511 lines
15 KiB
Go
511 lines
15 KiB
Go
// Package sglang provides a Go SDK for SGLang gRPC API.
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//
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// SGLang is a fast language model serving framework. This package provides a Go client
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// library for interacting with SGLang's gRPC API, following the style of OpenAI's Go SDK.
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//
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// Basic usage:
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//
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// client, err := sglang.NewClient(sglang.ClientConfig{
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// Endpoint: "grpc://localhost:20000",
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// TokenizerPath: "/path/to/tokenizer",
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// })
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// if err != nil {
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// log.Fatal(err)
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// }
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// defer client.Close()
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//
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// resp, err := client.CreateChatCompletion(ctx, sglang.ChatCompletionRequest{
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// Model: "default",
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// Messages: []sglang.ChatMessage{
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// {Role: "user", Content: "Hello"},
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// },
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// })
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//
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// For streaming responses, use CreateChatCompletionStream instead.
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package sglang
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import (
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"io"
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"strings"
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"sync"
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"github.com/sglang/sglang-go-grpc-sdk/internal/ffi"
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)
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// Client is the main client for interacting with SGLang gRPC API.
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// It manages the connection to the SGLang server and handles both streaming
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// and non-streaming chat completions.
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//
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// Thread-safe: All public methods are safe for concurrent use.
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type Client struct {
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endpoint string
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tokenizerPath string
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clientHandle *ffi.SglangClientHandle
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mu sync.RWMutex
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}
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// ClientConfig holds configuration for creating a new client.
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type ClientConfig struct {
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// Endpoint is the gRPC endpoint URL (e.g., "grpc://localhost:20000").
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// Required field. Must include the scheme (grpc://) and port number.
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Endpoint string
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// TokenizerPath is the path to the tokenizer directory containing
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// tokenizer configuration files (e.g., tokenizer.json, vocab.json).
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// Required field.
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TokenizerPath string
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}
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// NewClient creates a new SGLang client with the given configuration.
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//
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// The client maintains a long-lived connection to the SGLang server and should
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// be reused for multiple requests. Call Close() to release resources.
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//
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// Returns an error if:
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// - Endpoint is empty
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// - TokenizerPath is empty
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// - Connection to the server fails
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func NewClient(config ClientConfig) (*Client, error) {
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if config.Endpoint == "" {
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return nil, errors.New("endpoint is required")
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}
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if config.TokenizerPath == "" {
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return nil, errors.New("tokenizer path is required")
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}
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clientHandle, err := ffi.NewClient(config.Endpoint, config.TokenizerPath)
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if err != nil {
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return nil, fmt.Errorf("failed to create client: %w", err)
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}
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return &Client{
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endpoint: config.Endpoint,
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tokenizerPath: config.TokenizerPath,
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clientHandle: clientHandle,
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}, nil
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}
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// Close closes the client and releases all resources.
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//
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// After Close() is called, the client cannot be used for further requests.
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// Calling Close() multiple times is safe and idempotent.
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func (c *Client) Close() error {
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c.mu.Lock()
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defer c.mu.Unlock()
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if c.clientHandle != nil {
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c.clientHandle.Free()
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c.clientHandle = nil
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}
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return nil
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}
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// ChatCompletionRequest represents a request for chat completion.
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// It follows the OpenAI API style for familiar usage.
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type ChatCompletionRequest struct {
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// Model specifies the model to use for completion (e.g., "default")
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Model string `json:"model"`
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// Messages is the list of messages in the conversation
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Messages []ChatMessage `json:"messages"`
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Temperature *float32 `json:"temperature,omitempty"`
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TopP *float32 `json:"top_p,omitempty"`
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TopK *int `json:"top_k,omitempty"`
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MaxCompletionTokens *int `json:"max_completion_tokens,omitempty"`
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Stream bool `json:"stream"`
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Tools []Tool `json:"tools,omitempty"`
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ToolChoice interface{} `json:"tool_choice,omitempty"`
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Stop interface{} `json:"stop,omitempty"`
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StopTokenIDs []int `json:"stop_token_ids,omitempty"`
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SkipSpecialTokens bool `json:"skip_special_tokens,omitempty"`
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FrequencyPenalty *float32 `json:"frequency_penalty,omitempty"`
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PresencePenalty *float32 `json:"presence_penalty,omitempty"`
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ResponseFormat *ResponseFormat `json:"response_format,omitempty"`
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Seed *int `json:"seed,omitempty"`
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Logprobs bool `json:"logprobs,omitempty"`
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TopLogprobs *int `json:"top_logprobs,omitempty"`
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User string `json:"user,omitempty"`
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}
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// ChatMessage represents a single message in a chat conversation
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type ChatMessage struct {
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Role string `json:"role"`
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Content interface{} `json:"content"`
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Name string `json:"name,omitempty"`
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}
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// Tool represents a tool/function that can be called
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type Tool struct {
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Type string `json:"type"`
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Function Function `json:"function"`
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}
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// Function represents a function definition
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type Function struct {
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Name string `json:"name"`
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Description string `json:"description,omitempty"`
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Parameters map[string]interface{} `json:"parameters"`
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}
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// ResponseFormat represents the response format
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type ResponseFormat struct {
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Type string `json:"type"`
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}
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// ChatCompletionResponse represents a non-streaming chat completion response
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type ChatCompletionResponse struct {
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ID string `json:"id"`
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Object string `json:"object"`
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Created int64 `json:"created"`
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Model string `json:"model"`
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SystemFingerprint string `json:"system_fingerprint,omitempty"`
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Choices []Choice `json:"choices"`
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Usage Usage `json:"usage"`
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}
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// Choice represents a choice in the completion response
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type Choice struct {
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Index int `json:"index"`
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Message Message `json:"message"`
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FinishReason string `json:"finish_reason"`
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}
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// Message represents a message in the response
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type Message struct {
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Role string `json:"role"`
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Content string `json:"content"`
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ToolCalls []ToolCall `json:"tool_calls,omitempty"`
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}
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// ToolCall represents a tool call in the response
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type ToolCall struct {
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ID string `json:"id"`
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Type string `json:"type"`
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Function FunctionCall `json:"function"`
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}
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// FunctionCall represents a function call
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type FunctionCall struct {
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Name string `json:"name"`
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Arguments string `json:"arguments"`
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}
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// Usage represents token usage information
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type Usage struct {
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PromptTokens int `json:"prompt_tokens"`
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CompletionTokens int `json:"completion_tokens"`
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TotalTokens int `json:"total_tokens"`
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}
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// ChatCompletionStreamResponse represents a streaming chat completion response
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type ChatCompletionStreamResponse struct {
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ID string `json:"id"`
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Object string `json:"object"`
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Created int64 `json:"created"`
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Model string `json:"model"`
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SystemFingerprint string `json:"system_fingerprint,omitempty"`
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Choices []StreamChoice `json:"choices"`
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Usage *Usage `json:"usage,omitempty"`
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}
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// StreamChoice represents a choice in a streaming response
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type StreamChoice struct {
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Index int `json:"index"`
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Delta MessageDelta `json:"delta"`
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FinishReason string `json:"finish_reason,omitempty"`
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}
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// MessageDelta represents incremental message updates
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type MessageDelta struct {
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Role string `json:"role,omitempty"`
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Content string `json:"content,omitempty"`
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ToolCalls []ToolCall `json:"tool_calls,omitempty"`
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}
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// CreateChatCompletion creates a non-streaming chat completion with context support.
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//
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// Context Support:
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// The ctx parameter is fully supported for cancellation and timeouts:
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// - If ctx is cancelled, the request will be interrupted on the next stream.Recv() call
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// - If ctx times out, the request will return context.DeadlineExceeded
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//
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// Example with timeout:
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//
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// ctx, cancel := context.WithTimeout(context.Background(), 30*time.Second)
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// defer cancel()
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// resp, err := client.CreateChatCompletion(ctx, req)
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//
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// Note: Internally, this creates a stream and collects all chunks,
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// so context monitoring happens at the chunk level.
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func (c *Client) CreateChatCompletion(ctx context.Context, req ChatCompletionRequest) (*ChatCompletionResponse, error) {
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// For non-streaming, we'll collect all chunks and return the final response
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req.Stream = true // We still use streaming internally, but collect all chunks
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// Prepare request: if Tools is empty, set to nil for proper JSON serialization
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if len(req.Tools) == 0 {
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req.Tools = nil
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}
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stream, err := c.CreateChatCompletionStream(ctx, req)
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if err != nil {
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return nil, err
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}
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defer stream.Close()
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var fullContent strings.Builder
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var fullToolCalls []ToolCall
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var finishReason string
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var usage Usage
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var responseID string
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var created int64
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var model string
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var systemFingerprint string
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for {
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chunk, err := stream.Recv()
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if err == io.EOF {
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break
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}
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if err != nil {
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return nil, err
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}
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if chunk.ID != "" {
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responseID = chunk.ID
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}
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if chunk.Created > 0 {
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created = chunk.Created
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}
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if chunk.Model != "" {
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model = chunk.Model
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}
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if chunk.SystemFingerprint != "" {
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systemFingerprint = chunk.SystemFingerprint
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}
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for _, choice := range chunk.Choices {
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if choice.Delta.Content != "" {
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fullContent.WriteString(choice.Delta.Content)
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}
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if len(choice.Delta.ToolCalls) > 0 {
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fullToolCalls = append(fullToolCalls, choice.Delta.ToolCalls...)
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}
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// Always update finish_reason if present (even if empty string, but should not be empty)
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// The last chunk (Complete message) should have finish_reason set
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if choice.FinishReason != "" {
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finishReason = choice.FinishReason
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}
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}
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// Extract usage from chunk if available (usually in the last chunk)
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// Always update usage if present, as the last chunk should have the final usage
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if chunk.Usage != nil {
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usage = *chunk.Usage
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}
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}
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// Build final response
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message := Message{
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Role: "assistant",
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Content: fullContent.String(),
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}
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if len(fullToolCalls) > 0 {
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message.ToolCalls = fullToolCalls
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}
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// Ensure finish_reason is set (defensive check)
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// If finish_reason is still empty, default to "stop"
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if finishReason == "" {
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finishReason = "stop"
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}
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return &ChatCompletionResponse{
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ID: responseID,
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Object: "chat.completion",
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Created: created,
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Model: model,
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SystemFingerprint: systemFingerprint,
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Choices: []Choice{
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{
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Index: 0,
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Message: message,
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FinishReason: finishReason,
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},
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},
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Usage: usage,
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}, nil
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}
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// ChatCompletionStream represents a streaming chat completion
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type ChatCompletionStream struct {
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stream *ffi.SglangStreamHandle
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mu sync.Mutex
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done bool // Track if stream has been marked as done
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ctx context.Context // Context for cancellation support
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cancel context.CancelFunc // Cancel function to stop monitoring goroutine
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closed chan struct{} // Signal when stream is closed
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}
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// Recv receives the next chunk from the stream.
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//
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// Supports context cancellation: if the context passed to CreateChatCompletionStream
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// is cancelled, Recv will return context.Canceled error on the next call.
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func (s *ChatCompletionStream) Recv() (*ChatCompletionStreamResponse, error) {
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s.mu.Lock()
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defer s.mu.Unlock()
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// Check if context was cancelled
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select {
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case <-s.ctx.Done():
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return nil, s.ctx.Err() // Returns context.Canceled or context.DeadlineExceeded
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default:
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}
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if s.stream == nil {
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return nil, io.EOF
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}
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// If stream was already marked as done, immediately return EOF
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// This prevents calling ReadNext() again after isDone=1
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if s.done {
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return nil, io.EOF
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}
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// Loop to handle empty responses (Ok(None) from Rust)
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// Keep reading until we get actual data or stream ends
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for {
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responseJSON, isDone, err := s.stream.ReadNext()
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if err != nil {
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return nil, err
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}
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// Mark stream as done if ReadNext indicates completion
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if isDone {
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s.done = true
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}
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// If we have a response, parse and return it
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if responseJSON != "" {
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var response ChatCompletionStreamResponse
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if err := json.Unmarshal([]byte(responseJSON), &response); err != nil {
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return nil, fmt.Errorf("failed to parse response: %w", err)
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}
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return &response, nil
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}
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// If stream is done but no response, return EOF
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if isDone {
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return nil, io.EOF
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}
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// Empty response and stream not done - loop to read next chunk
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// This handles Ok(None) cases where Rust returns no data but stream continues
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}
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}
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// Close closes the stream and cancels any pending operations.
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func (s *ChatCompletionStream) Close() error {
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s.mu.Lock()
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defer s.mu.Unlock()
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// Cancel the context to signal the monitoring goroutine to stop
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if s.cancel != nil {
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s.cancel()
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}
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// Signal that stream is closed
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select {
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case <-s.closed:
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// Already closed
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default:
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close(s.closed)
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}
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// Free the stream to mark it as completed
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// This prevents AbortOnDropStream from sending abort when dropped
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if s.stream != nil {
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s.stream.Free()
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s.stream = nil
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}
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return nil
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}
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// CreateChatCompletionStream creates a streaming chat completion with context cancellation support.
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//
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// Context Support:
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// The ctx parameter is now fully supported for cancellation and timeouts:
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// - If ctx is cancelled, stream.Recv() will return context.Canceled on the next call
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// - If ctx times out (WithTimeout), stream.Recv() will return context.DeadlineExceeded
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// - Calling stream.Close() also cancels the context
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//
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// Example with timeout:
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//
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// ctx, cancel := context.WithTimeout(context.Background(), 30*time.Second)
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// defer cancel()
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// stream, err := client.CreateChatCompletionStream(ctx, req)
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// // Stream will auto-close if 30 seconds elapse
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//
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// Example with cancellation:
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//
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// ctx, cancel := context.WithCancel(context.Background())
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// stream, err := client.CreateChatCompletionStream(ctx, req)
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// go func() {
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// time.Sleep(5*time.Second)
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// cancel() // Cancel after 5 seconds
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// }()
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func (c *Client) CreateChatCompletionStream(ctx context.Context, req ChatCompletionRequest) (*ChatCompletionStream, error) {
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c.mu.RLock()
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defer c.mu.RUnlock()
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if c.clientHandle == nil {
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return nil, errors.New("client is closed")
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}
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// Marshal request to JSON, then ensure tools field is always present.
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// Due to omitempty tag, empty Tools slice will be omitted from JSON.
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// We need to ensure tools field is always present as [] when empty (not omitted),
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// matching the behavior of complete_sdk example.
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reqJSON, err := json.Marshal(req)
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if err != nil {
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return nil, fmt.Errorf("failed to marshal request: %w", err)
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}
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// Unmarshal into map and ensure tools field is present
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var reqMap map[string]interface{}
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if err := json.Unmarshal(reqJSON, &reqMap); err != nil {
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return nil, fmt.Errorf("failed to unmarshal request to map: %w", err)
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}
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// Add empty tools array if not present
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if _, exists := reqMap["tools"]; !exists {
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reqMap["tools"] = []interface{}{}
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}
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// Marshal back to JSON
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reqJSON, err = json.Marshal(reqMap)
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if err != nil {
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return nil, fmt.Errorf("failed to marshal request map to JSON: %w", err)
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}
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// Create stream
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streamHandle, err := c.clientHandle.ChatCompletionStream(string(reqJSON))
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if err != nil {
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return nil, fmt.Errorf("failed to create stream: %w", err)
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}
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// Create a child context from the provided context for cancellation support
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streamCtx, cancel := context.WithCancel(ctx)
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stream := &ChatCompletionStream{
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stream: streamHandle,
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ctx: streamCtx,
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cancel: cancel,
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closed: make(chan struct{}),
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}
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return stream, nil
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}
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