CUTLASS 2.9 (#468)
This commit is contained in:
@@ -1,24 +1,30 @@
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/***************************************************************************************************
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* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
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* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: BSD-3-Clause
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*
|
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* Redistribution and use in source and binary forms, with or without modification, are permitted
|
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* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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**************************************************************************************************/
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@@ -0,0 +1,264 @@
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/***************************************************************************************************
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* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
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* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
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* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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**************************************************************************************************/
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/*! \file
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\brief Epilogue for threadblock scoped complex GEMMs using Tensor Ops.
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The epilogue rearranges the result of a matrix product through shared memory to match canonical
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tensor layouts in global memory. Epilogues support conversion and reduction operations.
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*/
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#pragma once
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#include "cutlass/cutlass.h"
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#include "cutlass/numeric_types.h"
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#include "cutlass/array.h"
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#include "cutlass/gemm/gemm.h"
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#include "cutlass/epilogue/thread/linear_combination.h"
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#include "cutlass/epilogue/thread/linear_combination_relu.h"
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#include "cutlass/epilogue/thread/linear_combination_gelu.h"
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#include "cutlass/epilogue/thread/linear_combination_sigmoid.h"
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#include "cutlass/epilogue/thread/linear_combination_planar_complex.h"
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#include "cutlass/epilogue/thread/conversion_op.h"
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#include "cutlass/epilogue/thread/reduction_op.h"
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#include "cutlass/transform/threadblock/regular_tile_iterator_pitch_linear.h"
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#include "cutlass/epilogue/warp/fragment_iterator_complex_tensor_op.h"
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#include "cutlass/epilogue/warp/fragment_iterator_gaussian_complex_tensor_op.h"
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#include "cutlass/epilogue/warp/tile_iterator_tensor_op.h"
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#include "cutlass/epilogue/threadblock/default_thread_map_tensor_op.h"
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#include "cutlass/epilogue/threadblock/predicated_tile_iterator_blas3.h"
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#include "cutlass/epilogue/threadblock/shared_load_iterator.h"
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#include "cutlass/epilogue/threadblock/epilogue.h"
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////////////////////////////////////////////////////////////////////////////////
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namespace cutlass {
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namespace epilogue {
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namespace threadblock {
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/////////////////////////////////////////////////////////////////////////////////////////////////
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/// Specialization and defines sensible defaults for epilogues for complex*complex case
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// 4 real-valued mma operations (Complex)
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// A = (ar + j ai), B (br +j bi), D = AB
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// D = dr + j di = (ar*br - ai*bi) + j (ar*bi + ai*br)
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/////////////////////////////////////////////////////////////////////////////////////////////////
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template <
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/// Epilouge Shape
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typename Shape_,
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/// Warp-level mma operator
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typename WarpMmaTensorOp_,
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/// Number of k partitions
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int PartitionsK,
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/// Epilogue output operator
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typename OutputOp_,
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/// Elements accessed by inner-most loop of AccumulatorFragmentIterator::load()
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int ElementsPerAccess,
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/// Multiply-add operator
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/// Selects between (arch::OpMultiplyAddComplex, arch::OpMultiplyGaussianComplex)
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typename Operator_ = arch::OpMultiplyAddComplex,
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/// Is for a symmetric kernel
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BlasMode BlasMode_ = BlasMode::kGemm
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>
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struct DefaultEpilogueComplexTensorOpBlas3 {
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using Shape = Shape_;
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using WarpMmaTensorOp = WarpMmaTensorOp_;
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static int const kPartitionsK = PartitionsK;
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using OutputOp = OutputOp_;
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static int const kElementsPerAccess = ElementsPerAccess;
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using Operator = Operator_;
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static BlasMode const kBlasMode = BlasMode_;
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using ElementOutput = typename OutputOp::ElementOutput;
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using LayoutC = typename WarpMmaTensorOp::LayoutC;
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using ElementAccumulator = typename WarpMmaTensorOp::ElementC;
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//
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// Thread map
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//
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using OutputTileThreadMap = typename cutlass::epilogue::threadblock::DefaultThreadMapTensorOp<
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Shape,
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typename WarpMmaTensorOp::Shape,
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kPartitionsK,
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ElementOutput,
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kElementsPerAccess
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>::Type;
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using OutputTileIterator = cutlass::epilogue::threadblock::PredicatedTileIteratorBlas3<
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OutputTileThreadMap,
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ElementOutput
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, kBlasMode
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>;
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using AccumulatorFragmentIterator = cutlass::epilogue::warp::FragmentIteratorComplexTensorOp<
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typename WarpMmaTensorOp::Shape,
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typename WarpMmaTensorOp::Policy::Operator::Shape,
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typename WarpMmaTensorOp::Policy::Operator::ElementC,
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typename WarpMmaTensorOp::Policy::Operator::FragmentC,
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LayoutC
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>;
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using WarpTileIterator = cutlass::epilogue::warp::TileIteratorTensorOp<
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typename WarpMmaTensorOp::Shape,
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typename WarpMmaTensorOp::Policy::Operator::Shape,
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ElementAccumulator,
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LayoutC
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>;
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using SharedLoadIterator = cutlass::epilogue::threadblock::SharedLoadIterator<
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typename OutputTileThreadMap::CompactedThreadMap,
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ElementAccumulator
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>;
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/// Hard-coded padding elements added
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using Padding = cutlass::MatrixShape<0, 0>;
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//
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// Define the epilogue
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//
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using Epilogue = cutlass::epilogue::threadblock::Epilogue<
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Shape,
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WarpMmaTensorOp,
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kPartitionsK,
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OutputTileIterator,
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AccumulatorFragmentIterator,
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WarpTileIterator,
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SharedLoadIterator,
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OutputOp,
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Padding
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>;
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};
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/////////////////////////////////////////////////////////////////////////////////////////////////
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/// Partial specialization and defines sensible defaults for epilogues for complex*complex case
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// 3 real-valued mma operations (Gaussian Complex)
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// A = (ar + j ai), B = (br +j bi), D = AB
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// P1 = (ar + ai) * br, P2 = - ar * (br - bi), P3 = ai * (br + bi)
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// D = dr + j di = (P1 - P3) + j (P1 + P2)
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/////////////////////////////////////////////////////////////////////////////////////////////////
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template <
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typename Shape_,
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typename WarpMmaTensorOp_,
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int PartitionsK,
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typename OutputOp_,
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int ElementsPerAccess,
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BlasMode BlasMode_
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>
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struct DefaultEpilogueComplexTensorOpBlas3 <Shape_, WarpMmaTensorOp_, PartitionsK,
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OutputOp_, ElementsPerAccess,
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arch::OpMultiplyAddGaussianComplex
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, BlasMode_
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> {
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using Shape = Shape_;
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using WarpMmaTensorOp = WarpMmaTensorOp_;
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static int const kPartitionsK = PartitionsK;
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using OutputOp = OutputOp_;
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static int const kElementsPerAccess = ElementsPerAccess;
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using Operator = arch::OpMultiplyAddGaussianComplex;
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static BlasMode const kBlasMode = BlasMode_;
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using ElementOutput = typename OutputOp::ElementOutput;
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using LayoutC = typename WarpMmaTensorOp::LayoutC;
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using ElementAccumulator = typename WarpMmaTensorOp::ElementC;
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//
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// Thread map
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//
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using OutputTileThreadMap = typename cutlass::epilogue::threadblock::DefaultThreadMapTensorOp<
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Shape,
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typename WarpMmaTensorOp::Shape,
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kPartitionsK,
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ElementOutput,
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kElementsPerAccess
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>::Type;
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using OutputTileIterator = cutlass::epilogue::threadblock::PredicatedTileIteratorBlas3<
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OutputTileThreadMap,
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ElementOutput,
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kBlasMode
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>;
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using AccumulatorFragmentIterator = cutlass::epilogue::warp::FragmentIteratorGaussianComplexTensorOp<
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typename WarpMmaTensorOp::Shape,
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typename WarpMmaTensorOp::Policy::Operator::Shape,
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typename WarpMmaTensorOp::Policy::Operator::ElementC,
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typename WarpMmaTensorOp::Policy::Operator::FragmentC,
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LayoutC
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>;
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using WarpTileIterator = cutlass::epilogue::warp::TileIteratorTensorOp<
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typename WarpMmaTensorOp::Shape,
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typename WarpMmaTensorOp::Policy::Operator::Shape,
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ElementAccumulator,
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LayoutC
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>;
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using SharedLoadIterator = cutlass::epilogue::threadblock::SharedLoadIterator<
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typename OutputTileThreadMap::CompactedThreadMap,
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ElementAccumulator
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>;
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/// Hard-coded padding elements added
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using Padding = cutlass::MatrixShape<0, 0>;
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//
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// Define the epilogue
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//
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using Epilogue = cutlass::epilogue::threadblock::Epilogue<
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Shape,
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WarpMmaTensorOp,
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kPartitionsK,
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OutputTileIterator,
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AccumulatorFragmentIterator,
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WarpTileIterator,
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SharedLoadIterator,
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OutputOp,
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Padding
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>;
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};
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////////////////////////////////////////////////////////////////////////////////
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} // namespace threadblock
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} // namespace epilogue
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} // namespace cutlass
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////////////////////////////////////////////////////////////////////////////////
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@@ -1,24 +1,30 @@
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/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
@@ -72,7 +78,8 @@ template <
|
||||
typename Shape_,
|
||||
typename WarpMmaSimt_,
|
||||
typename OutputOp_,
|
||||
int ElementsPerAccess
|
||||
int ElementsPerAccess,
|
||||
bool ScatterD = false
|
||||
>
|
||||
struct DefaultEpilogueSimt {
|
||||
|
||||
@@ -101,7 +108,8 @@ struct DefaultEpilogueSimt {
|
||||
|
||||
using OutputTileIterator = cutlass::epilogue::threadblock::PredicatedTileIterator<
|
||||
OutputTileThreadMap,
|
||||
ElementOutput
|
||||
ElementOutput,
|
||||
ScatterD
|
||||
>;
|
||||
|
||||
using AccumulatorFragmentIterator = cutlass::epilogue::warp::FragmentIteratorSimt<
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2022, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
@@ -128,6 +134,30 @@ struct DefaultIteratorsTensorOp<float, float, 4, ThreadblockShape, WarpShape, In
|
||||
static int const kFragmentsPerIteration = 2;
|
||||
};
|
||||
|
||||
/// Partial specialization for int32_t <= int32_t x 4
|
||||
template <
|
||||
typename ThreadblockShape,
|
||||
typename WarpShape,
|
||||
typename InstructionShape,
|
||||
typename ThreadMap
|
||||
>
|
||||
struct DefaultIteratorsTensorOp<int32_t, int32_t, 4, ThreadblockShape, WarpShape, InstructionShape, ThreadMap> {
|
||||
|
||||
using WarpTileIterator = cutlass::epilogue::warp::TileIteratorTensorOp<
|
||||
WarpShape,
|
||||
InstructionShape,
|
||||
int32_t,
|
||||
layout::RowMajor
|
||||
>;
|
||||
|
||||
using SharedLoadIterator = cutlass::epilogue::threadblock::SharedLoadIterator<
|
||||
ThreadMap,
|
||||
int32_t
|
||||
>;
|
||||
|
||||
static int const kFragmentsPerIteration = 1;
|
||||
};
|
||||
|
||||
/// Partial specialization for half <= float x 8 epilogues avoids shared memory bank conflicts.
|
||||
template <
|
||||
typename ThreadblockShape,
|
||||
@@ -166,117 +196,77 @@ struct DefaultIteratorsTensorOp<
|
||||
static int const kFragmentsPerIteration = 2;
|
||||
};
|
||||
|
||||
/// Partial specialization for int8_t x 16 <= int32_t x 16 epilogues avoids shared memory bank conflicts.
|
||||
/// Partial specialization for int8/int4b_t <= int32 x 16/8 epilogues avoids shared memory bank conflicts.
|
||||
/// Threadblock::kN = 256 still has bank conflicts.
|
||||
template <
|
||||
int K,
|
||||
typename ElementOutput,
|
||||
int ElementsPerAccess,
|
||||
typename ThreadblockShape,
|
||||
typename WarpShape,
|
||||
typename InstructionShape,
|
||||
typename ThreadMap
|
||||
>
|
||||
struct DefaultIteratorsTensorOp<
|
||||
int8_t,
|
||||
ElementOutput,
|
||||
int32_t,
|
||||
16,
|
||||
gemm::GemmShape<128, 128, K>,
|
||||
gemm::GemmShape<64, 64, K>,
|
||||
ElementsPerAccess,
|
||||
ThreadblockShape,
|
||||
WarpShape,
|
||||
InstructionShape,
|
||||
ThreadMap> {
|
||||
|
||||
static_assert(cutlass::platform::is_same<ElementOutput, cutlass::int4b_t>::value ||
|
||||
cutlass::platform::is_same<ElementOutput, cutlass::uint4b_t>::value ||
|
||||
cutlass::platform::is_same<ElementOutput, int8_t>::value ||
|
||||
cutlass::platform::is_same<ElementOutput, uint8_t>::value,
|
||||
"ElementOutput needs to be 4 or 8 bit (unsigned) int.");
|
||||
|
||||
static_assert((ElementsPerAccess == 16 || ElementsPerAccess == 8),
|
||||
"ElementsPerAccess needs to be 16 or 8.");
|
||||
|
||||
using WarpTileIterator = cutlass::epilogue::warp::TileIteratorTensorOpMixed<
|
||||
gemm::GemmShape<64, 64, K>,
|
||||
using WarpTileIteratorMixed = cutlass::epilogue::warp::TileIteratorTensorOpMixed<
|
||||
WarpShape,
|
||||
InstructionShape,
|
||||
int32_t,
|
||||
32,
|
||||
8,
|
||||
16,
|
||||
cutlass::sizeof_bits<ElementOutput>::value,
|
||||
ElementsPerAccess,
|
||||
8
|
||||
>;
|
||||
|
||||
using SharedLoadIterator = cutlass::epilogue::threadblock::SharedLoadIteratorMixed<
|
||||
ThreadMap,
|
||||
int32_t,
|
||||
32,
|
||||
8,
|
||||
16,
|
||||
8
|
||||
>;
|
||||
|
||||
static int const kFragmentsPerIteration = 1;
|
||||
};
|
||||
|
||||
/// Partial specialization for int8_t x 8 <= int32_t x 8 epilogues avoids shared memory bank conflicts.
|
||||
template <
|
||||
int K,
|
||||
typename InstructionShape,
|
||||
typename ThreadMap
|
||||
>
|
||||
struct DefaultIteratorsTensorOp<
|
||||
int8_t,
|
||||
int32_t,
|
||||
8,
|
||||
gemm::GemmShape<128, 64, K>,
|
||||
gemm::GemmShape<64, 32, K>,
|
||||
InstructionShape,
|
||||
ThreadMap> {
|
||||
|
||||
using WarpTileIterator = cutlass::epilogue::warp::TileIteratorTensorOpMixed<
|
||||
gemm::GemmShape<64, 32, K>,
|
||||
using WarpTileIteratorNotMixed = cutlass::epilogue::warp::TileIteratorTensorOp<
|
||||
WarpShape,
|
||||
InstructionShape,
|
||||
int32_t,
|
||||
32,
|
||||
8,
|
||||
8,
|
||||
8
|
||||
layout::RowMajor
|
||||
>;
|
||||
|
||||
using SharedLoadIterator = cutlass::epilogue::threadblock::SharedLoadIteratorMixed<
|
||||
using WarpTileIterator = typename cutlass::platform::conditional<
|
||||
(ThreadblockShape::kN == 256),
|
||||
WarpTileIteratorNotMixed,
|
||||
WarpTileIteratorMixed>::type;
|
||||
|
||||
using SharedLoadIteratorMixed = cutlass::epilogue::threadblock::SharedLoadIteratorMixed<
|
||||
ThreadMap,
|
||||
int32_t,
|
||||
32,
|
||||
8,
|
||||
8,
|
||||
cutlass::sizeof_bits<ElementOutput>::value,
|
||||
ElementsPerAccess,
|
||||
8
|
||||
>;
|
||||
|
||||
static int const kFragmentsPerIteration = 1;
|
||||
};
|
||||
|
||||
/// Partial specialization for int8_t x 8 <= int32_t x 8 epilogues avoids shared memory bank conflicts.
|
||||
template <
|
||||
int K,
|
||||
typename InstructionShape,
|
||||
typename ThreadMap
|
||||
>
|
||||
struct DefaultIteratorsTensorOp<
|
||||
int8_t,
|
||||
int32_t,
|
||||
8,
|
||||
gemm::GemmShape<64, 64, K>,
|
||||
gemm::GemmShape<32, 32, K>,
|
||||
InstructionShape,
|
||||
ThreadMap> {
|
||||
|
||||
using WarpTileIterator = cutlass::epilogue::warp::TileIteratorTensorOpMixed<
|
||||
gemm::GemmShape<32, 32, K>,
|
||||
InstructionShape,
|
||||
int32_t,
|
||||
32,
|
||||
8,
|
||||
8,
|
||||
8
|
||||
>;
|
||||
|
||||
using SharedLoadIterator = cutlass::epilogue::threadblock::SharedLoadIteratorMixed<
|
||||
using SharedLoadIteratorNotMixed = cutlass::epilogue::threadblock::SharedLoadIterator<
|
||||
ThreadMap,
|
||||
int32_t,
|
||||
32,
|
||||
8,
|
||||
8,
|
||||
8
|
||||
int32_t
|
||||
>;
|
||||
|
||||
using SharedLoadIterator = typename cutlass::platform::conditional<
|
||||
(ThreadblockShape::kN == 256),
|
||||
SharedLoadIteratorNotMixed,
|
||||
SharedLoadIteratorMixed>::type;
|
||||
|
||||
static int const kFragmentsPerIteration = 1;
|
||||
};
|
||||
|
||||
} // namespace detail
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
@@ -287,7 +277,8 @@ template <
|
||||
typename WarpMmaTensorOp_,
|
||||
int PartitionsK,
|
||||
typename OutputOp_,
|
||||
int ElementsPerAccess
|
||||
int ElementsPerAccess,
|
||||
bool ScatterD = false
|
||||
>
|
||||
struct DefaultEpilogueTensorOp {
|
||||
|
||||
@@ -318,10 +309,11 @@ struct DefaultEpilogueTensorOp {
|
||||
using OutputTileIterator = cutlass::epilogue::threadblock::PredicatedTileIterator<
|
||||
OutputTileThreadMap,
|
||||
ElementOutput,
|
||||
ScatterD,
|
||||
UseCUDAStore
|
||||
>;
|
||||
|
||||
using AccumulatorFragmentIterator = typename std::conditional<is_complex<ElementOutput>::value,
|
||||
using AccumulatorFragmentIterator = typename platform::conditional<is_complex<ElementOutput>::value,
|
||||
cutlass::epilogue::warp::FragmentIteratorComplexTensorOp<
|
||||
typename WarpMmaTensorOp::Shape,
|
||||
typename WarpMmaTensorOp::Policy::Operator::Shape,
|
||||
@@ -410,7 +402,7 @@ struct DefaultEpilogueTensorOpStridedDgrad {
|
||||
ElementOutput
|
||||
>;
|
||||
|
||||
using AccumulatorFragmentIterator = typename std::conditional<is_complex<ElementOutput>::value,
|
||||
using AccumulatorFragmentIterator = typename platform::conditional<is_complex<ElementOutput>::value,
|
||||
cutlass::epilogue::warp::FragmentIteratorComplexTensorOp<
|
||||
typename WarpMmaTensorOp::Shape,
|
||||
typename WarpMmaTensorOp::Policy::Operator::Shape,
|
||||
@@ -503,7 +495,7 @@ struct DefaultEpilogueTensorOpAffineRankN {
|
||||
>;
|
||||
|
||||
// Map to the row major iterator since the iterator selection for affineN is the same.
|
||||
using AccumulatorFragmentIterator = typename std::conditional<is_complex<ElementOutput>::value,
|
||||
using AccumulatorFragmentIterator = typename platform::conditional<is_complex<ElementOutput>::value,
|
||||
cutlass::epilogue::warp::FragmentIteratorComplexTensorOp<
|
||||
typename WarpMmaTensorOp::Shape,
|
||||
typename WarpMmaTensorOp::Policy::Operator::Shape,
|
||||
|
||||
@@ -0,0 +1,175 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
/*! \file
|
||||
\brief Epilogue for threadblock scoped GEMMs using Tensor Ops.
|
||||
|
||||
The epilogue rearranges the result of a matrix product through shared memory to match canonical
|
||||
tensor layouts in global memory. Epilogues support conversion and reduction operations.
|
||||
|
||||
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "cutlass/cutlass.h"
|
||||
#include "cutlass/numeric_types.h"
|
||||
#include "cutlass/array.h"
|
||||
|
||||
#include "cutlass/gemm/gemm.h"
|
||||
|
||||
#include "cutlass/epilogue/thread/linear_combination.h"
|
||||
#include "cutlass/epilogue/thread/linear_combination_clamp.h"
|
||||
#include "cutlass/epilogue/thread/linear_combination_relu.h"
|
||||
#include "cutlass/epilogue/thread/linear_combination_gelu.h"
|
||||
#include "cutlass/epilogue/thread/linear_combination_sigmoid.h"
|
||||
#include "cutlass/epilogue/thread/linear_combination_planar_complex.h"
|
||||
|
||||
#include "cutlass/epilogue/thread/conversion_op.h"
|
||||
#include "cutlass/epilogue/thread/reduction_op.h"
|
||||
|
||||
#include "cutlass/transform/threadblock/regular_tile_iterator_pitch_linear.h"
|
||||
|
||||
#include "cutlass/epilogue/warp/fragment_iterator_tensor_op.h"
|
||||
#include "cutlass/epilogue/warp/fragment_iterator_complex_tensor_op.h"
|
||||
#include "cutlass/epilogue/warp/tile_iterator_tensor_op.h"
|
||||
#include "cutlass/epilogue/warp/tile_iterator_tensor_op_mixed.h"
|
||||
#include "cutlass/epilogue/threadblock/default_thread_map_tensor_op.h"
|
||||
#include "cutlass/epilogue/threadblock/predicated_tile_iterator_blas3.h"
|
||||
#include "cutlass/epilogue/threadblock/shared_load_iterator.h"
|
||||
#include "cutlass/epilogue/threadblock/shared_load_iterator_mixed.h"
|
||||
|
||||
#include "cutlass/epilogue/threadblock/default_epilogue_tensor_op.h"
|
||||
#include "cutlass/epilogue/threadblock/epilogue.h"
|
||||
#include "cutlass/epilogue/threadblock/interleaved_epilogue.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace cutlass {
|
||||
namespace epilogue {
|
||||
namespace threadblock {
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/// Defines sensible defaults for epilogues for TensorOps.
|
||||
template <
|
||||
typename Shape_,
|
||||
typename WarpMmaTensorOp_,
|
||||
int PartitionsK,
|
||||
typename OutputOp_,
|
||||
int ElementsPerAccess,
|
||||
/// Is for a symmetric kernel
|
||||
BlasMode BlasMode_ = BlasMode::kGemm
|
||||
>
|
||||
struct DefaultEpilogueTensorOpBlas3 {
|
||||
|
||||
using Shape = Shape_;
|
||||
using WarpMmaTensorOp = WarpMmaTensorOp_;
|
||||
static int const kPartitionsK = PartitionsK;
|
||||
using OutputOp = OutputOp_;
|
||||
static int const kElementsPerAccess = ElementsPerAccess;
|
||||
static BlasMode const kBlasMode = BlasMode_;
|
||||
|
||||
using ElementOutput = typename OutputOp::ElementOutput;
|
||||
using LayoutC = typename WarpMmaTensorOp::LayoutC;
|
||||
using ElementAccumulator = typename WarpMmaTensorOp::ElementC;
|
||||
|
||||
//
|
||||
// Thread map
|
||||
//
|
||||
|
||||
using OutputTileThreadMap = typename cutlass::epilogue::threadblock::DefaultThreadMapTensorOp<
|
||||
Shape,
|
||||
typename WarpMmaTensorOp::Shape,
|
||||
kPartitionsK,
|
||||
ElementOutput,
|
||||
kElementsPerAccess
|
||||
>::Type;
|
||||
|
||||
using OutputTileIterator = cutlass::epilogue::threadblock::PredicatedTileIteratorBlas3<
|
||||
OutputTileThreadMap,
|
||||
ElementOutput,
|
||||
kBlasMode
|
||||
>;
|
||||
|
||||
using AccumulatorFragmentIterator = typename std::conditional<is_complex<ElementOutput>::value,
|
||||
cutlass::epilogue::warp::FragmentIteratorComplexTensorOp<
|
||||
typename WarpMmaTensorOp::Shape,
|
||||
typename WarpMmaTensorOp::Policy::Operator::Shape,
|
||||
typename WarpMmaTensorOp::Policy::Operator::ElementC,
|
||||
typename WarpMmaTensorOp::Policy::Operator::FragmentC,
|
||||
LayoutC>,
|
||||
cutlass::epilogue::warp::FragmentIteratorTensorOp<
|
||||
typename WarpMmaTensorOp::Shape,
|
||||
typename WarpMmaTensorOp::Policy::Operator::Shape,
|
||||
typename WarpMmaTensorOp::Policy::Operator::ElementC,
|
||||
typename WarpMmaTensorOp::Policy::Operator::FragmentC,
|
||||
LayoutC> >::type;
|
||||
|
||||
/// Support several implementations depending on structure of epilogue
|
||||
using DefaultIterators = detail::DefaultIteratorsTensorOp<
|
||||
ElementOutput,
|
||||
ElementAccumulator,
|
||||
kElementsPerAccess,
|
||||
Shape,
|
||||
typename WarpMmaTensorOp::Shape,
|
||||
typename WarpMmaTensorOp::Policy::Operator::Shape,
|
||||
typename OutputTileThreadMap::CompactedThreadMap
|
||||
>;
|
||||
|
||||
using WarpTileIterator = typename DefaultIterators::WarpTileIterator;
|
||||
using SharedLoadIterator = typename DefaultIterators::SharedLoadIterator;
|
||||
|
||||
/// Hard-coded padding elements added
|
||||
using Padding = cutlass::MatrixShape<0, 64 / sizeof_bits<ElementAccumulator>::value * 4>;
|
||||
|
||||
//
|
||||
// Define the epilogue
|
||||
//
|
||||
using Epilogue = cutlass::epilogue::threadblock::Epilogue<
|
||||
Shape,
|
||||
WarpMmaTensorOp,
|
||||
kPartitionsK,
|
||||
OutputTileIterator,
|
||||
AccumulatorFragmentIterator,
|
||||
WarpTileIterator,
|
||||
SharedLoadIterator,
|
||||
OutputOp,
|
||||
Padding
|
||||
>;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
} // namespace threadblock
|
||||
} // namespace epilogue
|
||||
} // namespace cutlass
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
@@ -74,7 +80,8 @@ template <
|
||||
typename WarpMmaTensorOp_,
|
||||
int PartitionsK,
|
||||
typename OutputOp_,
|
||||
int ElementsPerAccess
|
||||
int ElementsPerAccess,
|
||||
bool ScatterD = false
|
||||
>
|
||||
struct DefaultEpilogueVoltaTensorOp {
|
||||
|
||||
@@ -103,7 +110,8 @@ struct DefaultEpilogueVoltaTensorOp {
|
||||
|
||||
using OutputTileIterator = cutlass::epilogue::threadblock::PredicatedTileIterator<
|
||||
OutputTileThreadMap,
|
||||
ElementOutput
|
||||
ElementOutput,
|
||||
ScatterD
|
||||
>;
|
||||
|
||||
using AccumulatorFragmentIterator = cutlass::epilogue::warp::FragmentIteratorVoltaTensorOp<
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
@@ -60,7 +66,8 @@ template <
|
||||
typename ElementTensor,
|
||||
typename ElementVector,
|
||||
typename OutputOp,
|
||||
int ElementsPerAccess
|
||||
int ElementsPerAccess,
|
||||
bool ScatterD = false
|
||||
>
|
||||
struct DefaultEpilogueWithBroadcastTensorOp {
|
||||
|
||||
@@ -78,7 +85,8 @@ struct DefaultEpilogueWithBroadcastTensorOp {
|
||||
//
|
||||
using OutputTileIterator = cutlass::epilogue::threadblock::PredicatedTileIterator<
|
||||
typename Base::OutputTileThreadMap,
|
||||
ElementOutput
|
||||
ElementOutput,
|
||||
ScatterD
|
||||
>;
|
||||
|
||||
//
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
@@ -60,7 +66,8 @@ template <
|
||||
typename ElementOutput,
|
||||
typename OutputOp,
|
||||
typename ReductionOp,
|
||||
int ElementsPerAccess
|
||||
int ElementsPerAccess,
|
||||
bool ScatterD = false
|
||||
>
|
||||
struct DefaultEpilogueWithReductionTensorOp {
|
||||
|
||||
@@ -81,7 +88,8 @@ struct DefaultEpilogueWithReductionTensorOp {
|
||||
|
||||
using OutputTileIterator = cutlass::epilogue::threadblock::PredicatedTileIterator<
|
||||
typename Base::OutputTileThreadMap,
|
||||
ElementOutput
|
||||
ElementOutput,
|
||||
ScatterD
|
||||
>;
|
||||
|
||||
/// Define the epilogue
|
||||
@@ -111,7 +119,8 @@ template <
|
||||
typename ElementOutput,
|
||||
typename OutputOp,
|
||||
typename ReductionOp,
|
||||
int ElementsPerAccess
|
||||
int ElementsPerAccess,
|
||||
bool ScatterD = false
|
||||
>
|
||||
struct DefaultEpilogueWithReductionVoltaTensorOp {
|
||||
|
||||
@@ -132,7 +141,8 @@ struct DefaultEpilogueWithReductionVoltaTensorOp {
|
||||
|
||||
using OutputTileIterator = cutlass::epilogue::threadblock::PredicatedTileIterator<
|
||||
typename Base::OutputTileThreadMap,
|
||||
ElementOutput
|
||||
ElementOutput,
|
||||
ScatterD
|
||||
>;
|
||||
|
||||
/// Define the epilogue
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
@@ -72,7 +78,8 @@ template <
|
||||
typename WarpMmaTensorOp_,
|
||||
int PartitionsK,
|
||||
typename OutputOp_,
|
||||
int ElementsPerAccess
|
||||
int ElementsPerAccess,
|
||||
bool ScatterD = false
|
||||
>
|
||||
struct DefaultEpilogueWmmaTensorOp {
|
||||
|
||||
@@ -101,7 +108,8 @@ struct DefaultEpilogueWmmaTensorOp {
|
||||
|
||||
using OutputTileIterator = cutlass::epilogue::threadblock::PredicatedTileIterator<
|
||||
OutputTileThreadMap,
|
||||
ElementOutput
|
||||
ElementOutput,
|
||||
ScatterD
|
||||
>;
|
||||
|
||||
using AccumulatorFragmentIterator = cutlass::epilogue::warp::FragmentIteratorWmmaTensorOp<
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
@@ -114,7 +120,8 @@ public:
|
||||
Element *pointer_,
|
||||
TensorCoord extent_,
|
||||
int thread_idx_,
|
||||
TensorCoord threadblock_offset_ = TensorCoord()
|
||||
TensorCoord threadblock_offset_ = TensorCoord(),
|
||||
int const * indices = nullptr
|
||||
):
|
||||
pointer(pointer_),
|
||||
stride(params.stride / sizeof(Element)),
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
@@ -54,7 +60,7 @@
|
||||
|
||||
#include "cutlass/epilogue/threadblock/epilogue_base.h"
|
||||
#include "cutlass/epilogue/threadblock/predicated_tile_iterator.h"
|
||||
#include "cutlass/util/index_sequence.h"
|
||||
#include "cutlass/numeric_types.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -149,7 +155,6 @@ public:
|
||||
|
||||
public:
|
||||
|
||||
|
||||
static_assert(SharedLoadIterator::Fragment::kElements == OutputTileIterator::Fragment::kElements,
|
||||
"Mismatch between shared load iterator and output tile iterator.");
|
||||
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
@@ -54,7 +60,7 @@
|
||||
|
||||
#include "cutlass/epilogue/threadblock/epilogue_base.h"
|
||||
#include "cutlass/epilogue/threadblock/predicated_tile_iterator.h"
|
||||
#include "cutlass/util/index_sequence.h"
|
||||
#include "cutlass/numeric_types.h"
|
||||
|
||||
namespace cutlass {
|
||||
namespace epilogue {
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
@@ -32,8 +38,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
#include "cutlass/cutlass.h"
|
||||
#include "cutlass/numeric_types.h"
|
||||
#include "cutlass/array.h"
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
@@ -140,6 +146,7 @@ public:
|
||||
FragmentSmemAccessType * smem_frag_ptr =
|
||||
reinterpret_cast<FragmentSmemAccessType *>(&tb_frag_smem);
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int idx = 0; idx < AccumulatorFragmentIterator::kIterationsPerTile; ++idx) {
|
||||
frag_iterator_accum.load(tb_frag_accum);
|
||||
++frag_iterator_accum;
|
||||
@@ -161,6 +168,56 @@ public:
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Streams the result to shared memory
|
||||
CUTLASS_DEVICE
|
||||
void operator()(
|
||||
OutputOp const &output_op, ///< Output operator
|
||||
SmemTileIterator smem_iterator, ///< Tile iterator for destination in shared memory
|
||||
AccumulatorTile const &accumulator) { ///< Complete warp-level accumulator tile
|
||||
|
||||
/// Fragment Iterator to load slice of accumulator tile
|
||||
AccumulatorFragmentIterator frag_iterator_accum(accumulator);
|
||||
FragmentAccumulator tb_frag_accum;
|
||||
|
||||
/// Epilogue output fragment
|
||||
typename SmemTileIterator::Fragment tb_frag_smem;
|
||||
|
||||
/// Iterate over the accumulator tile and store to shared memory
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int rid = 0; rid < AccumulatorFragmentIterator::TileIterations::kRow; ++rid) {
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int cid = 0; cid < AccumulatorFragmentIterator::TileIterations::kColumn; ++cid) {
|
||||
|
||||
using AccumulatorAccessType = typename OutputOp::FragmentAccumulator;
|
||||
using FragmentSmemAccessType = typename OutputOp::FragmentOutput;
|
||||
|
||||
FragmentSmemAccessType * smem_frag_ptr =
|
||||
reinterpret_cast<FragmentSmemAccessType *>(&tb_frag_smem);
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int idx = 0; idx < AccumulatorFragmentIterator::kIterationsPerTile; ++idx) {
|
||||
frag_iterator_accum.load(tb_frag_accum);
|
||||
++frag_iterator_accum;
|
||||
|
||||
AccumulatorAccessType const * accumulator_frag_ptr =
|
||||
reinterpret_cast<AccumulatorAccessType const *>(&tb_frag_accum);
|
||||
const int kOutputIterations = FragmentAccumulator::kElements / OutputOp::kCount;
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int it = 0; it < kOutputIterations; it++) {
|
||||
smem_frag_ptr[idx * kOutputIterations + it] = output_op(accumulator_frag_ptr[it]);
|
||||
}
|
||||
}
|
||||
|
||||
smem_iterator.store(tb_frag_smem);
|
||||
++smem_iterator;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
@@ -59,7 +65,7 @@
|
||||
#include "cutlass/epilogue/threadblock/epilogue_base.h"
|
||||
#include "cutlass/epilogue/threadblock/predicated_tile_iterator.h"
|
||||
|
||||
#include "cutlass/util/index_sequence.h"
|
||||
#include "cutlass/numeric_types.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
@@ -32,8 +38,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
#include "cutlass/cutlass.h"
|
||||
#include "cutlass/numeric_types.h"
|
||||
#include "cutlass/array.h"
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
@@ -66,6 +72,58 @@ struct OutputTileShape {
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
template <typename Iterations, typename Delta>
|
||||
struct OutputTileThreadMapHelpers {
|
||||
|
||||
/// Determines the iteration index of a vector access according to the thread map
|
||||
CUTLASS_HOST_DEVICE
|
||||
static void iteration_index(
|
||||
int &column_idx,
|
||||
int &row_idx,
|
||||
int &group_idx,
|
||||
int &cluster_idx,
|
||||
int &tile_idx,
|
||||
int iter_idx) {
|
||||
|
||||
column_idx = iter_idx % Iterations::kColumn;
|
||||
int residual = iter_idx / Iterations::kColumn;
|
||||
|
||||
row_idx = residual % Iterations::kRow;
|
||||
residual = residual / Iterations::kRow;
|
||||
|
||||
group_idx = residual % Iterations::kGroup;
|
||||
residual = residual / Iterations::kGroup;
|
||||
|
||||
cluster_idx = residual % Iterations::kCluster;
|
||||
tile_idx = residual / Iterations::kCluster;
|
||||
}
|
||||
|
||||
/// Computes the offset of a given vector access
|
||||
CUTLASS_HOST_DEVICE
|
||||
static MatrixCoord iteration_offset(int iter_idx) {
|
||||
|
||||
int column_idx;
|
||||
int row_idx;
|
||||
int group_idx;
|
||||
int cluster_idx;
|
||||
int tile_idx;
|
||||
|
||||
iteration_index(column_idx, row_idx, group_idx, cluster_idx, tile_idx, iter_idx);
|
||||
|
||||
return
|
||||
MatrixCoord(
|
||||
row_idx * Delta::kRow +
|
||||
group_idx * Delta::kGroup +
|
||||
cluster_idx * Delta::kCluster +
|
||||
tile_idx * Delta::kTile,
|
||||
|
||||
column_idx * Delta::kColumn);
|
||||
}
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
template <
|
||||
typename ThreadMap_,
|
||||
typename Shape_,
|
||||
@@ -73,7 +131,7 @@ template <
|
||||
typename Delta_,
|
||||
typename Count_
|
||||
>
|
||||
struct OutputTileThreadMap {
|
||||
struct OutputTileThreadMap : public OutputTileThreadMapHelpers<Iterations_, Delta_> {
|
||||
|
||||
/// Conventional thread map (concept: ThreadMap)
|
||||
using ThreadMap = ThreadMap_;
|
||||
@@ -365,6 +423,12 @@ struct OutputTileOptimalThreadMap {
|
||||
);
|
||||
}
|
||||
|
||||
/// Computes the offset of a given vector access
|
||||
CUTLASS_HOST_DEVICE
|
||||
static MatrixCoord iteration_offset(int iter_idx) {
|
||||
return OutputTileThreadMapHelpers<Iterations, Delta>::iteration_offset(iter_idx);
|
||||
}
|
||||
|
||||
/// Compacted thread map in which the 4D region is contiguous
|
||||
struct CompactedThreadMap {
|
||||
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
@@ -63,6 +69,7 @@ namespace threadblock {
|
||||
template <
|
||||
typename ThreadMap_, ///< Thread map (conept: OutputTileThreadMap)
|
||||
typename Element_, ///< Element data type
|
||||
bool ScatterD = false, ///< Scatter D operand or not
|
||||
bool UseCUDAStore = false
|
||||
>
|
||||
class PredicatedTileIterator {
|
||||
@@ -175,11 +182,20 @@ private:
|
||||
/// Extent of the matrix tile in rows
|
||||
Index extent_row_;
|
||||
|
||||
/// Extent of the matrix tile in rows
|
||||
Index extent_column_;
|
||||
|
||||
/// A thread's starting row position (assuming steady-state predicates have been computed)
|
||||
Index thread_start_row_;
|
||||
|
||||
/// A thread's starting column
|
||||
Index thread_start_column_;
|
||||
|
||||
/// Internal state counter
|
||||
int state_[3];
|
||||
|
||||
/// Scatter indices
|
||||
int const *indices_;
|
||||
|
||||
//
|
||||
// Static asserts about internal strides
|
||||
@@ -208,15 +224,19 @@ public:
|
||||
Element *pointer,
|
||||
TensorCoord extent,
|
||||
int thread_idx,
|
||||
TensorCoord threadblock_offset = TensorCoord()
|
||||
TensorCoord threadblock_offset = TensorCoord(),
|
||||
int const *indices = nullptr
|
||||
):
|
||||
params_(params)
|
||||
params_(params), indices_(indices)
|
||||
{
|
||||
|
||||
TensorCoord thread_offset = ThreadMap::initial_offset(thread_idx) + threadblock_offset;
|
||||
|
||||
extent_row_ = extent.row();
|
||||
extent_column_ = extent.column();
|
||||
|
||||
thread_start_row_ = thread_offset.row();
|
||||
thread_start_column_ = thread_offset.column();
|
||||
|
||||
// Initialize predicates
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
@@ -231,11 +251,20 @@ public:
|
||||
mask_.clear();
|
||||
}
|
||||
|
||||
if (ScatterD && !indices) {
|
||||
mask_.clear();
|
||||
}
|
||||
|
||||
// Initialize pointer
|
||||
byte_pointer_ = reinterpret_cast<uint8_t *>(pointer) +
|
||||
LongIndex(thread_offset.row()) * LongIndex(params_.stride) +
|
||||
LongIndex(thread_offset.column()) * sizeof(AccessType) / kElementsPerAccess;
|
||||
|
||||
if (ScatterD) {
|
||||
byte_pointer_ = reinterpret_cast<uint8_t *>(pointer) +
|
||||
LongIndex(thread_offset.column()) * sizeof(AccessType) / kElementsPerAccess;
|
||||
}
|
||||
|
||||
// Initialize internal state counter
|
||||
state_[0] = state_[1] = state_[2] = 0;
|
||||
}
|
||||
@@ -273,6 +302,13 @@ public:
|
||||
|
||||
AccessType *memory_pointer = reinterpret_cast<AccessType *>(byte_pointer + byte_offset);
|
||||
|
||||
if (ScatterD && row_guard) {
|
||||
assert(indices_);
|
||||
|
||||
memory_pointer = reinterpret_cast<AccessType *>(byte_pointer + byte_offset +
|
||||
LongIndex(indices_[row_offset + thread_start_row_]) * LongIndex(params_.stride));
|
||||
}
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int column = 0; column < ThreadMap::Iterations::kColumn; ++column) {
|
||||
|
||||
@@ -290,7 +326,9 @@ public:
|
||||
}
|
||||
|
||||
if (row + 1 < ThreadMap::Iterations::kRow) {
|
||||
byte_pointer += params_.increment_row;
|
||||
if (!ScatterD) {
|
||||
byte_pointer += params_.increment_row;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -304,6 +342,7 @@ public:
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Loads a fragment from memory
|
||||
CUTLASS_DEVICE
|
||||
void load(Fragment &frag) const {
|
||||
@@ -337,6 +376,13 @@ public:
|
||||
|
||||
AccessType *memory_pointer = reinterpret_cast<AccessType *>(byte_pointer + byte_offset);
|
||||
|
||||
if (ScatterD && row_guard) {
|
||||
assert(indices_);
|
||||
|
||||
memory_pointer = reinterpret_cast<AccessType *>(byte_pointer + byte_offset +
|
||||
LongIndex(indices_[row_offset + thread_start_row_]) * LongIndex(params_.stride));
|
||||
}
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int column = 0; column < ThreadMap::Iterations::kColumn; ++column) {
|
||||
|
||||
@@ -355,6 +401,85 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
if (row + 1 < ThreadMap::Iterations::kRow) {
|
||||
if (!ScatterD) {
|
||||
byte_pointer += params_.increment_row;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (group + 1 < ThreadMap::Iterations::kGroup) {
|
||||
byte_pointer += params_.increment_group;
|
||||
}
|
||||
}
|
||||
|
||||
if (cluster + 1 < ThreadMap::Iterations::kCluster) {
|
||||
byte_pointer += params_.increment_cluster;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Stores a fragment to memory
|
||||
CUTLASS_DEVICE
|
||||
void store(Fragment const &frag) const {
|
||||
|
||||
store_with_byte_offset(frag, 0);
|
||||
}
|
||||
|
||||
/// Loads a fragment from memory
|
||||
CUTLASS_DEVICE
|
||||
void downsample_load_with_byte_offset(Fragment &frag, int64_t byte_offset, int convolution_P, int convolution_Q, int add_P, int add_Q, int problem_N) const {
|
||||
|
||||
uint8_t *byte_pointer = byte_pointer_;
|
||||
AccessType *frag_ptr = reinterpret_cast<AccessType *>(&frag);
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int cluster = 0; cluster < ThreadMap::Iterations::kCluster; ++cluster) {
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int group = 0; group < ThreadMap::Iterations::kGroup; ++group) {
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int row = 0; row < ThreadMap::Iterations::kRow; ++row) {
|
||||
|
||||
int frag_row_idx =
|
||||
(row + ThreadMap::Iterations::kRow * (group + ThreadMap::Iterations::kGroup * cluster));
|
||||
|
||||
int row_offset = row * ThreadMap::Delta::kRow
|
||||
+ group * ThreadMap::Delta::kGroup
|
||||
+ cluster * ThreadMap::Delta::kCluster;
|
||||
|
||||
bool row_guard = ((row_offset + thread_start_row_) < extent_row_);
|
||||
|
||||
int output_row = row_offset + thread_start_row_;
|
||||
int output_N = output_row / (convolution_P * convolution_Q);
|
||||
int output_PQ = output_row % (convolution_P * convolution_Q);
|
||||
int output_P = output_PQ / convolution_Q;
|
||||
int output_Q = output_PQ % convolution_Q;
|
||||
|
||||
int input_row = output_N * 2 * convolution_P * 2 * convolution_Q +
|
||||
(2 * output_P + add_P) * 2 * convolution_Q + 2 * output_Q + add_Q;
|
||||
|
||||
int64_t byte_offset = (input_row-output_row)*problem_N*sizeof(float);
|
||||
|
||||
AccessType *memory_pointer = reinterpret_cast<AccessType *>(byte_pointer + byte_offset);
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int column = 0; column < ThreadMap::Iterations::kColumn; ++column) {
|
||||
|
||||
bool guard = row_guard && mask_.predicates[column];
|
||||
|
||||
cutlass::arch::global_load<
|
||||
AccessType,
|
||||
sizeof(AccessType)
|
||||
>(
|
||||
frag_ptr[frag_row_idx * ThreadMap::Iterations::kColumn +
|
||||
column],
|
||||
(void *)&memory_pointer[column * ThreadMap::Delta::kColumn /
|
||||
kElementsPerAccess],
|
||||
guard);
|
||||
}
|
||||
|
||||
if (row + 1 < ThreadMap::Iterations::kRow) {
|
||||
byte_pointer += params_.increment_row;
|
||||
}
|
||||
@@ -371,12 +496,83 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// Stores a fragment to memory
|
||||
/// Loads a fragment from memory
|
||||
CUTLASS_DEVICE
|
||||
void store(Fragment const &frag) const {
|
||||
void upsample_load_with_byte_offset(Fragment &frag, int64_t byte_offset, int convolution_P, int convolution_Q, int add_P, int add_Q, int problem_N) const {
|
||||
|
||||
store_with_byte_offset(frag, 0);
|
||||
uint8_t *byte_pointer = byte_pointer_;
|
||||
AccessType *frag_ptr = reinterpret_cast<AccessType *>(&frag);
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int cluster = 0; cluster < ThreadMap::Iterations::kCluster; ++cluster) {
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int group = 0; group < ThreadMap::Iterations::kGroup; ++group) {
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int row = 0; row < ThreadMap::Iterations::kRow; ++row) {
|
||||
|
||||
int frag_row_idx =
|
||||
(row + ThreadMap::Iterations::kRow * (group + ThreadMap::Iterations::kGroup * cluster));
|
||||
|
||||
int row_offset = row * ThreadMap::Delta::kRow
|
||||
+ group * ThreadMap::Delta::kGroup
|
||||
+ cluster * ThreadMap::Delta::kCluster;
|
||||
|
||||
bool row_guard = ((row_offset + thread_start_row_) < extent_row_);
|
||||
|
||||
int output_row = row_offset + thread_start_row_;
|
||||
int output_N = output_row / (convolution_P * convolution_Q);
|
||||
int output_PQ = output_row % (convolution_P * convolution_Q);
|
||||
int output_P = output_PQ / convolution_Q;
|
||||
int output_Q = output_PQ % convolution_Q;
|
||||
int row_add_P = add_P;
|
||||
int row_add_Q = add_Q;
|
||||
if (output_P > convolution_P - 2) row_add_P = 0;
|
||||
if (output_Q > convolution_Q - 2) row_add_Q = 0;
|
||||
|
||||
int input_row = output_N * (convolution_P/2) * (convolution_Q/2) +
|
||||
((output_P + row_add_P)/2) * (convolution_Q/2) + (output_Q + row_add_Q)/2;
|
||||
|
||||
int64_t byte_offset = (input_row-output_row)*problem_N*sizeof(float);
|
||||
|
||||
AccessType *memory_pointer = reinterpret_cast<AccessType *>(byte_pointer + byte_offset);
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int column = 0; column < ThreadMap::Iterations::kColumn; ++column) {
|
||||
|
||||
bool guard = row_guard && mask_.predicates[column];
|
||||
|
||||
cutlass::arch::global_load<
|
||||
AccessType,
|
||||
sizeof(AccessType)
|
||||
>(
|
||||
frag_ptr[frag_row_idx * ThreadMap::Iterations::kColumn +
|
||||
column],
|
||||
(void *)&memory_pointer[column * ThreadMap::Delta::kColumn /
|
||||
kElementsPerAccess],
|
||||
guard);
|
||||
}
|
||||
|
||||
if (row + 1 < ThreadMap::Iterations::kRow) {
|
||||
byte_pointer += params_.increment_row;
|
||||
}
|
||||
}
|
||||
|
||||
if (group + 1 < ThreadMap::Iterations::kGroup) {
|
||||
byte_pointer += params_.increment_group;
|
||||
}
|
||||
}
|
||||
|
||||
if (cluster + 1 < ThreadMap::Iterations::kCluster) {
|
||||
byte_pointer += params_.increment_cluster;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CUTLASS_DEVICE
|
||||
MatrixCoord thread_start() const {
|
||||
return MatrixCoord(thread_start_row_, thread_start_column_);
|
||||
}
|
||||
|
||||
/// Need to get the thread start row from the tile iterator
|
||||
@@ -385,18 +581,34 @@ public:
|
||||
return thread_start_row_;
|
||||
}
|
||||
|
||||
/// Need to get the thread start row from the tile iterator
|
||||
CUTLASS_DEVICE
|
||||
int32_t thread_start_column() const {
|
||||
return thread_start_column_;
|
||||
}
|
||||
|
||||
/// Extent of the matrix in rows
|
||||
CUTLASS_DEVICE
|
||||
Index extent_row() const {
|
||||
return extent_row_;
|
||||
}
|
||||
|
||||
/// Extent of the matrix in columns
|
||||
CUTLASS_DEVICE
|
||||
Index extent_column() const {
|
||||
return extent_column_;
|
||||
}
|
||||
|
||||
/// Advances to the next position to load or store
|
||||
CUTLASS_HOST_DEVICE
|
||||
PredicatedTileIterator &operator++() {
|
||||
|
||||
++state_[0];
|
||||
byte_pointer_ += params_.advance_row;
|
||||
|
||||
if (!ScatterD) {
|
||||
byte_pointer_ += params_.advance_row;
|
||||
}
|
||||
|
||||
thread_start_row_ += ThreadMap::Shape::kRow;
|
||||
|
||||
if (state_[0] == ThreadMap::Count::kRow) {
|
||||
@@ -582,7 +794,8 @@ public:
|
||||
Element *pointer,
|
||||
TensorCoord extent,
|
||||
int thread_idx,
|
||||
TensorCoord threadblock_offset
|
||||
TensorCoord threadblock_offset,
|
||||
int const *indices = nullptr ///< gather/scatter indices, note no support for gather/scatter at this specialization
|
||||
):
|
||||
params_(params) {
|
||||
TensorCoord thread_offset = ThreadMap::initial_offset(thread_idx) +
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
@@ -252,7 +258,7 @@ private:
|
||||
/// Extent of the matrix tile in rows
|
||||
Index extent_row_;
|
||||
|
||||
/// Extent of the matrix tile in rows
|
||||
/// Extent of the matrix tile in columns
|
||||
Index extent_col_;
|
||||
|
||||
/// A thread's starting row position (assuming steady-state predicates have been computed)
|
||||
@@ -263,6 +269,9 @@ private:
|
||||
|
||||
/// Internal state counter
|
||||
int state_[3];
|
||||
|
||||
/// Offsets in columns, cached for performance
|
||||
int64_t offset_modes_n_[ThreadMap::Iterations::kColumn];
|
||||
|
||||
//
|
||||
// Static asserts about internal strides
|
||||
@@ -290,7 +299,8 @@ public:
|
||||
Element *pointer,
|
||||
MatrixCoord extent,
|
||||
int thread_idx,
|
||||
MatrixCoord threadblock_offset = MatrixCoord()
|
||||
MatrixCoord threadblock_offset = MatrixCoord(),
|
||||
int const *indices = nullptr ///< gather/scatter indices, note no support for gather/scatter at this specialization
|
||||
):
|
||||
params_(params)
|
||||
{
|
||||
@@ -307,10 +317,34 @@ public:
|
||||
// Initialize predicates
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int c = 0; c < ThreadMap::Iterations::kColumn; ++c) {
|
||||
|
||||
mask_.predicates[c] = ((thread_offset.column()
|
||||
+ ThreadMap::Delta::kColumn * c) < extent.column());
|
||||
|
||||
//
|
||||
// Compute coordinate and decompose into N modes
|
||||
//
|
||||
|
||||
int coord_n = thread_start_column_ + c * ThreadMap::Delta::kColumn;
|
||||
|
||||
mask_.predicates[c] = coord_n < extent.column();
|
||||
|
||||
Coord<Layout::kRank / 2, Index> modes_n;
|
||||
|
||||
int64_t offset_modes_n = 0;
|
||||
|
||||
if (kBigEndian) {
|
||||
modes_n = CoordinateDecomposition<Layout::kRank / 2>(coord_n, params_.divmod_n);
|
||||
|
||||
offset_modes_n = dot(modes_n, params_.stride_n);
|
||||
}
|
||||
else {
|
||||
modes_n = CoordinateDecompositionLittleEndian<Layout::kRank / 2>(coord_n, params_.divmod_n);
|
||||
|
||||
offset_modes_n = dot(modes_n, params_.stride_n);
|
||||
}
|
||||
|
||||
offset_modes_n_[c] = offset_modes_n;
|
||||
|
||||
}
|
||||
|
||||
if (!pointer) {
|
||||
mask_.clear();
|
||||
}
|
||||
@@ -382,18 +416,8 @@ public:
|
||||
// Compute coordinate and decompose into N modes
|
||||
//
|
||||
|
||||
int coord_n = thread_start_column_ + column * ThreadMap::Delta::kColumn;
|
||||
|
||||
Coord<Layout::kRank / 2, Index> modes_n;
|
||||
|
||||
if (Layout::kRank > 2) {
|
||||
if (kBigEndian) {
|
||||
modes_n = CoordinateDecomposition<Layout::kRank / 2>(coord_n, params_.divmod_n);
|
||||
} else {
|
||||
modes_n = CoordinateDecompositionLittleEndian<Layout::kRank / 2>(coord_n, params_.divmod_n);
|
||||
}
|
||||
|
||||
offset_modes_n = dot(modes_n, params_.stride_n);
|
||||
offset_modes_n = offset_modes_n_[column];
|
||||
}
|
||||
|
||||
//
|
||||
@@ -490,19 +514,8 @@ public:
|
||||
// Compute coordinate and decompose into N modes
|
||||
//
|
||||
|
||||
int coord_n = thread_start_column_ + column * ThreadMap::Delta::kColumn;
|
||||
|
||||
Coord<Layout::kRank / 2, Index> modes_n;
|
||||
|
||||
if (Layout::kRank > 2) {
|
||||
if (kBigEndian) {
|
||||
modes_n = CoordinateDecomposition<Layout::kRank / 2>(coord_n, params_.divmod_n);
|
||||
}
|
||||
else {
|
||||
modes_n = CoordinateDecompositionLittleEndian<Layout::kRank / 2>(coord_n, params_.divmod_n);
|
||||
}
|
||||
|
||||
offset_modes_n = dot(modes_n, params_.stride_n);
|
||||
offset_modes_n = offset_modes_n_[column];
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
@@ -0,0 +1,633 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
/*! \file
|
||||
\brief Epilogue for threadblock scoped GEMMs using Tensor Ops.
|
||||
|
||||
The epilogue rearranges the result of a matrix product through shared memory to match canonical
|
||||
tensor layouts in global memory. Epilogues support conversion and reduction operations.
|
||||
|
||||
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "cutlass/cutlass.h"
|
||||
#include "cutlass/numeric_types.h"
|
||||
#include "cutlass/array.h"
|
||||
#include "cutlass/layout/matrix.h"
|
||||
#include "cutlass/layout/tensor.h"
|
||||
#include "cutlass/matrix_shape.h"
|
||||
#include "cutlass/tensor_ref.h"
|
||||
#include "cutlass/transform/pitch_linear_thread_map.h"
|
||||
#include "cutlass/epilogue/threadblock/output_tile_thread_map.h"
|
||||
#include "cutlass/arch/arch.h"
|
||||
#include "cutlass/arch/memory.h"
|
||||
#include "cutlass/epilogue/threadblock/predicated_tile_iterator_params.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace cutlass {
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace epilogue {
|
||||
namespace threadblock {
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/// Tile iterator used to load and store output tile from global memory in epilogue.
|
||||
///
|
||||
/// Satisfies: ReadableTileIterator | PredicatedTileIterator | ForwardTileIterator
|
||||
///
|
||||
template <
|
||||
typename ThreadMap_, ///< Thread map (conept: OutputTileThreadMap)
|
||||
typename Element_, ///< Element data type
|
||||
BlasMode BlasMode_ = BlasMode::kGemm ///< Tile Iterator for a Symmetric or Hermitian Kernel
|
||||
>
|
||||
class PredicatedTileIteratorBlas3 {
|
||||
public:
|
||||
using ThreadMap = ThreadMap_;
|
||||
using Shape = typename ThreadMap::Shape;
|
||||
|
||||
using Element = Element_;
|
||||
|
||||
using Layout = layout::RowMajor;
|
||||
using TensorRef = TensorRef<Element, Layout>;
|
||||
using ConstTensorRef = typename TensorRef::ConstTensorRef;
|
||||
|
||||
using Index = typename Layout::Index;
|
||||
using LongIndex = typename Layout::LongIndex;
|
||||
using TensorCoord = MatrixCoord;
|
||||
|
||||
static BlasMode const kBlasMode = BlasMode_;
|
||||
|
||||
static int const kElementsPerAccess = ThreadMap::kElementsPerAccess;
|
||||
static int const kThreads = ThreadMap::kThreads;
|
||||
static int const kIterations = ThreadMap::Count::kTile;
|
||||
|
||||
static_assert( ThreadMap::Iterations::kRow > 0,"ThreadMap::Iterations::kRow must be > 0");
|
||||
static_assert( ThreadMap::Iterations::kGroup > 0,"ThreadMap::Iterations::kGroup must be > 0");
|
||||
static_assert( ThreadMap::Iterations::kCluster > 0,"ThreadMap::Iterations::kCluster must be > 0");
|
||||
static_assert( ThreadMap::Iterations::kColumn > 0,"ThreadMap::Iterations::kColumn must be > 0");
|
||||
|
||||
/// Fragment object
|
||||
using Fragment = Array<
|
||||
Element,
|
||||
ThreadMap::Iterations::kColumn *
|
||||
ThreadMap::Iterations::kRow *
|
||||
ThreadMap::Iterations::kGroup *
|
||||
ThreadMap::Iterations::kCluster * ThreadMap::kElementsPerAccess>;
|
||||
|
||||
/// Memory access size
|
||||
using AccessType = AlignedArray<Element, ThreadMap::kElementsPerAccess>;
|
||||
static_assert( AccessType::kElements == 1, "BLAS3 Epilogue must use AccessType::kElements as 1");
|
||||
|
||||
//
|
||||
// Parameters struct
|
||||
//
|
||||
|
||||
/// Uses a non-template class
|
||||
struct Params : PredicatedTileIteratorParams {
|
||||
|
||||
CUTLASS_HOST_DEVICE
|
||||
Params() { }
|
||||
|
||||
CUTLASS_HOST_DEVICE
|
||||
Params(Layout const &layout):
|
||||
PredicatedTileIteratorParams(
|
||||
layout.stride(0) * int(sizeof(AccessType)) / kElementsPerAccess,
|
||||
make_OutputTileThreadMapDesc<ThreadMap>()
|
||||
)
|
||||
{
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
/// Mask object
|
||||
struct Mask {
|
||||
|
||||
static int const kCount = ThreadMap::Iterations::kColumn;
|
||||
|
||||
/// Predicate state
|
||||
bool predicates[kCount];
|
||||
|
||||
//
|
||||
// Mask
|
||||
//
|
||||
CUTLASS_HOST_DEVICE
|
||||
Mask() {
|
||||
enable();
|
||||
}
|
||||
|
||||
///< Efficiently disables all accesses guarded by mask
|
||||
CUTLASS_HOST_DEVICE void clear() {
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int i = 0; i < kCount; ++i) {
|
||||
predicates[i] = false;
|
||||
}
|
||||
}
|
||||
|
||||
///< CUTLASS_HOST_DEVICE enables all accesses guarded by mask
|
||||
CUTLASS_DEVICE void enable() {
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int i = 0; i < kCount; ++i) {
|
||||
predicates[i] = true;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
private:
|
||||
|
||||
//
|
||||
// Data members
|
||||
//
|
||||
|
||||
/// Parameters structure containing reference and precomputed state.
|
||||
PredicatedTileIteratorParams params_;
|
||||
|
||||
/// Byte-level pointer
|
||||
uint8_t *byte_pointer_;
|
||||
|
||||
/// Fill Mode for a tile on diagonal of a symmetric kernel
|
||||
cutlass::FillMode fill_mode;
|
||||
|
||||
/// Array of boolean values to contain steady-state predicates
|
||||
Mask mask_;
|
||||
|
||||
/// Extent of the matrix tile in rows
|
||||
Index extent_row_;
|
||||
|
||||
/// A thread's starting row position (assuming steady-state predicates have been computed)
|
||||
Index thread_start_row_;
|
||||
|
||||
/// Internal state counter
|
||||
int state_[3];
|
||||
|
||||
/// Starting address of the matrix
|
||||
size_t matrix_start_addr;
|
||||
|
||||
static_assert((kBlasMode == BlasMode::kSymmetric || kBlasMode == BlasMode::kHermitian),
|
||||
"Unsupported blas3 mode.");
|
||||
|
||||
private:
|
||||
|
||||
//
|
||||
// Methods
|
||||
//
|
||||
|
||||
public:
|
||||
|
||||
//
|
||||
// Methods
|
||||
//
|
||||
|
||||
/// Constructor
|
||||
CUTLASS_DEVICE
|
||||
PredicatedTileIteratorBlas3(
|
||||
PredicatedTileIteratorParams const & params,
|
||||
Element *pointer,
|
||||
TensorCoord extent,
|
||||
int thread_idx,
|
||||
TensorCoord threadblock_offset
|
||||
, cutlass::FillMode fill_mode
|
||||
):
|
||||
params_(params), fill_mode(fill_mode)
|
||||
{
|
||||
|
||||
TensorCoord thread_offset = ThreadMap::initial_offset(thread_idx) + threadblock_offset;
|
||||
|
||||
extent_row_ = extent.row();
|
||||
thread_start_row_ = thread_offset.row();
|
||||
|
||||
// Initialize predicates
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int c = 0; c < ThreadMap::Iterations::kColumn; ++c) {
|
||||
|
||||
mask_.predicates[c] = ((thread_offset.column()
|
||||
+ ThreadMap::Delta::kColumn * c) < extent.column());
|
||||
}
|
||||
|
||||
// Check Symmetric kernel modes (Lower and Upper - for diagonal CTAs, None for rest CTAs)
|
||||
if ((kBlasMode == BlasMode::kSymmetric || kBlasMode == BlasMode::kHermitian) &&
|
||||
fill_mode == cutlass::FillMode::kInvalid) {
|
||||
arch::device_breakpoint();
|
||||
}
|
||||
|
||||
// Starting address of the matrix
|
||||
matrix_start_addr = reinterpret_cast<size_t>(pointer);
|
||||
|
||||
// Initialize pointer
|
||||
byte_pointer_ = reinterpret_cast<uint8_t *>(pointer) +
|
||||
LongIndex(thread_offset.row()) * LongIndex(params_.stride) +
|
||||
LongIndex(thread_offset.column()) * sizeof(AccessType) / kElementsPerAccess;
|
||||
|
||||
// Initialize internal state counter
|
||||
state_[0] = state_[1] = state_[2] = 0;
|
||||
}
|
||||
|
||||
/// Adds a pointer offset in units of Element
|
||||
CUTLASS_HOST_DEVICE
|
||||
void add_pointer_offset(LongIndex pointer_offset) {
|
||||
byte_pointer_ += pointer_offset * sizeof_bits<Element>::value / 8;
|
||||
}
|
||||
|
||||
/// Loads a fragment from memory
|
||||
CUTLASS_DEVICE
|
||||
void load_with_byte_offset(Fragment &frag, int64_t byte_offset) {
|
||||
|
||||
uint8_t *byte_pointer = byte_pointer_;
|
||||
AccessType *frag_ptr = reinterpret_cast<AccessType *>(&frag);
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int cluster = 0; cluster < ThreadMap::Iterations::kCluster; ++cluster) {
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int group = 0; group < ThreadMap::Iterations::kGroup; ++group) {
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int row = 0; row < ThreadMap::Iterations::kRow; ++row) {
|
||||
|
||||
int frag_row_idx =
|
||||
(row + ThreadMap::Iterations::kRow * (group + ThreadMap::Iterations::kGroup * cluster));
|
||||
|
||||
int row_offset = row * ThreadMap::Delta::kRow
|
||||
+ group * ThreadMap::Delta::kGroup
|
||||
+ cluster * ThreadMap::Delta::kCluster;
|
||||
|
||||
bool row_guard = ((row_offset + thread_start_row_) < extent_row_);
|
||||
|
||||
AccessType *memory_pointer = reinterpret_cast<AccessType *>(byte_pointer + byte_offset);
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int column = 0; column < ThreadMap::Iterations::kColumn; ++column) {
|
||||
|
||||
bool guard = row_guard && mask_.predicates[column];
|
||||
|
||||
cutlass::arch::global_load<
|
||||
AccessType,
|
||||
sizeof(AccessType)
|
||||
>(
|
||||
frag_ptr[frag_row_idx * ThreadMap::Iterations::kColumn +
|
||||
column],
|
||||
(void *)&memory_pointer[column * ThreadMap::Delta::kColumn /
|
||||
kElementsPerAccess],
|
||||
guard);
|
||||
}
|
||||
|
||||
if (row + 1 < ThreadMap::Iterations::kRow) {
|
||||
byte_pointer += params_.increment_row;
|
||||
}
|
||||
}
|
||||
|
||||
if (group + 1 < ThreadMap::Iterations::kGroup) {
|
||||
byte_pointer += params_.increment_group;
|
||||
}
|
||||
}
|
||||
|
||||
if (cluster + 1 < ThreadMap::Iterations::kCluster) {
|
||||
byte_pointer += params_.increment_cluster;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Loads a fragment on the diagonal of a symmetric kernel to memory
|
||||
CUTLASS_DEVICE
|
||||
void load_symmetric_with_byte_offset(Fragment &frag, int64_t byte_offset) {
|
||||
|
||||
uint8_t *byte_pointer = byte_pointer_;
|
||||
AccessType *frag_ptr = reinterpret_cast<AccessType *>(&frag);
|
||||
|
||||
bool isLowerMode = (fill_mode == cutlass::FillMode::kLower) ? true : false;
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int cluster = 0; cluster < ThreadMap::Iterations::kCluster; ++cluster) {
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int group = 0; group < ThreadMap::Iterations::kGroup; ++group) {
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int row = 0; row < ThreadMap::Iterations::kRow; ++row) {
|
||||
|
||||
int frag_row_idx =
|
||||
(row + ThreadMap::Iterations::kRow * (group + ThreadMap::Iterations::kGroup * cluster));
|
||||
|
||||
int row_offset = row * ThreadMap::Delta::kRow
|
||||
+ group * ThreadMap::Delta::kGroup
|
||||
+ cluster * ThreadMap::Delta::kCluster;
|
||||
|
||||
bool row_guard = ((row_offset + thread_start_row_) < extent_row_);
|
||||
|
||||
AccessType *memory_pointer = reinterpret_cast<AccessType *>(byte_pointer + byte_offset);
|
||||
|
||||
// Offset of row from beginning of the matrix per thread
|
||||
size_t row_start_offset = (size_t)memory_pointer - matrix_start_addr;
|
||||
|
||||
// Absolute row index
|
||||
int row_index = int(row_start_offset/params_.stride);
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int column = 0; column < ThreadMap::Iterations::kColumn; ++column) {
|
||||
|
||||
bool guard = row_guard && mask_.predicates[column];
|
||||
|
||||
// Offset of column from beginning of row per thread
|
||||
size_t col_start_offset = row_start_offset +
|
||||
(column * ThreadMap::Delta::kColumn / kElementsPerAccess) * sizeof(AccessType);
|
||||
|
||||
// Absolute column index
|
||||
size_t col_index = (col_start_offset%params_.stride)/sizeof(AccessType);
|
||||
guard = guard && ( (isLowerMode && row_index >= col_index) ||
|
||||
(!isLowerMode && row_index <= col_index) );
|
||||
|
||||
cutlass::arch::global_load<
|
||||
AccessType,
|
||||
sizeof(AccessType)
|
||||
>(
|
||||
frag_ptr[frag_row_idx * ThreadMap::Iterations::kColumn +
|
||||
column],
|
||||
(void *)&memory_pointer[column * ThreadMap::Delta::kColumn /
|
||||
kElementsPerAccess],
|
||||
guard);
|
||||
|
||||
// The imaginary parts of the diagonal elements of a complex element are assumed and set to zero
|
||||
if (guard && kBlasMode == BlasMode::kHermitian && cutlass::is_complex<Element>::value) {
|
||||
Element *scalar_ptr = reinterpret_cast<Element *>(frag_ptr);
|
||||
|
||||
if (row_index == col_index) {
|
||||
scalar_ptr[frag_row_idx * ThreadMap::Iterations::kColumn + column] =
|
||||
real(scalar_ptr[frag_row_idx * ThreadMap::Iterations::kColumn + column]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (row + 1 < ThreadMap::Iterations::kRow) {
|
||||
byte_pointer += params_.increment_row;
|
||||
}
|
||||
}
|
||||
|
||||
if (group + 1 < ThreadMap::Iterations::kGroup) {
|
||||
byte_pointer += params_.increment_group;
|
||||
}
|
||||
}
|
||||
|
||||
if (cluster + 1 < ThreadMap::Iterations::kCluster) {
|
||||
byte_pointer += params_.increment_cluster;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Loads a fragment from memory
|
||||
CUTLASS_DEVICE
|
||||
void load(Fragment &frag) {
|
||||
|
||||
if (fill_mode == cutlass::FillMode::kNone) {
|
||||
load_with_byte_offset(frag, 0);
|
||||
}
|
||||
else {
|
||||
load_symmetric_with_byte_offset(frag, 0);
|
||||
}
|
||||
}
|
||||
|
||||
/// Stores a fragment to memory
|
||||
CUTLASS_DEVICE
|
||||
void store_with_byte_offset(Fragment const &frag, int64_t byte_offset) {
|
||||
uint8_t *byte_pointer = byte_pointer_;
|
||||
AccessType const *frag_ptr = reinterpret_cast<AccessType const *>(&frag);
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int cluster = 0; cluster < ThreadMap::Iterations::kCluster; ++cluster) {
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int group = 0; group < ThreadMap::Iterations::kGroup; ++group) {
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int row = 0; row < ThreadMap::Iterations::kRow; ++row) {
|
||||
|
||||
int frag_row_idx =
|
||||
(row + ThreadMap::Iterations::kRow * (group + ThreadMap::Iterations::kGroup * cluster));
|
||||
|
||||
int row_offset = row * ThreadMap::Delta::kRow
|
||||
+ group * ThreadMap::Delta::kGroup
|
||||
+ cluster * ThreadMap::Delta::kCluster;
|
||||
|
||||
bool row_guard = ((row_offset + thread_start_row_) < extent_row_);
|
||||
|
||||
AccessType *memory_pointer = reinterpret_cast<AccessType *>(byte_pointer + byte_offset);
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int column = 0; column < ThreadMap::Iterations::kColumn; ++column) {
|
||||
|
||||
bool guard = row_guard && mask_.predicates[column];
|
||||
|
||||
cutlass::arch::global_store<AccessType, sizeof(AccessType)>(
|
||||
frag_ptr[frag_row_idx * ThreadMap::Iterations::kColumn + column],
|
||||
(void *)&memory_pointer[column * ThreadMap::Delta::kColumn / kElementsPerAccess],
|
||||
guard);
|
||||
}
|
||||
|
||||
if (row + 1 < ThreadMap::Iterations::kRow) {
|
||||
byte_pointer += params_.increment_row;
|
||||
}
|
||||
}
|
||||
|
||||
if (group + 1 < ThreadMap::Iterations::kGroup) {
|
||||
byte_pointer += params_.increment_group;
|
||||
}
|
||||
}
|
||||
|
||||
if (cluster + 1 < ThreadMap::Iterations::kCluster) {
|
||||
byte_pointer += params_.increment_cluster;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Stores a fragment on the diagonal of a symmetric kernel to memory
|
||||
CUTLASS_DEVICE
|
||||
void store_symmetric_with_byte_offset(Fragment const &frag, int64_t byte_offset) {
|
||||
uint8_t *byte_pointer = byte_pointer_;
|
||||
AccessType const *frag_ptr = reinterpret_cast<AccessType const *>(&frag);
|
||||
|
||||
bool isLowerMode = (fill_mode == cutlass::FillMode::kLower) ? true : false;
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int cluster = 0; cluster < ThreadMap::Iterations::kCluster; ++cluster) {
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int group = 0; group < ThreadMap::Iterations::kGroup; ++group) {
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int row = 0; row < ThreadMap::Iterations::kRow; ++row) {
|
||||
|
||||
int frag_row_idx =
|
||||
(row + ThreadMap::Iterations::kRow * (group + ThreadMap::Iterations::kGroup * cluster));
|
||||
|
||||
int row_offset = row * ThreadMap::Delta::kRow
|
||||
+ group * ThreadMap::Delta::kGroup
|
||||
+ cluster * ThreadMap::Delta::kCluster;
|
||||
|
||||
bool row_guard = ((row_offset + thread_start_row_) < extent_row_);
|
||||
|
||||
AccessType *memory_pointer = reinterpret_cast<AccessType *>(byte_pointer + byte_offset);
|
||||
|
||||
// Offset of row from beginning of the matrix per thread
|
||||
size_t row_start_offset = (size_t)memory_pointer - matrix_start_addr;
|
||||
|
||||
// Absolute row index
|
||||
int row_index = int(row_start_offset/params_.stride);
|
||||
|
||||
CUTLASS_PRAGMA_UNROLL
|
||||
for (int column = 0; column < ThreadMap::Iterations::kColumn; ++column) {
|
||||
|
||||
bool guard = row_guard && mask_.predicates[column];
|
||||
|
||||
// Offset of column from beginning of row per thread
|
||||
size_t col_start_offset = row_start_offset +
|
||||
(column * ThreadMap::Delta::kColumn / kElementsPerAccess) * sizeof(AccessType);
|
||||
|
||||
// Absolute column index
|
||||
size_t col_index = (col_start_offset%params_.stride)/sizeof(AccessType);
|
||||
|
||||
guard = guard && ( (isLowerMode && row_index >= col_index) ||
|
||||
(!isLowerMode && row_index <= col_index) );
|
||||
|
||||
// The imaginary parts of the diagonal elements of a complex element are assumed and set to zero
|
||||
if (guard && kBlasMode == BlasMode::kHermitian && cutlass::is_complex<Element>::value) {
|
||||
|
||||
AccessType *frag_ptr_modify = const_cast<AccessType *>(frag_ptr);
|
||||
Element *scalar_ptr = reinterpret_cast<Element *>(frag_ptr_modify);
|
||||
|
||||
if (row_index == col_index) {
|
||||
scalar_ptr[frag_row_idx * ThreadMap::Iterations::kColumn + column] =
|
||||
real(scalar_ptr[frag_row_idx * ThreadMap::Iterations::kColumn + column]);
|
||||
}
|
||||
}
|
||||
|
||||
cutlass::arch::global_store<AccessType, sizeof(AccessType)>(
|
||||
frag_ptr[frag_row_idx * ThreadMap::Iterations::kColumn +
|
||||
column],
|
||||
(void *)&memory_pointer[column * ThreadMap::Delta::kColumn /
|
||||
kElementsPerAccess],
|
||||
guard);
|
||||
}
|
||||
|
||||
if (row + 1 < ThreadMap::Iterations::kRow) {
|
||||
byte_pointer += params_.increment_row;
|
||||
}
|
||||
}
|
||||
|
||||
if (group + 1 < ThreadMap::Iterations::kGroup) {
|
||||
byte_pointer += params_.increment_group;
|
||||
}
|
||||
}
|
||||
|
||||
if (cluster + 1 < ThreadMap::Iterations::kCluster) {
|
||||
byte_pointer += params_.increment_cluster;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Stores a fragment to memory
|
||||
CUTLASS_DEVICE
|
||||
void store(Fragment const &frag) {
|
||||
|
||||
if (fill_mode == cutlass::FillMode::kNone) {
|
||||
store_with_byte_offset(frag, 0);
|
||||
}
|
||||
else {
|
||||
store_symmetric_with_byte_offset(frag, 0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// Advances to the next position to load or store
|
||||
CUTLASS_HOST_DEVICE
|
||||
PredicatedTileIteratorBlas3 &operator++() {
|
||||
|
||||
++state_[0];
|
||||
byte_pointer_ += params_.advance_row;
|
||||
thread_start_row_ += ThreadMap::Shape::kRow;
|
||||
|
||||
if (state_[0] == ThreadMap::Count::kRow) {
|
||||
|
||||
state_[0] = 0;
|
||||
++state_[1];
|
||||
byte_pointer_ += params_.advance_group;
|
||||
|
||||
thread_start_row_ += (ThreadMap::Shape::kGroup - 1) *
|
||||
ThreadMap::Shape::kRow * ThreadMap::Count::kRow;
|
||||
|
||||
if (state_[1] == ThreadMap::Count::kGroup) {
|
||||
|
||||
state_[1] = 0;
|
||||
++state_[2];
|
||||
byte_pointer_ += params_.advance_cluster;
|
||||
|
||||
thread_start_row_ += ThreadMap::Count::kGroup *
|
||||
ThreadMap::Shape::kGroup * ThreadMap::Count::kRow * ThreadMap::Shape::kRow;
|
||||
|
||||
if (state_[2] == ThreadMap::Count::kCluster) {
|
||||
state_[2] = 0;
|
||||
byte_pointer_ += params_.advance_tile;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
///< Efficiently disables all accesses guarded by mask
|
||||
CUTLASS_DEVICE void clear_mask() {
|
||||
mask_.clear();
|
||||
}
|
||||
|
||||
///< Efficiently enables all accesses guarded by mask
|
||||
CUTLASS_DEVICE void enable_mask() {
|
||||
mask_.enable();
|
||||
}
|
||||
|
||||
///< Sets the mask
|
||||
CUTLASS_DEVICE void get_mask(Mask &mask) {
|
||||
mask = mask_;
|
||||
}
|
||||
|
||||
///< Sets the mask
|
||||
CUTLASS_DEVICE void set_mask(Mask const &mask) {
|
||||
mask_ = mask;
|
||||
}
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
} // namespace threadblock
|
||||
} // namespace epilogue
|
||||
} // namespace cutlass
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
@@ -74,6 +80,13 @@ struct OutputTileShapeDesc {
|
||||
int count() const {
|
||||
return column * row * group * cluster * tile;
|
||||
}
|
||||
|
||||
#if 0
|
||||
CUTLASS_HOST_DEVICE
|
||||
void print() const {
|
||||
printf("{%d, %d, %d, %d, %d}", column, row, group, cluster, tile);
|
||||
}
|
||||
#endif
|
||||
};
|
||||
|
||||
/// Helper template to construct an OutputTileShapeDesc from a OutputTileShape template.
|
||||
@@ -122,7 +135,10 @@ struct OutputTileThreadMapDesc {
|
||||
shape(shape_),
|
||||
iterations(iterations_),
|
||||
delta(delta_),
|
||||
count(count_) { }
|
||||
count(count_)
|
||||
{
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
/// Helper template to construct an OutputTileShapeDesc from a OutputTileThreadMap template.
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017 - 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
||||
* SPDX-License-Identifier: BSD-3-Clause
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright notice, this list of
|
||||
* conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
* * Neither the name of the NVIDIA CORPORATION nor the names of its contributors may be used
|
||||
* to endorse or promote products derived from this software without specific prior written
|
||||
* permission.
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* 3. Neither the name of the copyright holder nor the names of its
|
||||
* contributors may be used to endorse or promote products derived from
|
||||
* this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
**************************************************************************************************/
|
||||
@@ -238,11 +244,12 @@ public:
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/// Partial specialization for int32_t x 8 => int8_t x 8
|
||||
/// Partial specialization for int32_t x 16 => int8_t/int4b_t x 16
|
||||
template <
|
||||
typename ThreadMap_ ///< Thread map (conept: OutputTileThreadMap)
|
||||
typename ThreadMap_, ///< Thread map (conept: OutputTileThreadMap)
|
||||
int OutputSizeBits_ ///< Size of output element in bits
|
||||
>
|
||||
class SharedLoadIteratorMixed<ThreadMap_, int32_t, 32, 8, 16, 8> {
|
||||
class SharedLoadIteratorMixed<ThreadMap_, int32_t, 32, OutputSizeBits_, 16, 8> {
|
||||
public:
|
||||
using ThreadMap = ThreadMap_;
|
||||
using Shape = typename ThreadMap::Shape;
|
||||
@@ -398,11 +405,12 @@ public:
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/// Partial specialization for int32_t x 8 => int8_t x 8
|
||||
/// Partial specialization for int32_t x 8 => int8_t/int4b_t x 8
|
||||
template <
|
||||
typename ThreadMap_ ///< Thread map (conept: OutputTileThreadMap)
|
||||
typename ThreadMap_, ///< Thread map (conept: OutputTileThreadMap)
|
||||
int OutputSizeBits_
|
||||
>
|
||||
class SharedLoadIteratorMixed<ThreadMap_, int32_t, 32, 8, 8, 8> {
|
||||
class SharedLoadIteratorMixed<ThreadMap_, int32_t, 32, OutputSizeBits_, 8, 8> {
|
||||
public:
|
||||
using ThreadMap = ThreadMap_;
|
||||
using Shape = typename ThreadMap::Shape;
|
||||
|
||||
Reference in New Issue
Block a user