CUTLASS 2.5

This commit is contained in:
Andrew Kerr
2021-02-26 09:58:26 -05:00
parent ccb697bac7
commit 0e13748649
771 changed files with 15474 additions and 1715 deletions
+1 -1
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@@ -1,4 +1,4 @@
# Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
# Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without modification, are permitted
# provided that the following conditions are met:
+1 -1
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@@ -1,5 +1,5 @@
/***************************************************************************************************
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
@@ -1,5 +1,5 @@
/***************************************************************************************************
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
+1 -1
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@@ -1,5 +1,5 @@
/***************************************************************************************************
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
@@ -1,5 +1,5 @@
/***************************************************************************************************
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
@@ -1,5 +1,5 @@
/***************************************************************************************************
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
@@ -1,5 +1,5 @@
/***************************************************************************************************
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
@@ -267,6 +267,9 @@ struct Testbed {
cudaFuncAttributeMaxDynamicSharedMemorySize, smem_size);
if (result != cudaSuccess) {
if (CUTLASS_TEST_UNIT_ENABLE_WARNINGS) {
std::cerr << "Test waived due to insufficient CUDA device." << std::endl;
}
return true;
}
@@ -275,7 +278,10 @@ struct Testbed {
cudaFuncAttributePreferredSharedMemoryCarveout, 100);
if (result != cudaSuccess) {
return true;
if (CUTLASS_TEST_UNIT_ENABLE_WARNINGS) {
std::cerr << "Test waived due to insufficient CUDA device." << std::endl;
}
return true;
}
}
@@ -1,5 +1,5 @@
/***************************************************************************************************
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
@@ -1,5 +1,5 @@
/***************************************************************************************************
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
@@ -1,5 +1,5 @@
/***************************************************************************************************
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
@@ -1,5 +1,5 @@
/***************************************************************************************************
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
@@ -1,5 +1,5 @@
/***************************************************************************************************
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
*modification, are permitted provided that the following conditions are met:
@@ -1,5 +1,5 @@
/***************************************************************************************************
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
@@ -1,5 +1,5 @@
/***************************************************************************************************
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
@@ -1,5 +1,5 @@
/***************************************************************************************************
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
@@ -1,5 +1,5 @@
/***************************************************************************************************
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
*modification, are permitted provided that the following conditions are met:
@@ -1,5 +1,5 @@
/***************************************************************************************************
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met:
@@ -1,5 +1,5 @@
/***************************************************************************************************
* Copyright (c) 2017-2020, NVIDIA CORPORATION. All rights reserved.
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted
* provided that the following conditions are met: