CUTLASS 2.5
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
# Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
|
||||
# Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
# provided that the following conditions are met:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
@@ -267,6 +267,9 @@ struct Testbed {
|
||||
cudaFuncAttributeMaxDynamicSharedMemorySize, smem_size);
|
||||
|
||||
if (result != cudaSuccess) {
|
||||
if (CUTLASS_TEST_UNIT_ENABLE_WARNINGS) {
|
||||
std::cerr << "Test waived due to insufficient CUDA device." << std::endl;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -275,7 +278,10 @@ struct Testbed {
|
||||
cudaFuncAttributePreferredSharedMemoryCarveout, 100);
|
||||
|
||||
if (result != cudaSuccess) {
|
||||
return true;
|
||||
if (CUTLASS_TEST_UNIT_ENABLE_WARNINGS) {
|
||||
std::cerr << "Test waived due to insufficient CUDA device." << std::endl;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
*modification, are permitted provided that the following conditions are met:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
*modification, are permitted provided that the following conditions are met:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/***************************************************************************************************
|
||||
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
|
||||
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are permitted
|
||||
* provided that the following conditions are met:
|
||||
|
||||
Reference in New Issue
Block a user