Move files related to EPLB (#7580)

This commit is contained in:
fzyzcjy
2025-06-30 06:39:38 +08:00
committed by GitHub
parent e3f9b54819
commit 0c9c6c75a8
22 changed files with 42 additions and 54 deletions

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from enum import Enum, auto
from typing import Optional
import torch
from sglang.srt.eplb.eplb_algorithms import deepseek, deepseek_vec
class EplbAlgorithm(Enum):
deepseek = auto()
deepseek_hierarchical = auto()
deepseek_vec = auto()
deepseek_vec_hierarchical = auto()
# TODO may have more algorithm later
def rebalance_experts(
tokens_per_expert: torch.Tensor,
num_physical_experts: int,
num_local_physical_experts: int,
num_groups: Optional[int],
num_nodes: int,
algorithm: EplbAlgorithm,
):
if algorithm in [EplbAlgorithm.deepseek, EplbAlgorithm.deepseek_hierarchical]:
return deepseek.rebalance_experts(
weight=tokens_per_expert.sum(dim=0),
num_replicas=num_physical_experts,
num_groups=num_groups,
num_nodes=num_nodes,
num_gpus=num_physical_experts // num_local_physical_experts,
enable_hierarchical=algorithm == EplbAlgorithm.deepseek_hierarchical,
)
if algorithm in [
EplbAlgorithm.deepseek_vec,
EplbAlgorithm.deepseek_vec_hierarchical,
]:
return deepseek_vec.rebalance_experts(
tokens_per_expert=tokens_per_expert,
num_physical_experts=num_physical_experts,
num_local_physical_experts=num_local_physical_experts,
num_groups=num_groups,
num_nodes=num_nodes,
enable_hierarchical=algorithm == EplbAlgorithm.deepseek_vec_hierarchical,
)
raise NotImplementedError
def compute_algorithm(
raw_algorithm: str,
num_groups: Optional[int],
num_nodes: int,
) -> EplbAlgorithm:
if raw_algorithm != "auto":
return EplbAlgorithm[raw_algorithm]
# TODO test on real scenarios and know which ones perform better
if (num_groups is not None) and (num_groups % num_nodes == 0):
return EplbAlgorithm.deepseek_hierarchical
else:
return EplbAlgorithm.deepseek

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# This file is copied from https://github.com/deepseek-ai/EPLB/blob/main/eplb.py since that one is not a pypi package
from typing import Tuple
import torch
from sglang.srt.utils import get_bool_env_var
def balanced_packing(
weight: torch.Tensor, num_packs: int
) -> Tuple[torch.Tensor, torch.Tensor]:
"""
Pack n weighted objects to m packs, such that each bin contains exactly n/m objects and the weights of all packs
are as balanced as possible.
Parameters:
weight: [X, n], the weight of each item
num_packs: number of packs
Returns:
pack_index: [X, n], the pack index of each item
rank_in_pack: [X, n], the rank of the item in the pack
"""
num_layers, num_groups = weight.shape
assert num_groups % num_packs == 0
groups_per_pack = num_groups // num_packs
if groups_per_pack == 1:
pack_index = torch.arange(
weight.size(-1), dtype=torch.int64, device=weight.device
).expand(weight.shape)
rank_in_pack = torch.zeros_like(weight, dtype=torch.int64)
return pack_index, rank_in_pack
indices = weight.float().sort(-1, descending=True).indices.cpu()
pack_index = torch.full_like(weight, fill_value=-1, dtype=torch.int64, device="cpu")
rank_in_pack = torch.full_like(pack_index, fill_value=-1)
for i in range(num_layers):
pack_weights = [0] * num_packs
pack_items = [0] * num_packs
for group in indices[i]:
pack = min(
(i for i in range(num_packs) if pack_items[i] < groups_per_pack),
key=pack_weights.__getitem__,
)
assert pack_items[pack] < groups_per_pack
pack_index[i, group] = pack
rank_in_pack[i, group] = pack_items[pack]
pack_weights[pack] += weight[i, group]
pack_items[pack] += 1
return pack_index, rank_in_pack
def replicate_experts(
weight: torch.Tensor, num_phy: int
) -> Tuple[torch.Tensor, torch.Tensor, torch.Tensor]:
"""
Replicate `num_log` experts to `num_phy` replicas, such that the maximum load of all replicas is minimized.
Parameters:
weight: [X, num_log]
num_phy: total number of experts after replication
Returns:
phy2log: [X, num_phy], logical expert id of each physical expert
rank: [X, num_phy], the replica rank
logcnt: [X, num_log], number of replicas for each logical expert
"""
n, num_log = weight.shape
num_redundant = num_phy - num_log
assert num_redundant >= 0
device = weight.device
phy2log = torch.arange(num_phy, dtype=torch.int64, device=device).repeat(n, 1)
rank = torch.zeros(n, num_phy, dtype=torch.int64, device=device)
logcnt = torch.ones(n, num_log, dtype=torch.int64, device=device)
arangen = torch.arange(n, dtype=torch.int64, device=device)
for i in range(num_log, num_phy):
redundant_indices = (weight / logcnt).max(dim=-1).indices
phy2log[:, i] = redundant_indices
rank[:, i] = logcnt[arangen, redundant_indices]
logcnt[arangen, redundant_indices] += 1
return phy2log, rank, logcnt
def rebalance_experts_hierarchical(
weight: torch.Tensor,
num_physical_experts: int,
num_groups: int,
num_nodes: int,
num_gpus: int,
):
"""
Parameters:
weight: [num_moe_layers, num_logical_experts]
num_physical_experts: number of physical experts after replication
num_groups: number of expert groups
num_nodes: number of server nodes, where the intra-node network (e.g, NVLink) is faster
num_gpus: number of GPUs, must be a multiple of `num_nodes`
Returns:
physical_to_logical_map: [num_moe_layers, num_physical_experts]
logical_to_physical_map: [num_moe_layers, num_logical_experts, X]
logical_count: [num_moe_layers, num_logical_experts]
"""
num_layers, num_logical_experts = weight.shape
assert num_logical_experts % num_groups == 0
group_size = num_logical_experts // num_groups
assert num_groups % num_nodes == 0
groups_per_node = num_groups // num_nodes
assert num_gpus % num_nodes == 0
assert num_physical_experts % num_gpus == 0
phy_experts_per_gpu = num_physical_experts // num_gpus
def inverse(perm: torch.Tensor) -> torch.Tensor:
inv = torch.empty_like(perm)
inv.scatter_(
1,
perm,
torch.arange(perm.size(1), dtype=torch.int64, device=perm.device).expand(
perm.shape
),
)
return inv
# Step 1: pack groups to nodes
tokens_per_group = weight.unflatten(-1, (num_groups, group_size)).sum(-1)
group_pack_index, group_rank_in_pack = balanced_packing(tokens_per_group, num_nodes)
log2mlog = (
(
(group_pack_index * groups_per_node + group_rank_in_pack) * group_size
).unsqueeze(-1)
+ torch.arange(group_size, dtype=torch.int64, device=group_pack_index.device)
).flatten(-2)
mlog2log = inverse(log2mlog)
# Step 2: construct redundant experts within nodes
# [num_layers * num_nodes, num_logical_experts // num_nodes]
tokens_per_mlog = weight.gather(-1, mlog2log).view(
-1, num_logical_experts // num_nodes
)
phy2mlog, phyrank, mlogcnt = replicate_experts(
tokens_per_mlog, num_physical_experts // num_nodes
)
# Step 3: pack physical_experts to GPUs
# [num_layers * num_nodes, num_physical_experts // num_nodes]
tokens_per_phy = (tokens_per_mlog / mlogcnt).gather(-1, phy2mlog)
pack_index, rank_in_pack = balanced_packing(tokens_per_phy, num_gpus // num_nodes)
phy2pphy = pack_index * phy_experts_per_gpu + rank_in_pack
pphy2phy = inverse(phy2pphy)
pphy2mlog = phy2mlog.gather(
-1, pphy2phy
) # [num_layers * num_nodes, num_log_per_nodes]
pphy2mlog = (
pphy2mlog.view(num_layers, num_nodes, -1)
+ torch.arange(
0,
num_logical_experts,
num_logical_experts // num_nodes,
device=group_pack_index.device,
).view(1, -1, 1)
).flatten(-2)
pphy2log = mlog2log.gather(-1, pphy2mlog)
pphyrank = phyrank.gather(-1, pphy2phy).view(num_layers, -1)
logcnt = mlogcnt.view(num_layers, -1).gather(-1, log2mlog)
return pphy2log, pphyrank, logcnt
def rebalance_experts(
weight: torch.Tensor,
num_replicas: int,
num_groups: int,
num_nodes: int,
num_gpus: int,
enable_hierarchical: bool,
) -> Tuple[torch.Tensor, torch.Tensor, torch.Tensor]:
"""
Entry point for expert-parallelism load balancer.
Parameters:
weight: [layers, num_logical_experts], the load statistics for all logical experts
num_replicas: number of physical experts, must be a multiple of `num_gpus`
num_groups: number of expert groups
num_nodes: number of server nodes, where the intra-node network (e.g, NVLink) is faster
num_gpus: number of GPUs, must be a multiple of `num_nodes`
Returns:
physical_to_logical_map: [layers, num_replicas], the expert index of each replica
logical_to_physical_map: [layers, num_logical_experts, X], the replica indices for each expert
expert_count: [layers, num_logical_experts], number of physical replicas for each logical expert
"""
num_layers, num_logical_experts = weight.shape
weight = weight.float().cpu()
if enable_hierarchical:
# use hierarchical load-balance policy
phy2log, phyrank, logcnt = rebalance_experts_hierarchical(
weight, num_replicas, num_groups, num_nodes, num_gpus
)
else:
# use global load-balance policy
phy2log, phyrank, logcnt = rebalance_experts_hierarchical(
weight, num_replicas, 1, 1, num_gpus
)
maxlogcnt = logcnt.max().item()
log2phy: torch.Tensor = torch.full(
(num_layers, num_logical_experts, maxlogcnt),
-1,
dtype=torch.int64,
device=logcnt.device,
)
log2phy.view(num_layers, -1).scatter_(
-1,
phy2log * maxlogcnt + phyrank,
torch.arange(num_replicas, dtype=torch.int64, device=log2phy.device).expand(
num_layers, -1
),
)
return phy2log, log2phy, logcnt
__all__ = ["rebalance_experts"]

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# This file is copied from https://github.com/deepseek-ai/EPLB/blob/main/eplb.py since that one is not a pypi package
from typing import Optional, Tuple
import torch
def pack_groups(tokens_per_group: torch.Tensor, num_nodes: int) -> torch.Tensor:
num_layers, num_groups = tokens_per_group.shape
assert num_groups % num_nodes == 0
groups_per_rank = num_groups // num_nodes
indices = tokens_per_group.float().sort(-1, descending=True).indices.cpu()
ret = torch.full_like(
tokens_per_group, fill_value=-1, dtype=torch.int64, device="cpu"
)
for layer in range(num_layers):
node_tokens = [0] * num_nodes
node_groups = [0] * num_nodes
for group in indices[layer]:
def key_func(rank: int) -> int:
if node_groups[rank] >= groups_per_rank:
return 1, 0
else:
return 0, node_tokens[rank]
rank = min(range(num_nodes), key=key_func)
assert node_groups[rank] < groups_per_rank
ret[layer, group] = rank * groups_per_rank + node_groups[rank]
node_tokens[rank] += tokens_per_group[layer, group]
node_groups[rank] += 1
return ret
def make_redundant_experts_chunkwise(
tokens_per_expert: torch.Tensor,
num_physical_experts: int,
num_local_physical_experts: int,
num_physical_experts_per_chunk: int,
) -> Tuple[torch.Tensor, torch.Tensor, torch.Tensor]:
num_steps, num_moe_layers, num_logical_experts = tokens_per_expert.shape
num_redundancy_experts = num_physical_experts - num_logical_experts
physical_to_logical_map = torch.empty(
num_moe_layers,
num_physical_experts,
dtype=torch.int,
device=tokens_per_expert.device,
)
logical_to_physical_map = torch.full(
(num_moe_layers, num_logical_experts, num_redundancy_experts + 1),
-1,
dtype=torch.int,
device=tokens_per_expert.device,
)
logical_count = torch.ones(
num_moe_layers,
num_logical_experts,
dtype=torch.int,
device=tokens_per_expert.device,
)
assert num_physical_experts % num_physical_experts_per_chunk == 0
num_chunks = num_physical_experts // num_physical_experts_per_chunk
assert num_logical_experts % num_chunks == 0
num_logical_experts_per_group = num_logical_experts // num_chunks
assert num_redundancy_experts % num_chunks == 0
num_redundancy_experts_per_group = num_redundancy_experts // num_chunks
arange_num_moe_layers_num_groups = torch.arange(
num_moe_layers * num_chunks, dtype=torch.int, device=tokens_per_expert.device
)
arange_num_logical_experts = torch.arange(
num_logical_experts, dtype=torch.int, device=tokens_per_expert.device
)
arange_num_logical_experts_per_group = torch.arange(
num_logical_experts_per_group, dtype=torch.int, device=tokens_per_expert.device
)
arange_num_groups = torch.arange(
num_chunks, dtype=torch.int, device=tokens_per_expert.device
)
physical_to_logical_map.view(
num_moe_layers, num_chunks, num_physical_experts_per_chunk
)[:, :, :num_logical_experts_per_group] = arange_num_logical_experts.view(
num_chunks, num_logical_experts_per_group
)
logical_to_physical_map[:, :, 0] = (
arange_num_logical_experts_per_group.expand(
num_chunks, num_logical_experts_per_group
)
+ arange_num_groups[:, None] * num_physical_experts_per_chunk
).view(num_logical_experts)
tokens_per_expert_all_diff = tokens_per_expert + arange_num_logical_experts * 1e-4
for i in range(num_redundancy_experts_per_group):
score = (
tokens_per_expert_all_diff / logical_count
) # NOTE: Values in score must be different from each other
score1 = tokens_per_expert / (logical_count + 1)
score = score.view(
num_steps, num_moe_layers, num_chunks, num_logical_experts_per_group
)
score1 = score1.view_as(score)
values, indices = score.max(-1, keepdim=True)
values = values.expand_as(score).contiguous()
score.scatter_(-1, indices, score1.gather(-1, indices))
values.scatter_(-1, indices, score.max(-1, keepdim=True).values)
redundancy_indices = values.sum(0).argmin(-1)
physical_to_logical_map.view(
num_moe_layers, num_chunks, num_physical_experts_per_chunk
)[:, :, num_logical_experts_per_group + i] = (
redundancy_indices + arange_num_groups * num_logical_experts_per_group
)
redundancy_count = (
logical_count.view(
num_moe_layers * num_chunks, num_logical_experts_per_group
)
.gather(-1, redundancy_indices.view(num_moe_layers * num_chunks, 1))
.squeeze(1)
)
physical_redundancy_indices = (
(
arange_num_groups * num_physical_experts_per_chunk
+ num_logical_experts_per_group
+ i
)
.expand(num_moe_layers, num_chunks)
.flatten()
)
logical_to_physical_map.view(
num_moe_layers * num_chunks,
num_logical_experts_per_group,
num_redundancy_experts + 1,
)[
arange_num_moe_layers_num_groups,
redundancy_indices.view(num_moe_layers * num_chunks),
redundancy_count,
] = physical_redundancy_indices
logical_count.view(num_moe_layers * num_chunks, num_logical_experts_per_group)[
arange_num_moe_layers_num_groups,
redundancy_indices.view(num_moe_layers * num_chunks),
] += 1
if num_local_physical_experts > 1:
# Load-balancing between GPUs
physical_to_logical_map_int64 = physical_to_logical_map.to(torch.int64)
counts = logical_count.gather(-1, physical_to_logical_map_int64)
score = tokens_per_expert.sum(0).gather(-1, physical_to_logical_map_int64)
score = score / counts
score = score.view(num_moe_layers, num_chunks, num_physical_experts_per_chunk)
indices = score.argsort(-1, descending=True)
indices += torch.arange(
0,
num_physical_experts,
num_physical_experts_per_chunk,
dtype=indices.dtype,
device=indices.device,
)[None, :, None]
assert num_physical_experts_per_chunk % num_local_physical_experts == 0
num_local_groups = num_physical_experts_per_chunk // num_local_physical_experts
indices = indices.view(
num_moe_layers, num_chunks, num_local_physical_experts, num_local_groups
)
indices[:, :, 1::2, :] = indices[:, :, 1::2, :].flip(-1)
indices = indices.transpose(2, 3)
indices = indices.reshape(num_moe_layers, num_physical_experts)
physical_to_logical_map = physical_to_logical_map.gather(-1, indices)
mask = logical_to_physical_map == -1
logical_to_physical_map[mask] = 0
logical_to_physical_map = (
indices.argsort(-1)
.gather(
-1, logical_to_physical_map.view(num_moe_layers, -1).to(torch.int64)
)
.view_as(logical_to_physical_map)
.to(torch.int)
)
logical_to_physical_map[mask] = -1
return physical_to_logical_map, logical_to_physical_map, logical_count
def decode_rebalance_experts(
tokens_per_expert: torch.Tensor,
num_physical_experts: int,
num_local_physical_experts: int,
):
return make_redundant_experts_chunkwise(
tokens_per_expert,
num_physical_experts,
num_local_physical_experts,
num_physical_experts,
)
def prefill_rebalance_experts(
tokens_per_expert: torch.Tensor,
num_physical_experts: int,
num_local_physical_experts: int,
num_groups: int,
num_nodes: int,
):
tokens_per_expert = tokens_per_expert.float().cpu()
num_steps, _, num_logical_experts = tokens_per_expert.shape
assert num_logical_experts % num_groups == 0
group_size = num_logical_experts // num_groups
assert num_groups % num_nodes == 0, f"{num_groups=} {num_nodes=}"
tokens_per_group = tokens_per_expert.sum(0).unflatten(-1, (num_groups, -1)).sum(-1)
group_perm = pack_groups(
tokens_per_group, num_nodes
) # [num_moe_layers, num_groups] => [num_moe_layers, num_nodes]
# log2mlog [layers, #logexp] -> [layers, #logexp]
log2mlog = (
(group_perm * group_size).unsqueeze(-1)
+ torch.arange(group_size, dtype=torch.int64, device=group_perm.device)
).flatten(-2)
# mlog2log [layers, #logexp] -> [layers, #logexp], inverse of log2mlog
mlog2log = torch.empty_like(log2mlog)
arange = torch.arange(
num_logical_experts, dtype=torch.int64, device=mlog2log.device
)
mlog2log.scatter_(1, log2mlog, arange.expand(log2mlog.size(0), -1))
# tokens_per_mlog[i][j][k] = tokens_per_expert[i][j][mlog2log[j][k]]
tokens_per_mlog = tokens_per_expert.gather(
2, mlog2log.unsqueeze(0).expand(num_steps, -1, -1)
)
phy2mlog, mlog2phy, mlog_count = make_redundant_experts_chunkwise(
tokens_per_mlog,
num_physical_experts,
num_local_physical_experts,
num_physical_experts // num_nodes,
)
# phy2log[i][j] = mlog2log[i][phy2mlog[i][j]]
phy2log = mlog2log.gather(1, phy2mlog.to(torch.int64))
# mlog2phy: [num_moe_layers, num_logical_experts, ...]
# log2phy[i][j][k] = mlog2phy[i][log2mlog[i][j]][k]
log2phy = mlog2phy.gather(
1, log2mlog.unsqueeze(-1).expand(-1, -1, mlog2phy.size(-1)).to(torch.int64)
)
# log_count[i][j] = mlog_count[i][log2mlog[i][j]]
log_count = mlog_count.gather(1, log2mlog)
return phy2log, log2phy, log_count
def rebalance_experts(
tokens_per_expert: torch.Tensor,
num_physical_experts: int,
num_local_physical_experts: int,
num_groups: Optional[int],
num_nodes: int,
enable_hierarchical: bool,
):
if enable_hierarchical:
return prefill_rebalance_experts(
tokens_per_expert=tokens_per_expert,
num_physical_experts=num_physical_experts,
num_local_physical_experts=num_local_physical_experts,
num_groups=num_groups,
num_nodes=num_nodes,
)
else:
return decode_rebalance_experts(
tokens_per_expert=tokens_per_expert,
num_physical_experts=num_physical_experts,
num_local_physical_experts=num_local_physical_experts,
)