[Feature] add aligned_vector type for JIT kernel (#16162)

This commit is contained in:
DarkSharpness
2026-01-01 21:40:05 +08:00
committed by GitHub
parent db499e1889
commit a3b1e8ef3d
7 changed files with 165 additions and 22 deletions

View File

@@ -12,6 +12,11 @@
namespace device::warp {
template <typename T, std::size_t N>
struct device_vec {
T data[N];
};
namespace details {
template <std::size_t kUnit>

View File

@@ -2,6 +2,7 @@
#include <sgl_kernel/tensor.h>
#include <sgl_kernel/utils.cuh>
#include <sgl_kernel/utils.h>
#include <sgl_kernel/vec.cuh>
#include <sgl_kernel/warp.cuh>
#include <cuda_bf16.h>
@@ -9,6 +10,7 @@
#include <dlpack/dlpack.h>
#include <tvm/ffi/container/tensor.h>
#include <cstddef>
#include <cstdint>
#include <type_traits>
@@ -52,18 +54,17 @@ template <int64_t kHeadDim, typename PackedFloat>
__always_inline __device__ void apply_norm(void* __restrict__ input, const void* __restrict__ weight, float eps) {
using namespace device;
constexpr auto kLoopCount = kHeadDim / (kWarpThreads * 2);
constexpr std::size_t kLoopCount = kHeadDim / (kWarpThreads * 2);
static_assert(kHeadDim % (kWarpThreads * 2) == 0);
const auto lane_id = threadIdx.x % kWarpThreads;
float sum_of_squares = 0.0f;
using vec_t = device_vec<PackedFloat, kLoopCount>;
auto input_vec = static_cast<const vec_t*>(input)[lane_id];
using vec_t = aligned_vector<PackedFloat, kLoopCount>;
const auto input_vec = warp::load<vec_t>(input);
#pragma unroll
for (auto i = 0u; i < kLoopCount; ++i) {
const auto fp16_input = input_vec.data[i];
const auto fp16_input = input_vec[i];
const auto fp32_input = to_float2(fp16_input);
sum_of_squares += fp32_input.x * fp32_input.x;
sum_of_squares += fp32_input.y * fp32_input.y;
@@ -71,20 +72,20 @@ __always_inline __device__ void apply_norm(void* __restrict__ input, const void*
sum_of_squares = warp::reduce_sum(sum_of_squares);
const auto norm_factor = rsqrtf(sum_of_squares / kHeadDim + eps);
const auto weight_vec = static_cast<const vec_t*>(weight)[lane_id];
const auto weight_vec = warp::load<vec_t>(weight);
vec_t output_vec;
#pragma unroll
for (auto i = 0u; i < kLoopCount; ++i) {
const auto fp32_weight = to_float2(weight_vec.data[i]);
const auto fp32_input = to_float2(input_vec.data[i]);
output_vec.data[i] = from_float2<PackedFloat>({
const auto fp32_input = to_float2(input_vec[i]);
const auto fp32_weight = to_float2(weight_vec[i]);
output_vec[i] = from_float2<PackedFloat>({
fp32_input.x * norm_factor * fp32_weight.x,
fp32_input.y * norm_factor * fp32_weight.y,
});
}
static_cast<vec_t*>(input)[lane_id] = output_vec;
warp::store(input, output_vec);
}
constexpr uint32_t kWarpsPerBlock = 4;