
delta(delta_),
count(count_) { }
count(count_)
{
}
};
/// Helper template to construct an OutputTileShapeDesc from a OutputTileThreadMap template.
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -1,24 +1,30 @@
/***************************************************************************************************
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
* to endorse or promote products derived from this software without specific prior written
* permission.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
@@ -238,11 +244,12 @@ public:
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Partial specialization for int32_t x 8 => int8_t x 8
/// Partial specialization for int32_t x 16 => int8_t/int4b_t x 16
template <
typename ThreadMap_ ///< Thread map (conept: OutputTileThreadMap)
typename ThreadMap_, ///< Thread map (conept: OutputTileThreadMap)
int OutputSizeBits_ ///< Size of output element in bits
>
class SharedLoadIteratorMixed<ThreadMap_, int32_t, 32, 8, 16, 8> {
class SharedLoadIteratorMixed<ThreadMap_, int32_t, 32, OutputSizeBits_, 16, 8> {
public:
using ThreadMap = ThreadMap_;
using Shape = typename ThreadMap::Shape;
@@ -398,11 +405,12 @@ public:
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Partial specialization for int32_t x 8 => int8_t x 8
/// Partial specialization for int32_t x 8 => int8_t/int4b_t x 8
template <
typename ThreadMap_ ///< Thread map (conept: OutputTileThreadMap)
typename ThreadMap_, ///< Thread map (conept: OutputTileThreadMap)
int OutputSizeBits_
>
class SharedLoadIteratorMixed<ThreadMap_, int32_t, 32, 8, 8, 8> {
class SharedLoadIteratorMixed<ThreadMap_, int32_t, 32, OutputSizeBits_, 8, 8> {
public:
using ThreadMap = ThreadMap_;
using Shape = typename ThreadMap::Shape;